Also available for : PS3
<pre><br/><br/> _______________ KKK<br/><br/> /###############/ KKKK<br/><br/> \############/ KKKK<br/><br/> \#########/ KKKK IIIIIIII<br/><br/> KKKK IIIIIIIIII<br/><br/> OOOOO KKKK IIIIIIII<br/><br/> OOOOOOOOOOOO KKK AAA II<br/><br/> OOOOOOOOOOOOOO KKK AAAAA II<br/><br/> OOOOOO OOO KKK AA AAAA II<br/><br/> OOOO OOO KK AA AAAA MMM II<br/><br/> OOOO OOO KK KKKKK AAAAAAAAAAA MMM MMM II<br/><br/> OOOOO OOOO KKK KKKKKKK AAAAAAAAAAAAA MMMM MMMM II<br/><br/> OOOOOOOOOOOOO KKKKKKKKKKKK AAA AAA MMMMM MMMMM II<br/><br/> OOOOOOOOO KKKKKKKKKKKKK AA MMM MMMM MM II<br/><br/> KKKKK KKKKK MMM MM MM IIIIIIIII<br/><br/> KKKKKK KKKK MMMMM MM IIIIIIII<br/><br/> KKKKK MMMMM IIIIII<br/><br/> *****<br/><br/> *Okami*<br/><br/> *****<br/><br/>*********************<br/><br/>Okami FAQ/Walkthrough<br/><br/>For PS2, Wii<br/><br/>Version 1.5 (5/2/08)<br/><br/>Written by Brad Russell "TheGum"<br/><br/>Email: lunatic_252000@yahoo.com<br/><br/>Website: www.thechaosuniverse.com<br/><br/>*********************<br/><br/>Version 0.5 - got through at least 60% of the game, but I also know I'll need<br/><br/>to make mucho lists of the beads, clovers, animals, and a whole lot of other<br/><br/>things. Look for more after the Wii version comes out, and this should get<br/><br/>you by for a good while. Again, this is NOT off the Wii version, but it should<br/><br/>work just as fine.<br/><br/>(4/16/08)<br/><br/>Version 1.0 - finished the walkthrough. Will add lists of the extra stuff <br/><br/>after I play the Wii version. Again, this guide is STILL NOT OVER THE WII<br/><br/>VERSION! But it should work just as well.<br/><br/>(4/21/08)<br/><br/>Version 1.2 - added just some Wii stuff since this playthrough will take a <br/><br/>while.<br/><br/>(4/26/08)<br/><br/>Version 1.5 - completed all the other stuff in the guide from my PS2 game, so<br/><br/>I have yet to beat the game on the Wii. If there are no further Wii <br/><br/>differences, I may not update again.<br/><br/>(5/2/08)<br/><br/>*****************<br/><br/>Table Of Contents<br/><br/>*****************<br/><br/>Use Ctrl + F to quick find in this guide.<br/><br/> Section: Code:<br/><br/>1. A Brief Foreword<br/><br/>2. Controls CON2222<br/><br/>3. Starter Tips TIPS333<br/><br/>4. Walkthrough FAQ4444<br/><br/> River of the Heavens ROTH111<br/><br/> Kamiki Village KAVI222<br/><br/> Hana Valley HANA333<br/><br/> Shinshu Field SHIN444<br/><br/> Kamiki Village Part 2 KVP2555<br/><br/> Agata Forest AGAF666<br/><br/> Tsuta Ruins TSRU777<br/><br/> Taka Pass TAPA888<br/><br/> Kusa Village KUVI999<br/><br/> Quest for the Satomi Canine Warriors SCW1010<br/><br/> Gale Shrine GAL1111<br/><br/> Night of the Festival NOF1212<br/><br/> Your New Adventure Begins NEW1313<br/><br/> Sei-an City SEI1414<br/><br/> Treasure Hunting in the Water Dragon's Domain WDD1515<br/><br/> Removing the Curse CUR1616<br/><br/> Sei-an City Reborn SCR1717<br/><br/> The Lost Girls TLG1818<br/><br/> Finding the Dragonian Domain FDD1919<br/><br/> The Dragon Lair DRA2020<br/><br/> Revelation REV2121<br/><br/> Breaking the Dark Lord ONI2222<br/><br/> Going North NOR2323<br/><br/> Frosty Reception FRO2424<br/><br/> Loose Ends END2525<br/><br/> The Little Village TLV2626<br/><br/> Leap of Time LOT2727<br/><br/> Day of Darkness DOD2828<br/><br/> Ark of Yamato AOY2929<br/><br/>5. Enemies BAD5555<br/><br/>6. Side Quests SIDE666<br/><br/>7. Stray Beads BEAD777<br/><br/>8. Wiilease<br/><br/>9. Author Info / Copyright <br/><br/> *****************************************************************************<br/><br/>* 1. A Brief Foreword *<br/><br/> *****************************************************************************<br/><br/>Yep, it seems like my guides as of late have been more and more about games <br/><br/>I love, rather than games that will be mega hits. This is one of the best <br/><br/>games I've played, and having played this and Twilight Princess, I have no <br/><br/>clue why TP gets all the praise and sales. Sure, both games have similar <br/><br/>concepts and even feature wolves, but Okami does EVERYTHING ELSE with a finer<br/><br/>bit if inspiration that Nintendo's favorite adventure game. <br/><br/>I don't know, I think other than nostalgia and the Nintendo fandom, Zelda games<br/><br/>are just boring. Okami keeps things rolling at a fast pace, the characters<br/><br/>are all interesting, the story is flawless (aside from the presentation of<br/><br/>the story), the brush is more than a gimmick, and come on, if anyone wants to<br/><br/>know whether video games are art, bam, this game is art and storytelling all<br/><br/>in one. And if you want some nice little side stories, there are few in here<br/><br/>that will stick with you.<br/><br/>I don't know, I just think that if the Zelda games were called anything else,<br/><br/>I'm not sure if anyone would care about them. But, that is how the world goes.<br/><br/>People want more of the same, whereas when something totally new and original<br/><br/>like Okami pops up, it has to fight for every sale. <br/><br/>Come on Okami 2!<br/><br/>TheGum.<br/><br/>PS - anyone else notice Capcom games have awesome replay value? Also, isn't <br/><br/>this like the only game ever made that doesn't have a love story at its core?<br/><br/>It just might be.<br/><br/> *****************************************************************************<br/><br/>* 2. Controls ( CON2222 ) *<br/><br/> *****************************************************************************<br/><br/>PS2 Controls<br/><br/>------------<br/><br/>X Button - jump<br/><br/>O Button - talk and bark<br/><br/>Square - tackle/dash, main attack, use brush<br/><br/>Triangle - dig, bite, sub attack<br/><br/>R1 - hold to bring up the Celestial Brush<br/><br/>R2 - Fleetfoot (buy it later)<br/><br/>L1 - change view<br/><br/>L2 - hold for map<br/><br/>RStick - camera, click to reset camera<br/><br/>LStick - move<br/><br/>D-Pad - move in the pause screen<br/><br/>Start - fan menu, which has a lot of screens with info and items<br/><br/>Select - options menu<br/><br/>Wii Controls<br/><br/>------------<br/><br/>A - jump, use brush<br/><br/>B - hold to bring up the Celestial Brush<br/><br/>Z - talk, use, bark, sub weapon, and best way to draw a straight line with the<br/><br/> brush<br/><br/>C - dig, golden fury/brown rage attacks<br/><br/>Plus - fan menu<br/><br/>Minus - options menu<br/><br/>Swing Wiimote - attack, tackle/dash, swing up and hold to charge glaive and<br/><br/> then swing down to release<br/><br/>Swing Nunchuk - fleetfoot<br/><br/>Control Pad - only way to control the camera<br/><br/>1 - hold to bring up map<br/><br/>2 - change perspective<br/><br/> *****************************************************************************<br/><br/>* 3. Starter Tips ( TIPS333 ) *<br/><br/> *****************************************************************************<br/><br/>#1. Explore once, and again - go over an area the first time you go through it,<br/><br/>and then go through it again at some other point in time. Not all the time, or<br/><br/>everytime you go through, but you need to do comb-overs of some areas a few<br/><br/>times.<br/><br/>#2. Speed and damage - these are the keys to gaining more money in each fight<br/><br/>in the form of the bonus yen. If you can beat your enemies quickly and take <br/><br/>little to no damage, you'll do good.<br/><br/>#3. Stay on the offensive - just like most hack and slash games, in this one <br/><br/>the favor goes to the player that plays fast. Don't dilly around, just go in<br/><br/>and attack. Yes, find your opponents weakness, but once you find it and once<br/><br/>they are vulnerable, go in with everything you got. This is especially true<br/><br/>of the boss battles. Just know that Devil May Cry 4 and Okami are both <br/><br/>Capcom games, so the same rules apply believe it or not. <br/><br/>#4. Freeze frame - pressing the draw button, or brush button, will freeze the<br/><br/>view. Not only do you get a quick breather, you also need to draw something. <br/><br/>Doesn't matter if a slash does nothing to your enemy, try it and all your <br/><br/>other powers.<br/><br/>#5. Items are for finding, not buying - in this game, if you are caught buying<br/><br/>a bone for health, you are doing things very wrong. Seriously, you don't need<br/><br/>to buy bones or slips or sake, and you can usually sell those kinds of items<br/><br/>too.<br/><br/>#6. Dash to run faster - if you notice, Ammy will run at three different speeds<br/><br/>if you keep running. But if you start with a dash attack, you will already be<br/><br/>in the 2nd gear.<br/><br/>#7. Know your instruments - reflectors are quick and medium, rosaries are long<br/><br/>and weak, and glaives are slow and strong. Feel free to mix and match as you<br/><br/>see fit.<br/><br/>#8. Demon Fangs are easy to get - you need about 200 or so to get the two items<br/><br/>that you need from the Emperor, which is later in the game. You have loading <br/><br/>screens, Golden Fury, and Flora Finishers. You have two types of load screens:<br/><br/>one where you mash the button 50 times to get a fang, and one where you must<br/><br/>match the paw prints to get a fang. Golden Fury is a power you can get in the<br/><br/>first segment of the game, but if you get it, you must commit to use it - it's<br/><br/>a pee attack FYI. Flora Finishers are brush techniques you do after you have<br/><br/>killed an enemy. Mix and match your techniques to find the right finisher for<br/><br/>each kind of enemy.<br/><br/>#9. Buy more ink - spend your praise on ink, especially if you don't take many<br/><br/>hits. Yeah, get the first couple of extra health units, but after you have <br/><br/>about seven total health, you should be able to focus purely on getting more <br/><br/>ink pots. *Wii Note: Maybe do health and ink evenly on the Wii.*<br/><br/>#10. Wii tip - use the draw screen to move the camera around faster, rather <br/><br/>than using the d-pad.<br/><br/>#11. Wii tip - fast motions for drawing, slow motions for fighting. Odd that<br/><br/>it works this way, but trust me, you cannot swing the Wiimote around as you<br/><br/>fight, and doing slow brushwork is more hit or miss than just stroking it.<br/><br/>#12. Save the serious collecting for later - the walkthrough doesn't have all<br/><br/>the stray beads, so if you want them, just wait for the point where you lift<br/><br/>the Ark of Yamato, THEN look to the stray beads you are missing.<br/><br/> *****************************************************************************<br/><br/>* 4. Walkthrough ( FAQ4444 ) *<br/><br/> *****************************************************************************<br/><br/>Okami="<br/"><br/>River of the Heavens ( ROTH111="<br/"><br/>*NOTE: During loading screens with the paw prints making tracks, if you press<br/><br/>a button in sync with the steps, you can earn a special reward, but it's very<br/><br/>hard to do. If you ever see one with a blank screen, start mashing the button<br/><br/>to make a ton of paw prints. Both ways earn you fangs, which you will learn <br/><br/>about much later. Don't get these on the Wii.*<br/><br/>After what seems like a novel's worth of reading, you start outside a big tree,<br/><br/>and you're only option is to go into the light.<br/><br/>*Wii Note: You can skip the cutscenes, but only do so if you just can't stand<br/><br/>reading, or if you've played the game before.*<br/><br/>Inside, go forward to a mirror where you can save your game, so do that now.<br/><br/>One thing you may want to do is go to the pause screen, not the menu screen but<br/><br/>the one with the game options, and from there invert both the X and Y axis in<br/><br/>case you don't like the camera controls. <br/><br/>*Wii Note: Seems like things are more fluid on the Wii controls, or that's just<br/><br/>how the game looks when stretched on an HDTV and no HD.*<br/><br/>After you save, go across the bridge and tackle into some pots for some yen. <br/><br/>Then go around the corner and wall jump up to the higher level. More pots up<br/><br/>here and a chest with a Holy Bone S. Break all the stuff and try to go across<br/><br/>the next bridge to find out a power you will soon have. Issun will use the<br/><br/>Rejuvenation power to restore the bridge, then you go across, break some pots,<br/><br/>and then go up the hill on the right. Issun will try to draw in a star, but<br/><br/>he can't. You will then need to hold down the draw button and then press the <br/><br/>ink button over the missing star at the end of the pattern to fill in the <br/><br/>dots. <br/><br/>You'll talk with Yomigami and get the brush technique Rejuvenation. Go back<br/><br/>down the hill and then up to the broken river. Press the draw button to bring<br/><br/>up the brush and feel free to move the camera to get a better view of the <br/><br/>river. Just paint in the space from this end to the next and you'll restore<br/><br/>the water. Swim over and if you get stuck, it means you haven't added enough<br/><br/>water, so just draw more. Go across for an Astral Pouch that holds food, smash<br/><br/>some pots, and then through the light. <br/><br/>Cave of Nagi<br/><br/>------------<br/><br/>In the next area, just go up the road, and yes, there are things to smash on<br/><br/>the sides, but if you want them you can find them yourselves. When you hit the<br/><br/>bridge, jump to the right to find a Stray Bead in a chest. Then it's just up<br/><br/>the path, pots and stuff on the sides, and you'll hit the cave. Some pots to<br/><br/>the left, then go up to the statue, and when the camera pulls back, get out<br/><br/>your brush and just draw a line where the sword should be. Then dot the head <br/><br/>of Tachigami.<br/><br/>*wii Note: You can press Z instead of A to help draw straight lines on the Wii,<br/><br/>remember that well. In battle, try to slash upward a bit, as making a slash <br/><br/>that angles down doesn't seem to register. And don't hold it down too long<br/><br/>or you'll use a lot of ink, but it does still work.*<br/><br/>*Wii Note: Whether you choose to use the Z or A button, just be sure to use <br/><br/>tiny slashes as those are easier to draw.*<br/><br/>*Wii Note: On fighting, you can't just shake the Wiimote about and expect to <br/><br/>win, just think of you are using a sword. So use more fluid motions from one<br/><br/>side to the other, or up and down. Fast motions don't seem to register.*<br/><br/>After the chat, draw a line through the boulder and you'll have mastered a <br/><br/>staple move of this game, the Power Slash. Then go to the gates and slash them<br/><br/>through to be freed. Go down the steps and you get your first battle with two<br/><br/>Green Imps. Just slash them and they should die, and if not just finish them<br/><br/>off with tackles. You'll notice you get rated by how fast and by how little <br/><br/>damage you take in a fight, so just be quick and try not to get hurt and you'll<br/><br/>earn more yen for it. Then it's just down the hill for another fight, and <br/><br/>then back to the river area.<br/><br/>-----<br/><br/>Run all the way out the gate to be back outside in front of the tree.<br/><br/>When outside, let the camera pull out and then cut the fruit="<br/"><br/>Kamiki Village ( KAVI222="<br/"><br/>*Wii Note: I'll mention this here and here only, as this is something people<br/><br/>will not figure out on their own and I could mention it throughout the whole<br/><br/>guide. A good way to move the camera is to press the draw button and then use<br/><br/>the nunchuk to move it. It seems clunky and weird, but it works.*<br/><br/>Go down the hill, look at the statue, then go right and into the village. <br/><br/>Examine a few more statues and then go back to the fork in the road to go up<br/><br/>the mountain to a deck where you can use a power you have already, Sunrise.<br/><br/>Just draw a circle in the sky to light up the world. Then you talk with Mr.<br/><br/>Orange, and you should notice that humans don't see the markings or the shield<br/><br/>on Amaterasu's back. Then you get a fight with three more Imps, so again, <br/><br/>just slash them to make life easy.<br/><br/>After this fight you earn Praise for having purified some of the land, more on<br/><br/>this later. Tackle the chest to get some Seeds, and then you'll find some <br/><br/>life in the little pond. Go around the corner to the path to see some birds,<br/><br/>and if you get around a spot where they like to congregate, you can press a <br/><br/>button to feed them. Give them the seeds and they give you some Praise; you<br/><br/>don't have to watch the animation.<br/><br/>Go back down the path and talk with the guy with the basket over his head, a<br/><br/>guy called Komuso that you will run into quite a lot. He is just a challenge<br/><br/>guy that will force you to fight a group on enemies within a certain time if <br/><br/>you want his reward. As for the fight, you need to just do you shield attack<br/><br/>about two times, then when the Imps are black and white, do a power slash to<br/><br/>slice them up. I'm pretty sure the goal time is less than 10 seconds, but you<br/><br/>should be done in six or so. You get some praise for you efforts.<br/><br/>*NOTE: From Komuso, look to the rock on the right side, when looking down the <br/><br/>steps, and double jump up off the tip of the rock to get to a beam that has a <br/><br/>Stray Bead. You could wait for the double jump to get this easier.*<br/><br/>Now go down into the village and follow the path to the other side of a bridge<br/><br/>so you can save at a mirror. Now you have a bunch of little side quests at <br/><br/>your choosing. <br/><br/>Mrs. Orange - go see her by the river and talk with her twice. Then go to her<br/><br/>right and look at the two stands without a pole. Just slowly draw a horizontal<br/><br/>line from one stand to another and then talk to her again. Now she complains <br/><br/>about the sun not being close enough - as if a pole appearing out of thin air<br/><br/>isn't enough miracles for one day. Just look up and draw a circle in the sky<br/><br/>to gain her praise. You can also come back to this spot at night for cakes.<br/><br/>*Wii Note: For her pole, just use the A button to draw it.*<br/><br/>Exorcism Slip S - behind Mrs. Orange on the mountain side. Just wall jump to<br/><br/>get up there.<br/><br/>Mushi - you find him by the barking dog next to the farm. Talk with him twice<br/><br/>to learn he has a challenge for you. Go talk with his mom in the field to learn<br/><br/>how to dig. Now, the rules are simple: dig up and grab ten turnips without <br/><br/>being hit by Mama, and without leaving the dirt of the farm. This means you<br/><br/>have a small area to work, but it's not too hard. Just start by digging up one<br/><br/>in the center, then just run around from end to end as you dig each one up.<br/><br/>If you can position your body away from Mama while you dig, that helps, and <br/><br/>you can't leave a dig and come back. Just keep digging and when she is close<br/><br/>you must slash her, or draw nothing on her to ink her. Either way, once you<br/><br/>have the tenth turnip up, be sure to bite it and run to Mushi. Give him the <br/><br/>Oddly Shaped Turnip to earn his praise.<br/><br/>Kushi - she works the rice fields by the waterfall. Just talk with her three<br/><br/>times and then get the rice from her house and mill; in her house you can<br/><br/>knock over some wall pieces. <br/><br/>Orange's House - knock over two doors to reveal ground where you can dig up<br/><br/>a chest.<br/><br/>Susano - enter his home which is opposite the mirror and then smash the jug<br/><br/>to reveal the way to the basement. Just listen in on him twice and that's it,<br/><br/>can't wake him. Leave.<br/><br/>Nighttime treasures - these can only be seen when it's dark, duh! They will be<br/><br/>in the form of green lights coming from the ground. Just dig where the light <br/><br/>is to get these. May have to wait a while for it to get dark, but don't wait <br/><br/>around just for these. One is in the corner of the farm, one is on the island<br/><br/>by the steps where you entered the village, <br/><br/>Merchant - he is up the path that leads out of the village, but it is blocked.<br/><br/>However, when you talk with him you will then fight with Green Imps and a Red<br/><br/>Imp, who is just an Imp with a guitar, or something. Just slash at his strings<br/><br/>if you want, or just do normal attacks, wait for him and the others to be <br/><br/>black and white, then slash them. After this fight, you get more praise and <br/><br/>enough to enhance a Divine Attribute. Issun takes you to the screen, and I <br/><br/>advise you spend 50 on an extra Ink Pot.<br/><br/>After you help the merchant, go back to Susano's house and listen to his <br/><br/>mumblings twice, then tackle him. With Susano on board, take him up and to the<br/><br/>Merchant. After Susano goes to train up, follow him to behind his house and <br/><br/>talk to him twice. Feel free to save and then go find Kushi. <br/><br/>She will tell you how her waterwheel is broken, so go around the house just so<br/><br/>you can see the broken side of the wheel, and then paint a line from one end <br/><br/>to the other to fill in the missing piece. Go in the mill and talk with her so<br/><br/>she will drop some Vista of the Gods. Bite it and then go take it to that slob<br/><br/>of a descendant Susano. <br/><br/>Give him the brew and then follow up his two slashes on the dummies with your<br/><br/>own power slashes. Then cut the rock in his training yard, and then after he<br/><br/>goes to the boulder, cut that too (you don't have to follow his motions, just<br/><br/>make a line in any way). Talk with Sakuya to learn that you must restore the <br/><br/>Guardian Saplings in Nippon. <br/><br/>After that, go to the Merchant's stall nearby and buy about five seeds and <br/><br/>three bags of herbs. Use a bag of herbs on the rabbits in by the lush area near<br/><br/>the mirror. Save if you like and now we are off to find the other animals in<br/><br/>the village. There are chickens by Mama's house, birds around her farm, and<br/><br/>more birds where you met Komuso, the challenger guy. If it's daytime, you can<br/><br/>go all the way back up to the deck to run into Mr. Orange, if you want to. <br/><br/>*NOTE: Mushi's dog wants some meat, and even though I mention it later, you can<br/><br/>do it now if you want.*<br/><br/>Before you leave the village, make sure you stop by the merchant, sell any<br/><br/>treasures you have, and buy at least two of each kind of feed.<br/><br/>Shinshu Field<br/><br/>-------------<br/><br/>The first thing you notice are the Demon Scrolls patrolling the grounds. These<br/><br/>things are just battles with enemies, so avoid unless you want more yen or <br/><br/>something. Keep a good distance between you and them, but know that if you are<br/><br/>too close the scrolls will come rushing toward you. Don't touch them no matter<br/><br/>what.<br/><br/>You can go to the sapling up the road, but you'll have to take the road to the<br/><br/>left and visit a man named the Nameless Man. Talk with him twice and then go<br/><br/>around his home and into the Hana="<br/"><br/>Hana Valley ( HANA333="<br/"><br/>*NOTE: Now is a good time to tell you want the Fangs do. You want to collect<br/><br/>as many as you can because they are quite valuable later on. If you want them,<br/><br/>you will have to perform the correct finisher on a foe after you empty his<br/><br/>health, and while he is "floating" in the air. For the Imps, just smack them<br/><br/>around and then perform a slash to drain them of Fangs.*<br/><br/>Save and then go up the path for a chest with a Traveler's Charm, which adds a<br/><br/>sorta "shield" to Amaterasu. Go up to a fire where Imps rest and then you'll<br/><br/>have to fight the whole bunch of them. Hack and slash them, but you don't <br/><br/>restore any beauty after the battle. Proceed up the path to run into Cursed <br/><br/>Trees. They will try to through fruit at you, but you can stun them by holding<br/><br/>the draw button while the fruit is in the air, then slash the fruit to send it<br/><br/>back. Go across the bridge and then go right until you hit another fight.<br/><br/>You fight two Green and one Yellow Imp. Kill the green ones quickly, then <br/><br/>watch where the dirt trail goes. You want to get behind it when it stops for a<br/><br/>second time, because when he pops up, if you are in front of him he will see<br/><br/>you and then send a shockwave through the ground with his drum, so jump to<br/><br/>avoid. Just run around and jump behind him, and when he pops up, smack him a <br/><br/>bit, slash him, and then slash him when he's in the air to get a fang. <br/><br/>After you talk with Susano, go to the cliff edge and look at the painting. <br/><br/>Then you can pretty much just circle the whole painting to make a sun. Once <br/><br/>you do, the path will open. Go through and make your way to a room with a tiny<br/><br/>sapling. Examine it and then go left. Slash the gate and go through to find a <br/><br/>mirror to save your game on the side.<br/><br/>In the next room, help Susano slash four torches, then help him knock off a <br/><br/>sleeping bear who is managing to balance on a ball, help him knock that bear<br/><br/>off the ball. Then you must roll the ball into the room with the sapling, up<br/><br/>the ramp, and into the spot with the water. Then go to the ledge and draw a <br/><br/>sun in the sky when the camera pulls back. Then put two stars on the next <br/><br/>constellation to talk with Sakigami who gives you Greensprout. After you got<br/><br/>it, draw a circle around the Guardian Sapling to restore the Hana Valley to <br/><br/>lushness.<br/><br/>*NOTE: Feel free to spend your praise on health, but if you want to get another<br/><br/>ink pot, you'll get more than enough by the time you leave this valley. But<br/><br/>if you are getting hit a lot, just buy the health.*<br/><br/>*Wii Note: If you played the PS2, it was nice and slow to draw a circle. For <br/><br/>the Wii, you may be better served to just make a fast circle. Slowly will make<br/><br/>a box shape, so just try to bloom trees with a fast stroke.*<br/><br/>Make your way to where you found the painting for another fight. It's the same<br/><br/>as the last one, with the Yellow Imp, so be ready to jump behind him. After <br/><br/>that, feed the boars some seeds. Then go meet the Cursed Trees again, but <br/><br/>this time, after you slash their fruits to stun them, draw a circle around <br/><br/>them to restore their beauty, and gain praise. Go to the bridge and brush all<br/><br/>over the cursed spot of grass to gain tips on Greensprout and gains some praise<br/><br/>while you're at it. There is another tree nearby, and if you wall jump on <br/><br/>the green of the wall near that tree, you'll get to a ledge with a beam shining<br/><br/>up. Dig up a clover (get it, the studio that made the game is called Clover)<br/><br/>and then bloom it for praise.<br/><br/>Cross the bridge for the two cursed trees, and you'll notice three other trees<br/><br/>that are black. Bloom them too for praise. Then go back to the campfire to <br/><br/>fight the same group of enemies again. Kill them and this time the restoration<br/><br/>works. Be sure to bloom the six dead trees by the fire, then jump to that <br/><br/>island for a clove to dig up, a chest with digging tips, and a tree. After you<br/><br/>restore all the trees in this area, way back by the painting will be a chest,<br/><br/>so make the trek back up to that spot. Oh yeah, don't forget to feed the <br/><br/>monkeys by the fire some meat. If you did bloom all the trees, you will find<br/><br/>a Sun Fragment in a chest by the painting. <br/><br/>At night, there is a stray bead shortly after you leave the campfire, like<br/><br/>right to the left as you are coming out of the very short tunnel. Don't miss<br/><br/>the clover by the mirror, just a jump over the stream. Save and="<br/"><br/>Shinshu Field ( SHIN444="<br/"><br/>Talk with the Nameless Man again, then run to the Guardian Sapling and bloom<br/><br/>it; again, avoid the scrolls on your way. There will be two chests after you<br/><br/>bloom the sapling, the one in front of the tree shows you how to flee from<br/><br/>battle. There is a merchant to the left of the sapling, and even though it<br/><br/>sounds like he's asking you to go on a side quest, he is really just telling<br/><br/>you to find treasures. Feel free to buy more seeds from him, then go save at<br/><br/>the mirror near the tree.<br/><br/>Lots of things to do in this field, so bear with me (all directions come from<br/><br/>using you map), and just wait until you're done with this area before you<br/><br/>decide to spend your praise, unless you know what you want:<br/><br/>1. West of the sapling and save point down the road is a patch of cursed grass<br/><br/>that you can draw on to rebloom it, then you can feed some boars some seeds.<br/><br/>2. North of the sapling along the riverbank is a clover you can dig up.<br/><br/>3. Further north along the river, opposite the side of the Nameless Man's <br/><br/>home, will be a Devil Gates you can go through to activate a battle. This <br/><br/>fight has just red and green imps, nothing new. Killing them reveals the <br/><br/>Nameless Man's Kiln. Some pots will be all around, as well as some bunnies to<br/><br/>feed some herbs.<br/><br/>4. Up the road from the kiln will be a guy on the ground named Ida. You should<br/><br/>have a Traveler's Charm on you, and if you do he will take it and you'll have<br/><br/>your praise.<br/><br/>5. There is a Devil Gate in the area behind the sapling. It has red imps and <br/><br/>then a yellow imp. Feed the bunnies after that, and if you jump up to the <br/><br/>higher ground you will find a Stray Bead in a chest between some shrubs. And<br/><br/>then up the hill a bit is a clover.<br/><br/>6. Further up is a crack in the wall, but nothing you can do about it. Just go<br/><br/>up the road and feed some more bunnies.<br/><br/>7. Go up the hill to the fork in the road and go left, down toward a house, <br/><br/>and there is a black tree to bloom. Then you'll run into a fight with a fish <br/><br/>demon called a Dead Fish. The trick is to slash its wings off, then beat it <br/><br/>up before it grows more, and when its health is low you need to run away as it<br/><br/>will try to jump on you and blow you up. Kill the imps and then the fish. There<br/><br/>is another tree to bloom, a chest with a scroll inside, and then go into Tama's<br/><br/>house.<br/><br/>*NOTE: You can slash the Dead Fish too once they are chasing you.*<br/><br/>8. Talk with Tama three times, then take note of the pattern on the wall when<br/><br/>he shows you. Then, when he's making his fireworks, you will need to draw that<br/><br/>pattern on the pot. Just draw a circle and then a little slash in the top to <br/><br/>make the bomb. Then when you see the constellation, dot the two stars to talk<br/><br/>to Bakugami.<br/><br/>9. Use the Cherry Bomb on the wall near Tama's House, then go dig between three<br/><br/>bushes down by the dock nearby for a treasure, which is easy to see at night.<br/><br/>Then go all the way back to the crack in the wall at #5 for another chest in<br/><br/>a cave.<br/><br/>10. Go back up the hill and cross the bridge, then go down the path to feed <br/><br/>some horses herbs. Down by the Dojo will be a Devil Gate, but you can either<br/><br/>go through now or wait a bit. Also in front of the dojo will be a pack of <br/><br/>pigs to feed. The Devil Gate has yellow and green imps.<br/><br/>11. Go in the dojo and talk with Onigiri Sensei. For a small 5000 yen you can<br/><br/>buy 4 Winds, which is probably the only thing you want at the moment. Once you<br/><br/>buy it, go into the training room and you can leave, but if you stay and train<br/><br/>the technique four times (which is just mashing the attack button four times<br/><br/>for this combo) you will get a bone as a reward, so just train until he says<br/><br/>you've done enough, then leave. Now if you saved the gate for later, go<br/><br/>through it now and test out the new attack.<br/><br/>*NOTE: If going for the wanted list at night, you may get up enough money to <br/><br/>buy Fleetfoot now, but you don't need it.*<br/><br/>12. Below the dojo at the bottom of the hill is another Devil Gate, and all<br/><br/>that you fight are more imps. You get a chest for your trouble along with<br/><br/>praise.<br/><br/>13. Go toward Kamiki Village to find six dead trees you can bloom. Then go save<br/><br/>at the sapling mirror, and then go back up the hill.<br/><br/>14. Take the path on the left that goes down a steep slope toward a tiny shrine<br/><br/>by the water called Moon Shrine. Go in and talk with Mika to get his wanted <br/><br/>list called Mika's Monster Notebook. Then go outside to run into your first<br/><br/>target Onimaru the Incorrigible. Fight him and this green imps, and he is just<br/><br/>a red imp with an arrow in his back, so nothing new here. Kill him, draw a line<br/><br/>through his name (which is harder than it sounds), and then go see Mika for <br/><br/>no real reason. You get the reward once all the demons are taken out, and you<br/><br/>run into them in the area you found the list. So just wander around, picking<br/><br/>fights at night until all of them are crossed out. No tips I can give for this.<br/><br/>15. When going back up the steep road, go to the left of it for a stray bead<br/><br/>in a chest that you can dig up at night (it's between the bushes), and then<br/><br/>bloom the trees.<br/><br/>16. At the top, go left and feed some boars, then go brush up some cursed grass<br/><br/>to the left of a tunnel entrance. Then go to the dock and check the sign, and<br/><br/>after reading about the ferry being out of service Issun will tell you to go<br/><br/>back to Kamiki Village, so go there="<br/"><br/>Kamiki Village Part 2 ( KVP2555="<br/"><br/>Feel free to sell stuff at the merchant, keeping in mind 10000 gets you a new<br/><br/>move at the dojo, but we'll go back through Shinshu Field in a bit. Go save at<br/><br/>the mirror before tackling the new tasks here.<br/><br/>Komuso - near the mirror, he has a task for you. The 15 cherry blossoms above<br/><br/>his head means you have to bloom the 15 dead trees in the village. Here are <br/><br/>the locations for each:<br/><br/>1. Next to Komuso.<br/><br/>2. Near Susano's house.<br/><br/>3,4. On the opposite side of the stream<br/><br/>5. Near Kushi's rice field.<br/><br/>6. In front of Kushi's house.<br/><br/>7. In front of the Oranges' house. <br/><br/>8-11. On the steps leading up to the sapling and mountain path.<br/><br/>12-15. Up the mountain, on the side of the pool of water. You'll get more<br/><br/>praise after you get the last one, and you'll hear a music cue to let you know<br/><br/>you got them all.<br/><br/>Mr. Orange - since you're up the mountain, go see the old man on the deck. He<br/><br/>will do his shuffle, and as he does help him bloom the five seeds. After you<br/><br/>get a good look and the New-Look Sakuya, give two stars to the constellation <br/><br/>and you'll talk with Hasugami. You are granted the Water Lily power, which <br/><br/>lets you cross over large bodies of water with easey. You will be taken to the<br/><br/>side of Susano's house to fetch a fragment on an island, and after you get that<br/><br/>make more lilies to go to the island farther away; you get on this island by<br/><br/>going to the back of it. There is a clover to dig up, and if you come back at<br/><br/>night you'll easily find the two treasures around the clover (they are on both<br/><br/>sides of the clover).<br/><br/>Mushi's Dog - give him some meat, something we could have done last time, but<br/><br/>now is good a time as any.<br/><br/>Camille and Camellia - Go up the Guardian Sapling and if you go through the <br/><br/>gateway, you'll see Sakuya. However, if you go around the gateway, you'll run<br/><br/>into the two sisters. Talk with them and give the big one a good headbutt to<br/><br/>get some praise. <br/><br/>And that's it, you can feel free to talk with the rest of the people, but they<br/><br/>have nothing new for you. Just buy a few more feedbags, make sure you have <br/><br/>10,000 yen in your pockets, and head back to Shinshu Field.<br/><br/>Shinshu Field<br/><br/>-------------<br/><br/>If at night, go up the dojo and behind it to find a stray bead in the ground,<br/><br/>which is between the bushes. Then go inside for Fleetfoot. To use this move,<br/><br/>just press the dodge button and move in a direction to leap out of the way, and<br/><br/>after that you can dash, which just means you can run faster, not an attack.<br/><br/>After he gives you the scroll, leave. Go to the water tunnel and make lily pads<br/><br/>all the way to the end. Jump up, make a cherry bomb on the crack, and go into<br/><br/>the next area.<br/><br/>*Wii Note: Good luck using Fleetfoot on the Wii, it just doesn't seem to matter<br/><br/>what direction you throw the="<br/"><br/>Agata Forest ( AGAF666="<br/"><br/>Just go down the trail and when you see a ramp, take it down and into a cave.<br/><br/>Use the mirror to save and then go into the house. A stray bead is in the chest<br/><br/>and there is a little refreshing pool on the right. Talk with Madame Fawn and<br/><br/>feel free to pay for the fortune, even though I'm pretty sure you don't have <br/><br/>to; it will go to your log book FYI. Hit the gong and go out. There are some <br/><br/>bunnies by the save mirror too.<br/><br/>Run back to the sandy area where you have the ramp. Now, it is supposed to be<br/><br/>a big mystery where the sapling is, but I will tell you. Just to the right side<br/><br/>of this ramp and along the water you will find a path that runs with the rock<br/><br/>wall all the way to a cave behind the waterfall. Go to the end, cherry bomb<br/><br/>the crack, and go through for the sapling. Bloom it and you've cleansed the <br/><br/>area. Be sure to equip the beads as your main weapon, and the shield as the <br/><br/>sub, and if you do you can use the shield to block. The beads are weak, but <br/><br/>they will allow more hits and have a longer range, but again, I can't stress<br/><br/>enough how weak they are. Still, you want their long range for the next fight.<br/><br/>Go outside and jump on the first little rock island in the water to meet a new<br/><br/>character, Waka. After some talk, it's fightin' time.<br/><br/>*NOTE: If you were wondering, if you set the beads as the sub weapon, they<br/><br/>will act like bullets, very weak bullets that aren't worth shooting.*<br/><br/>*NOTE: The beads work differently than the reflector in attacking. For one, the<br/><br/>closer you are to your opponent, the easier your hits will fall and the more <br/><br/>hits you get. Also, it's a good idea to just mash the attack button, which<br/><br/>makes more hits for you.*<br/><br/>-----<br/><br/>BOSS: Waka<br/><br/>He is not the easiest fight, but he can be, especially with Fleetfoot and<br/><br/>the beads equipped as your main. You can just stay on this isle to fight him<br/><br/>the whole time if you like, and try not to fall in the water.<br/><br/>He has several attacks: a slash, sends a dagger at you, a spinning charge, and<br/><br/>he does a combo. You have about three or so seconds to attack between his <br/><br/>attacks, and then you should probably go a Fleetfoot out of the way, or jump,<br/><br/>or just run to the side. All of his attacks are way easy to avoid if you are<br/><br/>just a good distance away from him. In between his attacks, just use the long<br/><br/>reach of the beads to keep a string of tiny attacks on him, and then get ready<br/><br/>for his next assault. Also, don't forget you have the shield as a sub, so you<br/><br/>can use it to block his attacks.<br/><br/>You will notice that after he does his combo, he will turn black and white and<br/><br/>just stand there frozen. Do a power slash and follow up with some attacks of <br/><br/>your own. Keep up the same pattern and try to always capitalize on him being<br/><br/>frozen. <br/><br/>Feel free to use any tools you want, from charms to bones you should have at<br/><br/>least one of every tool. Though, you don't need to use any.<br/><br/>*NOTE: It seems really easy to just lay cherry bombs over the field and let <br/><br/>him walk into them.*<br/><br/>-----<br/><br/>After the battle, an isle with a tree directly in front of the waterfall will<br/><br/>have a pod that you can bloom for a treasure. Then go forward (south) to yet<br/><br/>another isle with a pod on it; if you look to the ground on the side of this<br/><br/>tiny isle, you'll see a chest handle sticking out of the ground, or just wait<br/><br/>for nighttime. Now, if you look at the waterfall, go to the right to hit a <br/><br/>bigger isle that has two seed pods to bloom. There is one more isle further<br/><br/>south with a pod on it, and there is one more pod on the "beach" area with the<br/><br/>ramp.<br/><br/>Once you have that sorted out, go over to the big, flat isle with a boy on it.<br/><br/>Talk with Kokari, a lot, and then smack some sense into him. You'll soon be in<br/><br/>a fishing game, and the key is to draw a line from his pole to the biggest <br/><br/>fish shadow you see. Then you'll need to pull opposite the fish's direction,<br/><br/>and you need to keep an eye to not overdo the power gauge. Once the fish is <br/><br/>close, press the button to pull it out, then do a power slash as it's in the<br/><br/>air. You'll need to do this three times until you get the Giant Salmon. Once<br/><br/>you have the key, run away from the kid. You still have things to do in this<br/><br/>forest, so we'll cover those now.<br/><br/>*NOTE: If you ever lose the key, go back to Kokari and knock it off his head.*<br/><br/>Devil Gate - on the right of another waterfall, go through it to fight some <br/><br/>fish and a yellow imp. After that, feed the monkeys and then bloom a seed pod<br/><br/>nearby. <br/><br/>Merchant - on the path near the gate, go talk to this merchant and sell the <br/><br/>fish you caught as well as any treasures. Buy the Gold Dusts from his wares and<br/><br/>that's it. Use the two gold dusts on either your beads or shield, or both, or<br/><br/>neither; you really should power up at least one, but if you want to save one<br/><br/>for later, that is fine. <br/><br/>Hitoshi Spring - up the trail by the merchant leads you to this spring. Feed <br/><br/>some deer. There is a path nearby that leads to Shinshu Field, but no reason<br/><br/>to take it.<br/><br/>Karude - provided it's daytime, go near the merchant to talk with this guy.<br/><br/>He just talks with you, and nothing you can do for him now.<br/><br/>Sleepy - provided you removed the gate, you probably noticed a ball was there<br/><br/>too. Well, take this ball and roll it all the way back up the path you came<br/><br/>from Shinshu Field, at the top of the watefall, and give this new ball to <br/><br/>Sleepy. You should roll it along the beach, headbutt it up the ramp, and then <br/><br/>roll it close to the wall all the way up to the bear. You may also have <br/><br/>noticed that at the bottom of the steep trail leading down from Sleep also had<br/><br/>a sphere-shaped object, a seed or something. You can also roll that up the path<br/><br/>to the bear. Look for a beehive on a tree near where you got the walnut. That<br/><br/>too can be rolled, but good luck with that.<br/><br/>*NOTE: Seen at night, there is a treasue by the ramp on the beach, on the <br/><br/>right side of it if you're looking from the beach.*<br/><br/>Cursed grass - go to where you found the ball and jump over the rushing <br/><br/>water to be near a house. Two pods to bloom and then clear up the grass, then<br/><br/>feed some bunnies. <br/><br/>Sparrows - behind the house. Also nearby is a Stray Bead in a chest in the <br/><br/>ground.<br/><br/>Cracked wall - follow the wall along a ledge nearby to find a crack you can<br/><br/>blast open, but nothing you can do inside now. There is a treasure to dig up<br/><br/>in front of the opening though, easy to spot at night.<br/><br/>Devil Gate 2 - this one is by the entrance to the ruins. Just go through it to<br/><br/>fight some imps. <br/><br/>Tsuta Ruins Entrance - just pop the key in, but don't go inside. There is a<br/><br/>chest nearby with a scroll and two groups of deer.<br/><br/>Susano - you'll find him going along the rock wall, talk to him twice for food<br/><br/>if you want it, then feed the sparrows near him. There are also some deer near<br/><br/>a scroll.<br/><br/>Kiba - further up this path will be another pack of deer, then you'll see a <br/><br/>guy sitting on the ground near a chest with another scroll inside. Talk with<br/><br/>Kiba and you can spend your Demon Fangs here. You can trade your fangs for <br/><br/>a Peace Bell, Wood Mat, and Golden Lucky Cat, for 20, 30, and 50 respectively.<br/><br/>I had around 40 at this point, but, since I don't run into many fights, and <br/><br/>the first damage I took was from Waka, I didn't see any point in buying the <br/><br/>first two. There is also little reason to buy the cat, but it is a bit more<br/><br/>valuable. So anyway, I'm saying unless you have 50, probably don't need to <br/><br/>buy anything; and I hope you do realize the first items are worthless.<br/><br/>Taka Pass - just some sparrows on the trail leading to the bridge, which you<br/><br/>can't cross, so that's it.<br/><br/>After all this exploring, feel free to visit the old merchant for any low feed<br/><br/>supplies, then make your way to Tsuta="<br/"><br/>Tsuta Ruins ( TSRU777="<br/"><br/>After the scene, go left to save at the mirror. You can try to draw lilies on<br/><br/>the murky water, but that won't work. First, take the left path to the end<br/><br/>and try to ram into the wall. At the dead end, look right to see a pod on an<br/><br/>island that you can jump to (note that you can press the attack button in the<br/><br/>air to dash forward a bit). After you get that slip, go back down the path and <br/><br/>you may notice a cursed tree on top of a tall plateau in the water. Get close<br/><br/>and slash back its seed, then bloom it, but you can't get up there, so go back<br/><br/>to the save point.<br/><br/>This time, take the right path and you'll get a pod and a chest for starters. <br/><br/>There is another tree, another pod, and another chest along this path before<br/><br/>you hit the door. When you go through, look left for a tree to bloom. If you<br/><br/>look in the water on the left, there is another tree to watch out for and bloom<br/><br/>and then you can jump to that tall isle for a clover to dig up. Then go through<br/><br/>the next door.<br/><br/>You get a free pod along this path, then wall jump up, and from the first step<br/><br/>on these "steps", turn around to see a path behind you over the path you just<br/><br/>ran down. Jump to a tiny ledge on the right, then jump to the upper path and <br/><br/>follow it all the way down to a clover to dig up. Now come back and jump to <br/><br/>the ground by the water. Go right, draw a lily on the water by the higher<br/><br/>ground, and wall jump up there. Get to the top and then open another free bud.<br/><br/>Can't do anything about the stone boulder, so go down the path for a fight.<br/><br/>*NOTE: For the time, it may be safer to set your shield as the weapon and set<br/><br/>the beads to your sub; the beads will be like bullets.*<br/><br/>Bud Ogres are pure push-overs. Just lay into him with attacks and don't stop.<br/><br/>When you see him launch seeds at you, deflect them back at him. Keep attacking<br/><br/>until Issun shows you how to bloom their bud to reveal the soft inside that is<br/><br/>the weak point. Then pummel the fruit to death and that should be it. Now you<br/><br/>get the stone boulder turned into a fruit, so go roll it into the pressure pad<br/><br/>by the door to open it.<br/><br/>*NOTE: For anyone curious, to draw Demon Fangs from ogres you must bloom them<br/><br/>again while they are floating in death.*<br/><br/>In the next room you fight two more ogres, which just means you have to watch <br/><br/>out for attacks from the one you aren't attacking. After that, go to the left<br/><br/>side of this room and slash open a gate for a bud to bloom. Then go investigate<br/><br/>a log in the room which gives you the hint of drawing the sun in the sky, so<br/><br/>do that to make the mushrooms grow bit. Hop up them and go left to cherry bomb<br/><br/>a crack in the wall. Go through and make your way to the big room, which is the<br/><br/>upper level to the first area of this whole dungeon. Head down the path and <br/><br/>then you have a scene with Issun. After that, quickly do a dash so you can <br/><br/>rush as fast as you can to the left and through the door before you fall down <br/><br/>(not sure what happens if you do fall down, but I assume you have to make your<br/><br/>way all the way back to this point).<br/><br/>Assuming you made it across, look at the freaky lock on the door, then either<br/><br/>jump down, or hop along the ledges on the side to get down. Go to the wall in<br/><br/>the shape of a guard to talk with the Blockhead. After you talk, tackle him <br/><br/>to reveal his two weak points; you should remember them by seeing where they <br/><br/>are relative to his facial features. Then, poke two dots where those points <br/><br/>were to break him up (if you call it wrong, I believe he sends rocks at you<br/><br/>or something). Once he is felled, the path leading back up to that lock will<br/><br/>be set and a key will be in the center of the room. Bite it and take it all<br/><br/>the way up to that lock. <br/><br/>Through the door you will run into an area with a wandering scroll and a bud<br/><br/>on the right. You can try to hop around the scroll, but plan on fighting the <br/><br/>imps inside because it will most likely catch you. Either way, proceed on to<br/><br/>a ruined bridge and ink it up from one side to the other. Go across and in <br/><br/>this room with the mirror, jump up the left and through an opening to find a <br/><br/>clover on the edge. Come back into the room and save.<br/><br/>Tsuta Ruins Mid<br/><br/>---------------<br/><br/>In the next room you see three devil gates that must all be cleansed. You fight<br/><br/>imps in all of them, and then dead fish, or an ogre, or a yellow imp; target <br/><br/>the lesser imps first for all of them. Also in this room are many pots and two<br/><br/>buds with items inside by the water. After you take care of the gates, look up<br/><br/>to the sliver of sky and set the sun up high to sprout the mushrooms. Jump up<br/><br/>and follow the path to the poison statues. Break all of them and open the chest<br/><br/>for a map of the ruins. Then jump down the fall and then swim down the water <br/><br/>to another fall and jump down to be back where you started; draw lilies as you<br/><br/>swim of course.<br/><br/>Swim to shore and go save. Remember that high platform with the tree you could<br/><br/>not jump to before? Go to the left and make a lily pad so you can jump up there<br/><br/>and then look to the big statue for another clover beam shining from the grass.<br/><br/>Jump over there and dig it up too. Then jump to the center platforms and go<br/><br/>inside the big statue.<br/><br/>In this room there will be three patches of cursed grass to fill in. Once you <br/><br/>do, the middle bud will bloom. Then dot the two stars in the constellation <br/><br/>and you'll meet Tsutagami. Once you have the new Vine power, you can use the <br/><br/>Konohana Blossoms to reach new heights. You will need to draw a vine from the<br/><br/>open blossom to you, then let go and you'll be pulled up there. Then look up<br/><br/>and draw more vines to reach the top of this tall area. <br/><br/>Through the door you will be back outside in the starter room. The lower<br/><br/>blossom is only there in case you ever fall, so instead go up the path and <br/><br/>then start taking the blossoms all the way up the the very top of this statue.<br/><br/>At the top, use the four blossoms looking down to connect them to the hooks on<br/><br/>the cap. Fall through once it opens. In the next room, feel free to power slash<br/><br/>all the statues in here for tons of items and yen. Save and go through the <br/><br/>door. Also note that you can step on the green pad to leave this room, jump <br/><br/>back down, and get more statues, but you're not that cheap, right?<br/><br/>Tsuta Ruins Deep<br/><br/>----------------<br/><br/>*NOTE: It's probably a good idea to use praise on health or ink only, as the<br/><br/>purse and astral pouch are not important at the moment. And if you have six or<br/><br/>five orbs of health and never lose more than two at a time, I would say save <br/><br/>up for another ink pot.*<br/><br/>Run down the hall and you'll see spider webs up high. Some pots and two chests<br/><br/>to open, then go up the stairs. When you go through the next door, no reason <br/><br/>to whimp out now, so just go through. Inside, be sure to check if there are <br/><br/>any praise points you want to use on health or ink, then go through the <br/><br/>Golden Gate, which is just a checkpoint, not a save point.<br/><br/>-----<br/><br/>BOSS: Spider Queen<br/><br/>She is really easy, like really. Start off by running to one side, I prefer <br/><br/>the right, and she will try to attack, but so long as you are running you <br/><br/>won't get hit. When you get behind her, press the draw button and then move <br/><br/>the camera to start hooking vines from the blossoms to the hooks on her back<br/><br/>side. You need to do two, maybe three, and be sure to do it quickly or else<br/><br/>she will shake them off and you'll need to do it again. Please note that you<br/><br/>can hook her using the blossoms on the other side, since that is easier than<br/><br/>trying to hook her with the ones near her back.<br/><br/>Once she falls over, her weak eyeballs will be revealed. Run up and start <br/><br/>bashing away at two of them, then she will start to shake, and all you have <br/><br/>time for is a hit or two on another eye, then you need to split and get off <br/><br/>her, or just pop two and run to be safe. If you are really fast and good, you<br/><br/>can just focus on one eye at a time, then move to get close and attack the <br/><br/>next one, and if so you can pop three with time to start in on a fourth, but<br/><br/>you'll really need to know what you're doing. Two to three eyes popped is <br/><br/>very good.<br/><br/>After you jump off, or if she spits you out, just start running to her back<br/><br/>again and hooking her up. Should take three visits with the eyes to kill her,<br/><br/>maybe four at the most; anything more and you venture into "You Are Terrible at<br/><br/>This Game" territory. I don't even know her attacks, that's how easy this <br/><br/>fight is and how irrelevant her attacks are.<br/><br/>-----<br/><br/>After you beat the queen, you'll go outside and have a scene, but then come <br/><br/>back into the ruins for two items you can now get. Go down the path on the <br/><br/>right until you get to the room above the waterfall, right where you pushed<br/><br/>the bud after you met the first ogre. If you look up, you'll see a blossom <br/><br/>that you can vine up to. If you go around the corner up here you can dig up<br/><br/>a blossom. Then follow the rock path to hit a bud with a Stray Bead inside. <br/><br/>And that's it, just leave the ruins.<br/><br/>Agata Forest<br/><br/>------------<br/><br/>Back outside, just go to the Taka Pass to visit Kokari again. After the scene<br/><br/>you will be in a log game. As soon as the Start sign goes away, be ready to<br/><br/>press the draw button so you can get the first blossoms on either side. The <br/><br/>rest of the game is just anticipation. Seems to take about three or four <br/><br/>seconds between blossoms, but you really need to have your finger on the draw<br/><br/>button as soon as you see any pink on the sides. You have plenty of time, and<br/><br/>once you hook up all three on one side, you no longer will get blossoms on <br/><br/>that side of the river. Get all six and you'll have made the bridge, somehow.<br/><br/>Feed Ume some meat, then cross the new bridge for a scroll about the Ink <br/><br/>Bullets you can use if you equip Snarling Beast, and then feed the bunnies <br/><br/>before you enter the next="<br/"><br/>Taka Pass ( TAPA888="<br/"><br/>You got a Tea Master, Tea Customer, and a merchant to visit; stock up on seeds<br/><br/>and herbs, with a modest amount of meat and just a few fish feedbags. Sell any<br/><br/>treasures and then save at the mirror. All you can do from the mirror is go to<br/><br/>the left. Cherry bomb the crack and follow the tunnel to a scene.<br/><br/>-----<br/><br/>BOSS: Waka Round 2<br/><br/>Not much new this time around, just make sure you equip your beads as your main<br/><br/>weapon. You can try to press the shield button before his combo, but it's very<br/><br/>hard; you do get a Demon Fang for it though. Remember, keep your distance, use<br/><br/>the range of the beads to get in attacks from afar, be ready for his next<br/><br/>attack, use the Fleetfoot technique to avoid, and be sure to power slash him<br/><br/>when he's still.<br/><br/>One new thing to mention is his drill attack. This attack is hard to anticipate<br/><br/>at any point, so you just have to be prepared for the beat of when he always<br/><br/>attacks. He will do a flying spinning move from one side to the other, through<br/><br/>you, and then back, and then again, and you need to avoid all of the passes. <br/><br/>Same as his combo, he will be black and white and ripe for a power slash after<br/><br/>this attack.<br/><br/>-----<br/><br/>Take the ramp up after Waka leaves and follow the tunnel to an upper area of<br/><br/>the pass. Follow the road and bloom four trees along the way. At the bridge,<br/><br/>fill in the missing part and then go bloom the Guardian Sapling.<br/><br/>There is a flock of Nightingale (birds) behind the tree. Go back the path you<br/><br/>came and there will be some deer on the road. Return to where you met Waka<br/><br/>to find a clover and some foxes. Back where you started, go to the save mirror<br/><br/>and from there we have quite a lot of things to do.<br/><br/>Devil Gate 1 - this one is near the mirror, and in it will be two Dead Fish and<br/><br/>then an ogre. Once you beat them, there will be two tigers to feed.<br/><br/>Moley of the Molsters - go straight up from the gate to find this guy and his<br/><br/>gang. This game is just like the cups game on the street, where despite what<br/><br/>seems right, it isn't. Don't follow where his little trail of dirt goes, no <br/><br/>matter where you think he will pop up, he will be as far from you as he can.<br/><br/>The trick is to just run around in circles inside their ring of holes, and when<br/><br/>they all pop up, just wait until you get close to the leader and then do a <br/><br/>headbutt. Keep this up and after three times he will cough up the Teacup. Bite<br/><br/>it and take it to the Tea Master to get a Golden Mushroom, so something later.<br/><br/>Boar - these guys are just to the left of where Moley and his gang were.<br/><br/>The Cutters' House - this place is up the road and down in a little area all to<br/><br/>itself. When you get close, you'll notice that there is a strange haze all<br/><br/>around the area, which goes away once you leave the grounds. There is a stray<br/><br/>bead to dig up by the water and if you use the blossom above the house you can<br/><br/>get a treasure on the roof. Also, may want to stay clear of Mrs. Cutter during<br/><br/>the day, as she will chase you if she sees you outside. What you want to do <br/><br/>is go to the side of the house and take the ramp up to an opening. Look to the<br/><br/>wooden boards and plant a cherry bomb so you can go inside; only go in during<br/><br/>the daytime, or don't go in at all. There is nothing to do in here at the <br/><br/>moment, so just leave. Keep in mind this place for later.<br/><br/>Dogs - at the top of the road from the Cutters' House is one, and then to the<br/><br/>left by a big rock is another.<br/><br/>Horses - follow the road straight, toward the City Checkpoint, and you'll run<br/><br/>into two black horses on the side of the road. <br/><br/>Bingo - near the City Checkpoint entrance and to the right will be this guy. <br/><br/>Talk with him, then bloom the three dead trees around here and feed the foxes.<br/><br/>At night its easy to see, but you can spot the top of the chest during the day,<br/><br/>there is a stray bead to dig up just near the Demon Scroll by Bingo, but it's<br/><br/>not what he is talking about.<br/><br/>Devil Gate 2 - it's across the road from Bingo. Just two fish and then a yellow<br/><br/>imp. Then feed the deer that show up. <br/><br/>Dead Tree - leaving the checkpoint entrance, go back down the road and then <br/><br/>follow the grass path on the right side to find a dead tree all alone.<br/><br/>Devil Gate 3 - you'll find it near a girl and an empty pool of water called <br/><br/>Mermaid Spring. You fight an ogre then a yellow imp. Once you beat them, feed<br/><br/>the deer nearby. Feel free to talk to the Spring Girl.<br/><br/>After you do all of this, take a quick run to the City Checkpoint.<br/><br/>*NOTE: Take the blossoms near the tunnel you left to reach the sapling to go<br/><br/>a long way up for some clovers. Then if you take some more over to the right<br/><br/>you will be on top of a rock for a treasure.*<br/><br/>City Checkpoint<br/><br/>---------------<br/><br/>Save, visit the merchant to buy feedbags, dig up a treasure behind his stand,<br/><br/>visit the tea people, bloom an odd-looking dead tree by their shop, talk with<br/><br/>the soldier, and then talk with Yoichi. After talking with him, go to the left<br/><br/>and follow a ramp down to a middle ground for a treasure. Then go all the way<br/><br/>down and follow the path to some boar. Jump over the water to run into some<br/><br/>raccoon, and there is a chest to dig up near them. Go to the end to dig up<br/><br/>a clover, and by the bushes near the clover will be a stray bead in the ground.<br/><br/>Then go all the way back to the bridge, and since I missed them the first<br/><br/>time, feed the nightingale on the opposite side of the tea shop, in the bushes.<br/><br/>Save your game and go back to the pass.<br/><br/>-----<br/><br/>Back in Taka Pass, go down the road and hang a left to hit the area "To Sasa <br/><br/>Gate." There are dead trees near the gate to bloom, some sparrows to feed, and<br/><br/>a guy to visit, but you have to go around the gate to actually meet him. Talk<br/><br/>to the dude and then go through the gate to hit the sanctuary.<br/><br/>Sasa Sanctuary<br/><br/>--------------<br/><br/>Go up the road to meet the Sparrow Clan and Big Daddy Jamba. You get the clue<br/><br/>that you must rescue the daughter before you can do anything here. There is a<br/><br/>stray bead to dig up just to the left of the locked door. Save if you want and<br/><br/>then jump up to a rock ledge near the mirror and jump up even higher. You'll<br/><br/>find a clover in the crevice, and then jump down and head back to the pass.<br/><br/>-----<br/><br/>Now, go down the road yet again and this time hang a right to go up the steep<br/><br/>path. Feed some monkeys at the bottom of the stairs, feel free to spend any<br/><br/>praise on more ink pots, and then enter Kusa Village.="<br/"><br/>Kusa Village ( KUVI999="<br/"><br/>*NOTE: Lots of bamboo stock, little spikes sticking out of the ground near<br/><br/>bamboo trees, that can be dug up for yen.*<br/><br/>First thing you notice is that your ink pots are being drained and you can't<br/><br/>use your powers. Save, which standing on the mirror refills your ink, and then<br/><br/>visit the merchant. You'll see he has Infinity Judge for sale, a pinwheel, and<br/><br/>Gold Dust. Unless you really like reflectors as your main weapon, just buy the<br/><br/>dust and save it for later. Probably can't afford the weapon, but either way,<br/><br/>get the pinwheel first, then spend on the rest. <br/><br/>Now, there is nothing you can do about the ink draining, so don't worry about<br/><br/>it. Visit a Flower Girl on the right, then the well women, then the gourd<br/><br/>farmer, and then Susano to the left. There is a clover in the garden area<br/><br/>behind him, but you can't bloom it, so just save it for later. If you go into<br/><br/>the building in the center of the village, talk with Mrs. Plum and you can go<br/><br/>upstairs and bang on a door to scare a girl, but that's it. <br/><br/>Go to where you found Susano and follow the path down to Mr. Bamboo (on the<br/><br/>left of this path was an area with that challenge guy, a clover, and a crack<br/><br/>in the wall, but save all three for later). Talk with Bamboo to learn that he<br/><br/>also needs into the Sparrow Clan's village. You can go in his house if you<br/><br/>want to, but just go back to the village. Visit the save point and then get <br/><br/>ready for a mad dash.<br/><br/>Run to the path on the right and follow it all the way to the other side. Speak<br/><br/>with Princess Fuse to get a battle started. While you still have your weapons,<br/><br/>battle the two smaller imps, quickly (can't use the brush), and then jump in<br/><br/>the air to attack the flying imp (may want to equip your reflector as a main<br/><br/>weapon). Bring him down and then kill him to end the battle and the curse; I'm<br/><br/>sure that without your instruments you won't have too hard a time, just tackle<br/><br/>everyone to death.<br/><br/>After that, talk with Fuse three times to obtain the Canine Tracker, a device<br/><br/>that will point on in the direction of the Canine Warriors. Before you leave,<br/><br/>on either side of this pool of water will be chests in the waters that you can<br/><br/>power slash to open. On the left side by the bridge will be a stray bead you<br/><br/>can dig up too. Go down the ramp and you'll find some chickens to feed. Take<br/><br/>the walkway back toward the village and use the blossom to get on an upper <br/><br/>walkway. Feed these chickens and then go to the end for a chest. On about the<br/><br/>midway point of the walkway you can look up to see a tunnel in the rock wall.<br/><br/>Jump up there and follow it to Ko, the first Satomi Canine Warrior.<br/><br/>Talk with him and he will ask for food. Go to your menu and select the meat <br/><br/>and feed it to him. Now go back out and drop down to the trail that leads to <br/><br/>Mr. Bamboo. Jump up the ladder on the left to reach this ground. Feed the<br/><br/>raccoon, dig up the clover, and then cherry bomb the crack in the wall. Go in<br/><br/>and meet with Rei; feed him too. Now go out and meet with Komuso and be ready<br/><br/>to fight, fastly. The trick is to use Cherry Bombs. Use one to start off, <br/><br/>before the enemies sprout up, and that should take out the imps. Then cut down<br/><br/>both dead fish and cherry bomb each of them, maybe twice, but don't bother<br/><br/>doing any close combat. And if you don't have many ink pots, and you should, <br/><br/>then you'll need to grab the refills that fall out of the dead enemies. I had <br/><br/>17 seconds and that did the trick, and I'm pretty sure the time limit is 20 or<br/><br/>less.<br/><br/>After that, take the path down to Mr. Bamboo's place, feeding the sparrows <br/><br/>along the way. Skip him and go straight toward his house. On the left you'll<br/><br/>notice a bamboo with a glowing spot. Slash it to reveal the third warrior, Chi.<br/><br/>Feed him and go back up the path. Don't forget that clover that is behind <br/><br/>Susano. Go into the inn and upstairs you can knock down the wall on the right<br/><br/>to visit Haruka. She will give you a wanted list of Dead Fish. Take it and go<br/><br/>outside. Visit the area of the Flower Girl and brush through the dead grass<br/><br/>to reveal the fourth warrior Shin. Feed him and then go save your game. You<br/><br/>can stock up on more feedbags at the vendor, then return to where Fuse was. You<br/><br/>into a bully of a dog, Tei.<br/><br/>-----<br/><br/>BOSS: Tei<br/><br/>This guy can cause massive damage with any hit, so keep your finger on the <br/><br/>button to do a Fleetfoot, or block with a reflector. Be sure your beads are <br/><br/>equipped as you'll need the extra range. <br/><br/>First, he has a couple of attacks, buy they all boil down to him lunging after<br/><br/>you. He can do a combo that goes for a while and can reach pretty far with <br/><br/>each hit, he can do a single running dash, and he can do a series of quick <br/><br/>jolts across the arena. All of his attacks are easy to avoid so long as you<br/><br/>lay off your offensive when he glows, and then just do a fleetfoot away.<br/><br/>As for your attacks, you can only cause damage between his attacks. You need <br/><br/>to just run up to him and just mash the beads into him for as long as possible,<br/><br/>then lay off when you are no longer causing damage. You want to do a whole lot<br/><br/>of hits because if you do enough, he will go black and white, then you can do<br/><br/>a few more hits before you power slash him. Repeat this three or so more times<br/><br/>and the fight will end, and don't be afraid to use bones or other items to <br/><br/>help you along. If he gets you three or four times, you could be dead.<br/><br/>*NOTE: Cherry bombs when he is black and white work well too, just make sure<br/><br/>your aim is good.*<br/><br/>-----<br/><br/>After the match, talk with Fuse and you learn you have to find 3 more Satomi<br/><br/>Warriors. Leave the building and go down the ramp, but then hang a left and <br/><br/>take a bridge over to a watchtower. Use the blossoms to get up to the top <br/><br/>where there are monkeys and talk with the guard. Cross the narrow beam to the <br/><br/>Blockhead, tackle to reveal his weak points, and quickly try to mimic them. <br/><br/>You get a chest and two clovers in the cave behind him. Return to the village<br/><br/>and feed the pigs by the farmer near the houses, then save and head back to<br/><br/>the="<br/"><br/>Quest for the Satomi Canine Warriors ( SCW1010="<br/"><br/>Taka Pass<br/><br/>---------<br/><br/>Go down the slope and run around or whatever until it is dark, maybe just look<br/><br/>for treasure or something or go eat a snack yourself, then in the night go over<br/><br/>to the Cutters' house. Make sure you've opened the hole in the upper room with<br/><br/>a cherry bomb, and go inside. Listen to Mrs. Cutter speak, then bite her and <br/><br/>drag her into the moonlight through the hole. Now you have to fight both of <br/><br/>them. These Crow Tengu are very easy. First, just cut their wings off, then <br/><br/>start attacking them on the ground and when they hold up their sword in defense<br/><br/>you need to power slash them and keep attacking. They should try to block quite<br/><br/>often, so keep power slashing them and attacking and they will die quickly.<br/><br/>After that, you meet Chun, and you will follow her to the Sparrow Inn; you<br/><br/>actually aren't following her, so just go there. <br/><br/>Before you do that, if you bought the Pinwheel from Kusa Village, go give this<br/><br/>to the Tea Customer for some praise.<br/><br/>Sasa Sanctuary<br/><br/>--------------<br/><br/>Go to the inn and Jamba will let you in. Save and then go past the open door,<br/><br/>and then go left and right to feed some sparrows. Go into the inn and there<br/><br/>are plenty of birds to talk with, none of which have anything useful to say.<br/><br/>Under the stairs will be some sparrows, then go up the steps and to the left<br/><br/>side for rooms. The first room has a merchant, where you can refill your seed<br/><br/>stocks, and the second room has some mice to feed and Komuso to talk to. Back<br/><br/>in the main lobby area, you can go into the rooms up top to the right, but they<br/><br/>don't have much. <br/><br/>Take the lift in front of the stairs up to meet the leader. You are rewarded<br/><br/>with all that is in the chests in this room, so slash a couple and grab the<br/><br/>ten items. Now go back down and on the ground floor take the hallway on the<br/><br/>side to reach the hot springs. Go talk to the Bath Attendant, dancing in the<br/><br/>empty pool, and then after the self-inflicted punishment, Mr. Bamboo appears. <br/><br/>You have no choice, agree to the game.<br/><br/>The is fairly simple when you get a good feel for where you are going. For one,<br/><br/>the light sandy blocks can be dug into, the darker sandy blocks can be rammed<br/><br/>or slashed, and the rocks can be slashed too. There are buds to bloom that <br/><br/>reveal extra time, and there are some yen pots in some. Your job is guide Mr.<br/><br/>Bamboo down to the very bottom. Basically, just make sure he avoids the spikes,<br/><br/>but other than that he will be fine, even over the water parts. Just dig, slash<br/><br/>and make a path to the bottom where he will find the spot with the water. Once<br/><br/>he stands over a shining block, go dig there to refresh the spring.<br/><br/>Afterward you will dot another constellation. Nuregami grants you the power of<br/><br/>Watersprout. Your test is to use this power on the fried drumsticks, so just <br/><br/>live Vine, start your brush in the water and then draw over the little bird to<br/><br/>douse the flames. Then draw a line straight up from the Power Spring to make<br/><br/>a column of water that you can jump on to get to a higher ledge with a clover.<br/><br/>Jump down and talk with the two again and Mr. Bamboo tells you that he needs<br/><br/>the gate to open. Look to the water and draw a sprout from the water to the<br/><br/>top of the big bamboo tube. Go through the open gate.<br/><br/>Feed one flock of sparrows, then another, and talk with Tai. And through the<br/><br/>power of magic, the Canine Tracker once again appears. Go up to the top and <br/><br/>there will be two pairs of tigers and a group of bunnies to feed. Then go to<br/><br/>the center and look at the bamboo trunks. When a light is over one, press draw<br/><br/>and cut it down to reveal the pup. And of course, Take, or Gi, wants to pick<br/><br/>a fight.<br/><br/>-----<br/><br/>BOSS: Gi<br/><br/>He is a lot like Tei, but he does have a few new tricks. For one, his combo<br/><br/>only goes three hits, so after the third misses you need to run up and start<br/><br/>laying into him with your beads combos. He will also do a bit more jumping<br/><br/>around and running, so just keep up with him as best you can. And he has two<br/><br/>other attacks: dash and a dirt kick-up. The dash is just as easy to avoid as<br/><br/>the combo, but the dirt is hard to see coming, but if you do see some dirt in<br/><br/>the air, do a Fleetfoot.<br/><br/>That's it, just get out of the way of his attacks and then run up to attack<br/><br/>him. Remember, power slash when he's stunned, and you can only stun him after<br/><br/>you've layed a massive combo into him. And instead of the power slash, you can<br/><br/>plant cherry bombs on his stunned body, but you have to make sure you lay it<br/><br/>right on top of him for a direct hit.<br/><br/>-----<br/><br/>After that, you gain the Duty Orb of Gi, which will be explained later. Go back<br/><br/>to the bath area where Mr. Bamboo gives you a Mermaid Coin, which you can use<br/><br/>wherever you see the green rings from the water, but don't use it now, which<br/><br/>is one at the hot springs. Leave the baths and the inn and save your game<br/><br/>before returning to the pass.<br/><br/>Taka Pass<br/><br/>---------<br/><br/>Near the Cutters' house is a power spring that will take you up to a clover, <br/><br/>but that's about it. Just go back to Agata Forest. <br/><br/>Agata Forest<br/><br/>------------<br/><br/>Yes, by now you probably have enough Demon Fangs to purchase something from<br/><br/>the seller, but again, I say save them for later. Kokari will be in plain sight<br/><br/>so you can talk to him. He tells you that he lost his dog, there is a big fish<br/><br/>called Whopper, and there is a lady by Hitoshi Spring. The spring is up the <br/><br/>ramp by the merchant, so go up there and talk with Kushi. Keep talking until<br/><br/>you get the view that is over the barrel, then use Watersprout to lead the <br/><br/>water into the barrel three times. After that, and after some enemies appear,<br/><br/>Susano makes his entrance and you will help him slash all the bad guys. <br/><br/>When the whole affair is over, go into the spring and go to the end of the <br/><br/>little tunnel to clean up some grass and then get a treasure; something that<br/><br/>you most likely could have done earlier, but oh well. With the Canine Tracker<br/><br/>back in toe, follow it to Kokari back at the fishing spot, but don't miss the<br/><br/>two blossoms you can vine up to branches for a Stray Bead and a treasure. Go<br/><br/>to Kokari to play the fishing game again.<br/><br/>You remember the rules right? Draw a line, pull against them, press the button,<br/><br/>and slash them once you pull them out. Do it three times to get a hold of <br/><br/>Whopper, and I believe you slash him twice, and so long as you don't go too<br/><br/>far into the red, just keep pulling. After you win the struggle, dot the three<br/><br/>stars of the constellation to meet Yumigami. You get the power to bring up the<br/><br/>night, so test it by drawing a curve, crescent, in the sky. You then meet with<br/><br/>Ume, AKA Jin. Pick a fight with this jerk you just saved.<br/><br/>-----<br/><br/>BOSS: Jin<br/><br/>He has a new trick, he can leave bombs on the field, so watch the areas he <br/><br/>leaves. He can also dig a hole in the ground that if you get stuck in will sap<br/><br/>you of your ink, so jump out ASAP. Oh yeah, the bombs are really poo, and he<br/><br/>only drains your ink if he pees on you. Yummy.<br/><br/>He also has the dash and two versions of the combo attack; one combo is fast <br/><br/>and the other is slow. These are easy to avoid as always, just wait for him to<br/><br/>be invincible and back away.<br/><br/>Remember, be aggressive, string together bead combos, and then plant a cherry<br/><br/>bomb on him if you can. Should be a quick fight.<br/><br/>-----<br/><br/>From him you get his Justice Orb, and that's that. Just one more doggie to go.<br/><br/>Shinshu Field<br/><br/>-------------<br/><br/>On your way through Shinshu Field, be sure to stop by the dojo to get the <br/><br/>technique for your rosaries, Spirit Storm. Again, just as you've been doing <br/><br/>all along, hopefully, just mash the attack button, as each "hit" in the combo<br/><br/>can land 3-8 strikes with each hit netting less strikes. Anyway, just mash the<br/><br/>attack button to test it out so you can get a free Holy Bone M. Leave and make<br/><br/>your way to Kamiki Village.<br/><br/>Oh yeah, and if you run into Ida, the mailman, in Shinshu Field, feel free to<br/><br/>race him if you can catch him to talk to first. He will travel the road, so<br/><br/>you can just wait for him if you like. His race is not a race, it's just a <br/><br/>test to see if you can catch up to him and tackle him. So just dash and keep<br/><br/>trying to tackle into the spot he is about to run into to, or get ahead of him<br/><br/>and wait for him to get close as you tackle. <br/><br/>Kamiki Village<br/><br/>--------------<br/><br/>The Canine Tracker pops up quickly, and then go save. Then go meet with <br/><br/>Hayabusa, real name Chu. He demands you return to him in the night, so you <br/><br/>can wait around like a sap, or use your Crescent power to make it night in a <br/><br/>flash. And of course, in the night, this guy will pick a fight with you.<br/><br/>-----<br/><br/>BOSS: Chu<br/><br/>Chu likes to dig holes, a lot. Where the last dog liked to lay turd bombs all<br/><br/>over the place, this guy will dig a lot of holes for you to get stuck in. Other<br/><br/>than that he has all the moves of the last dogs, though, his slow and short <br/><br/>combo only lasts two hits. Just stay aggressive, use the Spirit Storm ability<br/><br/>to speed things up, and plant cherry bombs on him. Should be a much easier <br/><br/>fight than the others as you've fought this guy before, or at least it seems<br/><br/>like it.<br/><br/>-----<br/><br/>And at last you get the Loyalty Orb to complete your set. However, since this<br/><br/>is your first time being back in Kamiki for a while, go up to the sapling to<br/><br/>visit Sakuya (since it is night you should have caught the dig-able treasure<br/><br/>along the way). Go through the gate to see her and after the chat cut down the<br/><br/>three fruits for treasure. Then come back to the village and look to the water<br/><br/>near the save mirror. Notice the blossom up high. Use it to find a clover up<br/><br/>on the first ledge, then use the next one up even higher to find a Stray Bead.<br/><br/>Come back down, save, feel free to visit anyone else, restock up at the <br/><br/>merchant, and make your way back to Princess Fuse in Kusa. Feel free to use<br/><br/>a Mermaid Spring in any body of water, as you can buy more coins from any <br/><br/>merchant.<br/><br/>Kusa Village<br/><br/>------------<br/><br/>You should have 50,000 yen by now, so go to the merchant here and buy his <br/><br/>Infinity Judge. Equip it as a sub and then go see Fuse. Meet with her and <br/><br/>provided you have obtained all three orbs, you will soon get the other five <br/><br/>yourself and with them you can enter the Gale Shrine. Go out and up the path<br/><br/>behind Fuse's house. There will be a chest to dig up to the right as soon as<br/><br/>you get out of the narrow pass, then dig up a clover and feed some monkeys <br/><br/>before entering the="<br/"><br/>Gale Shrine ( GAL1111="<br/"><br/>Follow the path and you will run into Susano. After that, go walk up to Yatsu<br/><br/>the friendly ghost. Speak with him and provided you have all eight power orbs,<br/><br/>the way into the shrine will open. After Susano slips by, talk with the ghost<br/><br/>once more before going in.<br/><br/>Take the trail down to a big room. Two paths to take, but take the tunnel on<br/><br/>the right first. All the way at the end is a Devil Gate, so go through to <br/><br/>fight the new enemy type, the Chimera. Basically, just attack it with the <br/><br/>Spirit Storm to knock it out, then slash it to cause a lot of damage. However,<br/><br/>one power slash only takes about half of his life away. An even better idea is<br/><br/>to keep laying into him with attacks, and draw a cherry bomb or two on his<br/><br/>still body. You might not kill him in one go, but you will get pretty close.<br/><br/>After, take the key and then return all the way to the big room and then go<br/><br/>down the stairs and across the bridges to deliver the key to the lock. Some<br/><br/>pots to break and then save your game before getting in the lift.<br/><br/>In the lift, draw a cherry bomb to go up to the second level and go into the<br/><br/>room to fight the scroll. Just another Chimera, so same tactics. After that,<br/><br/>grab this key and fall back to the bottom level. This time, use two cherry<br/><br/>bombs to get up to the third level and follow the path all the way up to the <br/><br/>top of the windmill. When you hit the round platform, you'll go into a scene <br/><br/>and at the end you must draw a wind current in the opposite direction of the <br/><br/>evil air on the screen; which is to say you must draw a loop going right to<br/><br/>left. Then you must draw a swirl in the opposite direction of the evil swirl,<br/><br/>which is only as hard as you make it out to be. And then another current to<br/><br/>clear away the evil air.<br/><br/>With the Divine Wind going, you get to dot another constellation. Kazegami<br/><br/>grants you the power of Galestorm. Test it out on the tiny windmill above the<br/><br/>gate, and draw the current into the mill. Go through the gate and notice<br/><br/>the long cubby area above the stairs. Jump up and dash to get up there and go<br/><br/>down to the chest for your third Sun Fragment, which gives you more health. <br/><br/>Now go down toward the lift shaft and use the Galestorm again to remove the<br/><br/>flames from the chest so you can get the map of this dungeon. Drop down the <br/><br/>shaft and make a cherry bomb so you can go back up to the second level again.<br/><br/>Go to the balcony and blow off the fire so you can get the Stray Bead. Then<br/><br/>drop back down again and go out to save your game.<br/><br/>Go onto the bridge and notice the small windmills. Draw wind INTO the first one<br/><br/>to turn the bridge so you can get on the path; and into the windmill means<br/><br/>makes the wind blow at the blades. Open the chest in front of you to get a <br/><br/>scroll concerning brushing, which mentions that you can draw bigger lines if<br/><br/>you press the second attack button, if you didn't already know. Go straight<br/><br/>ahead to blow a fire off a chest. Then look up and at any time use one of the<br/><br/>blossoms to get up to the rafters. Up here there are many treasures: two of <br/><br/>them on fire, one not, and then one pack of mice over the first beam above <br/><br/>where you found the scroll.<br/><br/>Come all the way back and get on the big beam looking over the empty spaces.<br/><br/>You will draw wind from left to right to bring up the banners. Don't under-<br/><br/>estimate your jumping as you jump across to the first beam. Open the chest and <br/><br/>then use another current to hop along the next set of banners. Open this chest<br/><br/>and then drop down. Feed the mice and save your game.<br/><br/>Gale Shrine Deep<br/><br/>----------------<br/><br/>Go into the hallway of fire and blow out the flames. You can only go one set <br/><br/>of wind per row of flames, so just jump over, draw another current, jump, and<br/><br/>then again to reach the door. Inside you will already see the Golden Gate, so<br/><br/>go through, make sure you're praise is spent where you want it to be, and go<br/><br/>forward to confront Crimson Helm<br/><br/>-----<br/><br/>BOSS: Crimson Helm<br/><br/>If you thought the last main boss was easy, you are in for a treat. All you<br/><br/>have to do is run around in a circle and wait for him to charge or attack.<br/><br/>Then run up behind him and start laying into his back armor. With the bead<br/><br/>technique Spirit Storm, you should be able to knock off the armor in one go,<br/><br/>and if not just keep attacking it. Once the armor is off, Helm will be all <br/><br/>fire and flame, so then just use Galestorm to blow off the fire and stun him.<br/><br/>While stunned, just lay into him with combos and feel free to do power slashes<br/><br/>and try to lay cherry bombs, though, I could never plant a cherry bomb right<br/><br/>on him.<br/><br/>After some time, he will rise up once more at full strength. Again, run to<br/><br/>one side, let him attack, avoid it, and then run up to attack his back armor.<br/><br/>Blow off the fire and then pummel him one more time to hopefully end the fight.<br/><br/>And if you have to go any longer, just do all we've discussed again. You have <br/><br/>the eight Satomi Power Orbs that act like extra Godhood (that means you are<br/><br/>protected from hits). This by no means should be a hard fight.<br/><br/>-----<br/><br/>After you beat him, he will rise again, but this time Susano actually comes <br/><br/>to your aid, believe it or not. Help him slash the heads of the evil spirit,<br/><br/>then wind him up three times (galestorm) and he will finish off your enemy.<br/><br/>Then it's just some more scenes that end with you saying your goodbyes to <br/><br/>Fuse. Leave the shrine and return to the village. Last chance to feed the pigs<br/><br/>by the farmer if you missed them, and then go to the well in the middle of <br/><br/>town. Make some wind blowing into the windmill at the top of the well and you<br/><br/>will get some praise. Before you save your game, be sure to equip the Life<br/><br/>Beads, and use a Gold Dust on them. Save your game and head back to the pass.<br/><br/>*NOTE: If you vine up to the upper walkway above the village, use galestorm<br/><br/>on the banners to get over for a bead and a sun fragment.*<br/><br/>*NOTE: I'm fairly certain the Life Beads depend on your health for their<br/><br/>strength. So stay healthy and they will stay stronger.*<br/><br/>Taka Pass<br/><br/>---------<br/><br/>Again, if you missed the blossom path that led to three clovers, take them<br/><br/>now; they are above the tunnel you took to reach the sapling, and if you <br/><br/>follow an offshoot path you will be on a rock for a treasure. I mention that<br/><br/>because up at the end of that tunnel is also a burning chest you can open now<br/><br/>for a Stray Bead. One more thing you can do. Go over to the Mermaid Spring and<br/><br/>look up for more blossoms to take. These lead you to the top of poles that <br/><br/>have a line of banners between them. Blow the wind from left to right to get<br/><br/>the banners up and jump across them, using a dash in the middle to get over.<br/><br/>In the chest you get a Golden Peach, something that fills the Astral Pouch,<br/><br/>but hopefully you will never have a need for it. <br/><br/>Now, I say jump down and use the mermaid coin at the spring here to zap back<br/><br/>to Shinshu Field, but if you want to run the whole distance, be my guest. In<br/><br/>the field, you will see the dark air in the sky. Make your way to Kamiki and<br/><br/>you'll see the full moon is out.="<br/"><br/>Night of the Festival ( NOF1212="<br/"><br/>Kamiki Village<br/><br/>--------------<br/><br/>Stop by the merchant to buy some mermaid coins and refill your feedbags. Then<br/><br/>go forward to see a scene, another long, read-tacular scene. After that, go<br/><br/>save and feel free to try and bring Susano out, but there is nothing for it.<br/><br/>Just leave into Shinshu Field.<br/><br/>Shinshu Field<br/><br/>-------------<br/><br/>You run into Kushi at the start. With her riding along, avoid the demon scrolls<br/><br/>on your way up and down the path to the Moon Cave.<br/><br/>Moon Cave<br/><br/>---------<br/><br/>Run forward and you will hit Waka at the front. Not much to do in the next<br/><br/>area, just jump down into the abyss.<br/><br/>Calcified Cavern<br/><br/>----------------<br/><br/>Turn around to enter the cavern proper. Run along the pick up the Thunder Brew<br/><br/>and go through the gate. Go to the left and open the chest. Follow the path,<br/><br/>and though it may seem like all the ledges around the walls may have some items<br/><br/>on them, they don't. Just follow the path through a Devil Gate to meet a new <br/><br/>enemy, the Black Imp. Beats me what his attacks are. Just lay into him with<br/><br/>your new beads and he should die as soon as the battle starts. I suppose you<br/><br/>could slash the skulls or beat them up, but I didn't bother.<br/><br/>*NOTE: There is a little watersprout at the top of one spire, but you don't<br/><br/>have the power to manipulate flame yet, so you can't get the chest frozen in<br/><br/>the ice.*<br/><br/>After beating our politically incorrect friend, you get a chest that gives you<br/><br/>a mask. Please draw the goofiest face possible and then make your way back to<br/><br/>thos lackey imps guarding that door. Go through the door to re-enter the Moon<br/><br/>Cave.<br/><br/>Moon Cave<br/><br/>---------<br/><br/>Go forward to hit the central room. Lots of stuff to look at, but for now go<br/><br/>right and into the kitchen. You can talk with the imp and break some stuff,<br/><br/>then go up the steps and use the mirror up here to save your game. <br/><br/>Tie two vines to the hooks on the pot to lift the lid and save the chef Ajimi. <br/><br/>He asks you to find four ingredients: ogre liver, lips of ice, eyeball of fire,<br/><br/>and black demon horn. Take the key he gives you and go out to the main room to<br/><br/>insert the key in the demon lock on the left. Go through and read the "watch<br/><br/>your step" sign. Look left and vine up the blossom. The next blossom is pointed<br/><br/>down, so you will have to vine over to it, press the draw button, turn the <br/><br/>camera to look at the blossom over the ledge, and then vine over to that; think<br/><br/>of this as the Spiderman way of getting around in this game.<br/><br/>On this ledge, slash the stalagmites by the rock wall to reveal a crack that <br/><br/>you can cherry bomb for a room that has a bud. Come back out and vine over to<br/><br/>the next blossom, the swing to the next, and then swing to the last blossom.<br/><br/>Go over to the eyeball lantern and slash it to open the door. Go through and<br/><br/>then through the gate to fight some imps and a bud ogre. Killing them reveals a<br/><br/>chest with the Ogre Liver. Once you have it, make your way back to the main <br/><br/>room.<br/><br/>When you get close to the exit, you'll see a power spring in the little puddle<br/><br/>of water. Spring it and ride it up to be in the areas above the main room. Go <br/><br/>up the next spring and then into the room on the left. Slowly walk across the<br/><br/>bridge, to the other side, but there is just ice in your way. Run back across<br/><br/>the bridge to fall down to a pit. Before going through the gate, go over to the<br/><br/>raise, empty pool of water to see a face in the brown ground. Then go into the<br/><br/>gate to fight some imps. This will put water into that pool as give you some <br/><br/>praise. Now draw a stream of water from the pool into the valve to drain the <br/><br/>water from the bottom of the main room. There is an imp to talk to, then <br/><br/>you'll notice two ledges on the side of this room, but the one at the back <br/><br/>has ice that you can do nothing with. Just go to the ground by the open pipe <br/><br/>for a chest, then use the power spring to get up to the pipe.<br/><br/>You will fight a black imp, then go slash the lantern to open the floor. Don't<br/><br/>jump down. Instead, use the power spring nearby to go back up. Save if you<br/><br/>really want to, then go to the lift operator in the main room to learn that he<br/><br/>is holding the lift up and that if you mess him up he may let go. Slash him,<br/><br/>a lot, until you hit the bottom, then jump over and talk to the imp by the fire<br/><br/>down here. Go into the next area to fight some imps, then wall jump at the back<br/><br/>of the room to find a chest with a bone. Then go over to the lanterns and <br/><br/>slash all four with one careful stroke. Go through the door.<br/><br/>Examine the statue to fight a new kind of enemy, the Ice Mouth. Just attack<br/><br/>and be ready to fleetfoot at any time to avoid her crushing and rolling attack.<br/><br/>Hit her when she is rolling around the arena, dodge her attack, and just keep<br/><br/>attacking until she is stunned, then just cut her. After that, you must dot<br/><br/>the constellation to meet Moegami. You gain the technique of Inferno to move<br/><br/>flames. Draw a line from the phoenix to the ice to open the path. Go through<br/><br/>and then flame the ice on the wall to get a chest. Come back out and just talk<br/><br/>to the lift operator to go up.<br/><br/>Go through the door and the fight the two Ice Mouths, but this time you have<br/><br/>a torch in the arena. Use it to burn them for easy kills, and then using <br/><br/>Inferno as a finisher will yield Demon Fangs. Open the chest to get the Lips<br/><br/>of Ice, then burn the ice wall to be back in the kitchen. Go save your game.<br/><br/>Still have two more items to fetch, so return to the main room and go back to<br/><br/>the cavern on the side, but be sure to dig up the clover in the plantar by the<br/><br/>door before you go in; oh yeah, and you could use that little plant too to <br/><br/>spring up as well. Either way, get back to the room with the narrow bridge, <br/><br/>but it's gone. Draw the bridge back into place and slowly walk across. Melt <br/><br/>the ice and go into the room for another gate. This time you get two kinds of<br/><br/>the wheels, the Ice Mouth and the Fire Eye. It's a bit tricky, but use the fire<br/><br/>on the eye to melt the Ice Mouth, then use Galestorm to blow away the fire <br/><br/>from the eye (galestorm him for a finisher too).<br/><br/>After that, open the chest for the Eyeball of Fire. Melt the ice to go into the<br/><br/>next area for the key. Now, you can stay by the door and use the torches on <br/><br/>the side of the door to melt the ice on the sides of the key room, but you <br/><br/>can't quite melt the chest at the top of the room, so turn around and go back<br/><br/>to the main room. You can drop down to the plantar area for a chest to be by<br/><br/>the launch bud, then use the bud to get back up. Go around the walkway and <br/><br/>use the key on the lock. <br/><br/>Go through to be in the Sand Dunes, and of course, stay out of the pits of <br/><br/>sand. Find the boulder and dash into it to get it to move. It may take some <br/><br/>getting used to as to where to hit it to get it to go straight, but you will<br/><br/>figure it out. Make your way to the open gap and slash the lantern to learn<br/><br/>that there is a path there, you just cant see it. If you can go straight ahead<br/><br/>with the rock to the other side, great, but anything to the right and it will<br/><br/>fall off, and watch out for the pit in the invisible path on the left. Get <br/><br/>across and then go dig up the clover by the wall. Roll the rock into the pad<br/><br/>by the door and open the chest before going out. <br/><br/>You're still in the upper area of the main room. Go up the steps and melt the <br/><br/>ice of the chest for a treasure. Feel free to visit the imp merchant, but not<br/><br/>much to buy, though you do get a second chance to buy Infinity Judge if you <br/><br/>missed it before. Go to the railing nearby and look up to see a blossom way <br/><br/>up there. Go to the top level of this area and to the gap in the walkway. Make<br/><br/>some wind so that the banners are up. Hop across and then you'll need to fire<br/><br/>the cannon to right under the dragon banner on the wall. When the cannon is at<br/><br/>a 90 degree angle from the banner (which is to say looking directly right), <br/><br/>that is when you use the fire to light the fuse; oh yeah, and make sure you are<br/><br/>standing behind the cannon, duh. Once the hole is made, go back across the<br/><br/>gap and into the cave.<br/><br/>Fight the imp and then you'll notice a fire orb on the wall. Use galestorm to<br/><br/>blow it off, then use many more to roll it around the corner and into view of <br/><br/>the three ice blocks. There are two treasures on the wall, which will go away<br/><br/>if you don't get them in time, and then melt the ice blocking the path to <br/><br/>the room. Jump up and in to fight some imps, then grab the final item, the <br/><br/>Black Demon Horn. Make your way back to the main room and jump down to the <br/><br/>bottom level.<br/><br/>Now, you can ignore all in this sentence if you want to get on with the game,<br/><br/>as we are going to get two items in previous rooms. For starters, in the <br/><br/>final plantar will be a chest in some ice, so use the fire to get it, then <br/><br/>melt the ice over the cup of water to reveal a power spring. Ride it up to find<br/><br/>a chest all by itself. Jump down and now for the two extra items. Use the bud<br/><br/>spring to get up and go into the room with the bridge (which is sturdy now by<br/><br/>the way). Go into the fire room and then into the key room to melt the ice for<br/><br/>an Exorcism Slip L, a good one if you ever find a spot to use it. Now run back<br/><br/>to the bridge and fall over the side to get to the pit. Swim to the end of the<br/><br/>room and use a lily to jump up. Burn the ice to go in and grab a God Charm, <br/><br/>which brings your Godhood up to max; another useful item if you remember to <br/><br/>use it.<br/><br/>Make your way back to the main room and then into the kitchen. Save first or <br/><br/>after, and talk to the chef. If you haven't realized it by now, Sweetheart, <br/><br/>this guy is a fruitcake. After he makes the dish, go into the main room and go<br/><br/>over the that bell we've ignored up till now. Ring it eight times, one for<br/><br/>each head of Orochi. After the dish is served go to the operator and call the<br/><br/>lift to go up. There is a merchant up here and a Golden Gate at the bottom of<br/><br/>the spiral way. Run all the way up it, there is a scene, and then the fight is<br/><br/>on.<br/><br/>-----<br/><br/>BOSS: Orochi<br/><br/>Okay, so don't panic at all. Start by running to the right to meet the rock <br/><br/>head. Let it pound and then smach it to do see a cutscene (if not, may have to <br/><br/>run around and let each head attack, but I don't think so). Perhaps just <br/><br/>hitting any head makes the cutscene go.<br/><br/>Anyway, after the scene, the 8 Purification Sake will be all over the field.<br/><br/>Now you visit three heads and draw a line of sake into them twice. Once they<br/><br/>whole beast is paralyzed, run up the main head's neck and go do combos on bell.<br/><br/>Once the bell has its barrier up, jump off and repeat making each head drink.<br/><br/>You will need to do two, and then one, or however many it takes to break the<br/><br/>bell.<br/><br/>Here are how to handle each head:<br/><br/>Main - just run back and forth, jumping or running in circles, to avoid the <br/><br/>flames.<br/><br/>Darkness - it will just spit out two buds that release enemies, but so long as<br/><br/>you bloom both buds before they open, they will just release items. <br/><br/>Wind - run in a circle around the pool to avoid the tornado, or use a Galestorm<br/><br/>to counter it.<br/><br/>Water - he is the toughest. He will drown the field in water and then spit out<br/><br/>water snakes. If you are quick enough, just draw a lily of your own, or use <br/><br/>the ones he makes, and just smack the head before the snakes come out to make <br/><br/>him roar. One hit kills the snakes.<br/><br/>Lightning - it will send a barrage of bolts onto the ground and they will<br/><br/>stay there for a second or two, so just run away. Then go hit it when it is<br/><br/>looking for you.<br/><br/>Fire - almost like the main head, except this one's fire goes in straight lines<br/><br/>and they can leave big fireballs on the ground. Avoid them and then make it <br/><br/>drink.<br/><br/>Poison - just run away from the smog and then come back when the head roars, or<br/><br/>just use wind to blow the smog away.<br/><br/>Rock - just let him pound the ground, jump to avoid the shockwave, and then go<br/><br/>up and hit him. <br/><br/>After you destroy the bell, each head will add a swipe attack, which is easy<br/><br/>to avoid if you jump. Now you must make each head drink the sake again, and<br/><br/>then you can attack the head to kill it. May take a few stuns to take them out,<br/><br/>just be sure to avoid when the head comes crashing down. Visit each head, try <br/><br/>to let them do their lunge attack (which is easier than letting them do their<br/><br/>normal attack), and then sake them while they roar. Should be able to just <br/><br/>mash the attack button while you have your Life Beads and you can get each <br/><br/>head in one shot. At some point fire balls will fall, but only between the<br/><br/>heads, not in front of them.<br/><br/>After all the heads are down, it's Susano time. First, draw the moon (yes,<br/><br/>for some reason a crescent moon), and then help him slice up seven heads. Then<br/><br/>just watch the long cutscene.<br/><br/>-----<br/><br/>You gain the glaive Tsumugari. Feel free to equip it if you like. At Kamiki, <br/><br/>talk with Komuso by the merchant, then go save your game. Hard to believe, but<br/><br/>yes, there is a TON of game left to be had. We've already had enough game for<br/><br/>one title, but there is a lot still to come. You're nowhere close to finished<br/><br/>my friend.<br/><br/>*NOTE: If you saved one extra Gold Dust, use it on the sword.*<br/><br/>For now, while in Kamiki, talk to the three by the sake keg, then the dogs<br/><br/>and the kids, then go up to the sacred deck to talk to the three up there, <br/><br/>then go toward the sapling to talke with the three up here, and if you found<br/><br/>everyone (except for the Susano and Kushi, who are doing stuff not fit for a<br/><br/>game like this), if you found everyone Issun will count off the techniques<br/><br/>you have and tell you to visit the city. Then go through the gate to talk with<br/><br/>Sakuya, then leave the village and you will run into her again in the field. <br/><br/>*NOTE: Have you noticed Mr. Bamboo keeps mentioning a girl named Kaguya? Keep<br/><br/>that in mind for="<br/"><br/>Your New Adventure Begins ( NEW1313="<br/"><br/>Shinshu Field<br/><br/>-------------<br/><br/>After that, you are to make your way to the City Checkpoint, but first I have <br/><br/>a few things I want you to do:<br/><br/>Ida Round 2 - run him down and race him again. If you can cut him off and run<br/><br/>directly to the bridge at the start, you should be able to tackle right into<br/><br/>him, even if you can't see him. Just run him down again for praise.<br/><br/>Nameless Man and the Guardian Statues - by now the dude will have made a vase<br/><br/>if you go talk to him, and provided you did purify the devil gate near his <br/><br/>house. If so, he will cough up a vase and you can pick it up. Talk to him again<br/><br/>to learn that he thinks it would be a good gift for a Guardian Statue. Those <br/><br/>are the little statues covered in moss found all over the place. With this <br/><br/>vase, take it over to the crack in the wall up the road and give it to the <br/><br/>statue in this cave.<br/><br/>Leaf piles - there are two: one by the dojo and one by Tama's house. Galestorm<br/><br/>both to dig up chests. <br/><br/>Golden Fury - learn this at the dojo, but only if you have a high premium on<br/><br/>Demon Fangs. This costs you 100,000 yen, which could drain you. Remember, if <br/><br/>you don't use many of your tools, sell them. I don't use any and I just had<br/><br/>to sell one item to get this, and I had the other three techniques bought. <br/><br/>This "attack" is just a taunt that yields Demon Fangs, and it's just awesome.<br/><br/>*NOTE: If you want to save your money, there will be a new sword in the city<br/><br/>that is worth the same amount, so it could be best to hold off.*<br/><br/>Mermaid Spring - use this by the dojo, and know that the merchant by the <br/><br/>sapling sells mermaid coins, and zap to Taka Pass.<br/><br/>Taka Pass<br/><br/>---------<br/><br/>Leaf Piles and chests - there are a bunch to find: one by the Cutters' house,<br/><br/>one by the save mirror, there is a burning chest in the tunnel leading to the<br/><br/>sapling, another one outside of this tunnel, a chest that is just in the ground<br/><br/>on the way to the sapling, a leaf chest by the sapling, another one by the <br/><br/>mermaid spring (stray bead), a chest in the ground by the rocks near the <br/><br/>spring, and a leaf pile when you go from the spring to the city checkpoint.<br/><br/>Moley Round 2 - just go back to the mole men and play their game. Again, run<br/><br/>around in circles and wait for the leader to pop up in front of you, then <br/><br/>tackle him. The fast round is tough, and all you can do is run in circles and<br/><br/>tackle at a hole before anyone pops up (it's all just luck). You get a vase <br/><br/>for your troubles.<br/><br/>Bingo - on your way to the checkpoint, visit him to the right of the exit and <br/><br/>blow off the leaves in front of him. Then talk to him twice to do the digging<br/><br/>game once again. However, this time you need a lot of micro-management skills<br/><br/>as far as keeping the path clear and keeping him on the right path. I would<br/><br/>advise you skip this until you have a ton of ink pots.<br/><br/>Once all that is done, onward to the city.<br/><br/>City Checkpoint<br/><br/>---------------<br/><br/>Stray Bead - provided you already fed the animals and go all the other things<br/><br/>here the first time, there is just a burning chest down by the riverbank, <br/><br/>where the waterfall lands. Wind it or water it to get the bead.<br/><br/>Yoichi - talk with him again, but you'll notice the Phoenix are burning well.<br/><br/>Now that you have Inferno, wait for him to have an arrow ready and then let<br/><br/>him fire it, but the moment it is let fly, press draw and then draw a line<br/><br/>from the flame to the arrow to lower the bridge.<br/><br/>Blossom ride - now go toward the middle of the bridge and look way up the <br/><br/>left. Vine up there, then swing to the left from this blossom, and then follow<br/><br/>the line to a plateau in the river; should be just five blossoms from the <br/><br/>bridge. Open the chest for the treasure. Now look up to the right to see the<br/><br/>next blossom. I'll tell you right now, for the second ride you need more than<br/><br/>7 ink pots, but if you have an Inkfinity Stone, that will work too. Take this<br/><br/>long ling of blossoms along the rock wall, then it moves to the other side<br/><br/>of the river, and then you end up on a plateau at the end of the river for a <br/><br/>Stray Bead.<br/><br/>Cursed Grass - there are four of them across the bridge, two on each side. And<br/><br/>there is 120 praise for the grass alone. You could do this first if you need<br/><br/>an extra ink pot or two for the blossom ride.<br/><br/>Animals - after the grass is gone, Nightingale on the right by the cliff, and<br/><br/>then horses on the left side.<br/><br/>Clover - on the right side, where you hit the grass.<br/><br/>Stray Bead - turn it to night and go to the left side to find this chest by<br/><br/>a rock.<br/><br/>After all of that, head into the new area.<br/><br/>Ryoshima Coast<br/><br/>--------------<br/><br/>Save, then go right along the cliffside to run into a Headless Guardian. He<br/><br/>is just the same as a Red Imp, so treat him as such. Should be your first<br/><br/>time testing out the sword, and it's pretty strong, also, don't forget to <br/><br/>test out Golden Fury as I do not yet know what finisher this guy needs.<br/><br/>*NOTE: You Cherry Bomb guardians to make them drop Demon Fangs.*<br/><br/>After that, there is a side path that leads to a tunnel, but that is blocked<br/><br/>by the mist. Just go straight down the path and blast open the crack in the <br/><br/>wall. Fill the barrel up with water, then jump up and to the higher ground <br/><br/>and draw that water from the barrel into the empty pool. Now go up the path,<br/><br/>jump up, and then at the next empty pool draw in the water from the pool <br/><br/>below as the screen should adjust for you. Now go around and then jump up to<br/><br/>the highest point and you'll see the tiny sapling. Draw water from the lower<br/><br/>pool to the ditch around the sapling to grow it up. Then bloom it to restore<br/><br/>the Ryoshima Coast.<br/><br/>*NOTE: If you hit a scroll, you may run into a Bell Guardian, which is just a <br/><br/>yellow imp pretty much; even get a demon fang if you finish him with a slash.*<br/><br/>Animals - birds (nightingale I think) near the sapling, then some cows where<br/><br/>you get back down to the path. <br/><br/>Clover - by the tunnel that is now open.<br/><br/>Madame Fawn - yes, the same lady from Agata Forest. Go into the tunnel and <br/><br/>you'll bust into her home. Get your fortune read and then go back to the Coast.<br/><br/>Foxes and dogs - the foxes are by the cemetery, and the dogs are by the mirror.<br/><br/>Bell - by the cemetery is a bell. Toll it a lot until you get a large bone, <br/><br/>and that's it.<br/><br/>Fisherman - on the lower path from the mirror, talk to him to three times to<br/><br/>learn of the Water Dragon and the mallet inside the ship; all things to keep<br/><br/>in the back of your mind for way later in the game. And yes, this dude is <br/><br/>rockin' the clam shell to cover his junk.<br/><br/>Moon Turret - up the path by the fisherman, but you can't get up there, yet. <br/><br/>There are foxes to feed and a clover by the tower.<br/><br/>Ankoku Temple - go up the path from the graveyard and talk with the monk. Then<br/><br/>go up the steps and go behind the temple for a chest in the ground. There is<br/><br/>also a cat on the right ledge of the temple, which may be your first time <br/><br/>feeding fish to anything. Go in the temple for a chest, and that's it. Come<br/><br/>back out and to the graveyard.<br/><br/>Bunnies - get on the path and around the corner and by a scroll will be a <br/><br/>pack of bunnies. <br/><br/>Merchant - right down the path and near the beach. Stock up on seeds and the<br/><br/>rest of the feed.<br/><br/>Monkeys - on the beach by the merchant.<br/><br/>Clams - four in the waters by the beach, slash them and swim out to get the<br/><br/>treasures.<br/><br/>Cursed Grass - three patches of along the beach. They reveal boars and pigs.<br/><br/>Dojo - this is a tiny isle just off the beach after a short swim. Keep in <br/><br/>mind there is a 100,000 yen sword upcoming, so keep your spendings to a <br/><br/>minimum. No matter what, you must buy the technique Holy Eagle, which is the<br/><br/>double jump. Get it and the 3 Shears. Come back later if you want more. Let<br/><br/>me tell you right now, getting all the reflector and rosary techniques when<br/><br/>you only use a glaive is not a good idea. With Holy Eagle, go outside and <br/><br/>you can jump on the tower for a chest. Oh yeah, don't forget to feed the <br/><br/>monkeys.<br/><br/>Animal Lover - toward the end of the beach is this guy. He is missing Inaba,<br/><br/>a rabbit. <br/><br/>Treasure - when you hit the steps, the chest is to the right in the little<br/><br/>corner of the beach.<br/><br/>Clover - go up the steps and jump over the side of the walkway to hit a tiny<br/><br/>sliver of beach. There is also a clam in the water. No, you can't jump back up,<br/><br/>so you have to swim and lily pad your way up the dock. You don't have to go<br/><br/>all the way around, just up to the power spring to get on the dock. You can <br/><br/>jump up if you got the double jump, I think.<br/><br/>Cats - at the end of the dock and there is a chest nearby.<br/><br/>Ubume - you run into this thing on your way to the city gate. You can attack,<br/><br/>but each attack is blocked by the umbrella. When the umbrella is is up, use<br/><br/>Galestorm to push her back and then attack with combos. She can also fly around<br/><br/>and launch orbs at you that you can deflect with slashes. She can also ram<br/><br/>into the ground, so avoid and she will be stuck, giving you time to do some<br/><br/>combos and lay some cherry bombs. Just just attack, galestorm the umbrella,<br/><br/>and attack again to kill her quickly.<br/><br/>*NOTE: If your Life Beads are you sub weapon, you can use their attack to shoot<br/><br/>the things in the air, then galestorm them to bring them down.*<br/><br/>Devil Gate 1 - this one is by the city gate. You fight two Ubume, so do what<br/><br/>you did to the last one: attack, galestorm, attack, repeat. You get some <br/><br/>bunnies to feed after. <br/><br/>Inaba - Remember the Animal Lover? After clearing the last gate and feeding<br/><br/>the bunnies, look through the group of a hare that is black and white. Bite it<br/><br/>and go back to the animal guy for praise and a Stray Bead. Feed the hare too<br/><br/>for more praise. <br/><br/>Devil Gate 2 - this one is by the gate to The Border, and by some horses. Go<br/><br/>through and you fight an Ice Mouth and a Thunder Ear - be afraid! No fire,<br/><br/>so you'll have to just beat into the Ice guy until he dies. As for the ear, <br/><br/>you can use wind on him. Also, using the beads as a sub weapon to hit them<br/><br/>while they roll around the side of the arena is a good tactic. Killing them<br/><br/>reveals a mermaid spring.<br/><br/>The Border Gate - it's locked, but it will open at some point.<br/><br/>City Gate chests - there is one to the right of the city gate, and then one <br/><br/>on the right edge where you cleared Devil Gate 1. <br/><br/>City approach - when you pass the gate, take the lower ledge to feed some cows<br/><br/>and find a chest.<br/><br/>Once all of this is done, go into Sei-an="<br/"><br/>Sei-an City ( SEI1414="<br/"><br/>Commoners' Quarters<br/><br/>-------------------<br/><br/>The proper term is poor district, but oh well. Save at the mirror on the right,<br/><br/>then visit the merchant on the left. Buy the Blinding Snow, Marlin Rod, Herbal<br/><br/>Medicine, and Charcoal, among all the other restocking you need to do. There is<br/><br/>also a Weapons Dealer on the right, who has two Gold Dusts and a new sword up<br/><br/>for sale, the Seven Strike for 100,000 yen; you don't need the sword now, so<br/><br/>just hold off if you can't afford it. <br/><br/>Lots of people to talk to, none of which have anything urgent to speak of. Oh<br/><br/>yeah, and you can't bloom the trees, so don't try. Now, onto all of the chests<br/><br/>and items you be found:<br/><br/>Chest 1 - around the corner from the entrance on the left. <br/><br/>Chest 2 - on the right side of the city, directly in front of the carpenter's<br/><br/>house. <br/><br/>*NOTE: Yes, around the house will be a bunch of your drawings for the face<br/><br/>mask at the moon cave. Fun.*<br/><br/>Chest 3 - directly behind the carpenter's house.<br/><br/>Mr. Flower - in the upper right corner. <br/><br/>Chest 4 - behind Mr. Flower's house.<br/><br/>Chest 5 - by the Ferry Port on the left side of town, between the shrubs.<br/><br/>Stary Bead - on the left side of town, this one is in the canal, as far down<br/><br/>as you can go. <br/><br/>Canal Chests - counting the Stray Bead one, there are 10 total.<br/><br/>Chest 6 - up by the doorway to the next section of the city, go around to the <br/><br/>right to find this chest. <br/><br/>Now that all that is done, jump into the canal and to to the upper left corner<br/><br/>to meet with Naguri who is trying to dig a hole in the ground. Agree to help<br/><br/>and the digging game begins. Just try to keep everything to the right. You can<br/><br/>press the help button to get the list of moves, and use wind to get him across <br/><br/>spikes. Just cut rocks, dig into sand, and know that you can slash him to <br/><br/>get him to turn around. If you stay to the right, you should find a pretty <br/><br/>easy path, but I won't outline it for you. When you get to the bottom, just<br/><br/>let him get to the middle and then dig to win the game. <br/><br/>Aristocratic Quarters<br/><br/>---------------------<br/><br/>After that, swing around and go into the Aristocratic Quarters, which is just<br/><br/>a bridge, so I wish they would call it such. Go meet Benkei and offer him the<br/><br/>fishing rod Blinding Snow you bought in town. Then agree to help him fish<br/><br/>it up. This fishing game is the hardest yet. The first two catches are easy,<br/><br/>but the Cutlass Fish is hard. You'll have to reel it in three times, and for<br/><br/>each you'll have to dip into the red part of your meter. Just keep pulling <br/><br/>until the button is on screen and then slash, then repeat two more times to <br/><br/>get the fish. <br/><br/>With the bridge back, run down to meet Waka again. Then cut in front of the <br/><br/>line and go meet Rao inside. Talk with her then grab the two chests, the two<br/><br/>chest on the left and right... the chests that have treasure in them... that <br/><br/>still sounds like I'm talking about boobs! Anyway, during your talk with her<br/><br/>you will need to do a power, so just do a galestorm, then keep talking to learn<br/><br/>of her quest, but she doesn't tell you what it is. <br/><br/>Go out into the next area and you'll see Komuso on the left. You fight an <br/><br/>Ubume and a Tengu. It seems like the goal is less that 30 seconds, as I got a<br/><br/>29 and he coughed up the goods. So no need to rush, just cut down the Tengu<br/><br/>and combo it to death, then do the attack pattern on the Ubume. He will give<br/><br/>you a Stray Bead and praise.<br/><br/>Now for some of the items in the area: <br/><br/>Chest 1 - to the right where you entered from, around the corner and between<br/><br/>the shrubs. <br/><br/>Chest 2 - in the walls of the the house on the right near the entrance, you<br/><br/>dig this one up.<br/><br/>Chest 3 - in the same walls as the last one, but this one is above ground.<br/><br/>House 1 - go in for a chest, and then talk to Okuni for a song.<br/><br/>Chest 4 - on the left of this area is a big tower. Go behind it to dig this<br/><br/>up in the circle in the ground.<br/><br/>Chest 5 - in the shrubs in front of the temple, it has a Stray Bead inside.<br/><br/>Chest 6 - by the second house across the bridge, dig this one.<br/><br/>Chest 7 - also by the house, it's above ground.<br/><br/>House 2 - just a chest in here.<br/><br/>After all that, you can't go to the temple, so just go to the right side of the<br/><br/>area and into the place where the green mist is coming from.<br/><br/>In here you listen to two guards talk and they mention a Kaguya; for those of<br/><br/>you paying attention, this is the girl mentioned by Mr. Bamboo. Talk to each<br/><br/>sentry and then go to the right to examine the Prayer Slips and the tiny hole<br/><br/>in the wall. Bite the slips and take them back to Rao. She will ask you to <br/><br/>help raid the sunken treasure ship, so agree to help the busty babe, and you <br/><br/>can't say no to someone with theme music like that!<br/><br/>Now, make your way to the coast, but on your way, stop by the Weapons Dealer<br/><br/>to see how close you are to getting the Seven Strike sword. Sell all the <br/><br/>treasures you have found, and then sell you lesser slips, and if you push comes<br/><br/>to shove, sell all your slips and stuff that you don't need (I have only used<br/><br/>one item, and had I waited like two mintues, I wouldn't have needed to use<br/><br/>that either, so I know you can spare a lot of what you have found). Do what <br/><br/>you can and get that sword, which is weird because you shouldn't have used<br/><br/>the other sword for very long. Save and exit the city. <br/><br/>*NOTE: Don't forget to Gold Dust the sword if you get="<br/"><br/>Treasure Hunting in the Water Dragon's Domain ( WDD1515="<br/"><br/>*It's like the title to a Japanese anime that just doesn't stop.<br/><br/>Ryoshima Coast<br/><br/>--------------<br/><br/>Again, if you don't have Holy Eagle (double jump) then you need to visit the <br/><br/>dojo off the coast on the tiny isle. If you actually need money to buy it, just<br/><br/>go pick some fights and win them in a hurry to earn quick yen. Again, learn<br/><br/>Holy Eagle and 3 Shears. If you already got, then good, just go to the moon<br/><br/>turret.<br/><br/>*NOTE: A reminder that if you hold the attacks of the 3 Shears, you can power<br/><br/>up each blow.*<br/><br/>At the moon turret, jump up and then examine. Look up and make your moon in<br/><br/>the sky and that should make the waters recede. Now go over to the dry area <br/><br/>and there are three clams to dig up: one near the opening, another in front <br/><br/>of the opening, and one behind the ship. Get them and then jump in through the<br/><br/>side of the ship.<br/><br/>*NOTE: Funniest part of the game upcoming!*<br/><br/>Sunken Ship<br/><br/>-----------<br/><br/>Who knew a wolf could be rendered speechless by a woman, a female wolf no less.<br/><br/>Anyway, draw a line from the prayer slips to the door to open it, then go <br/><br/>save. <br/><br/>Use the slips on the ghosts up the stairs to get demon fangs. Go into the next<br/><br/>room and jump down. The chests in the center of the room are legit, the chests<br/><br/>on the sides of the room are not. Those two have hands in them that will drain<br/><br/>you of coin, or something, so just use a prayer slip on them too. Now you have<br/><br/>to take the hallway in the corner, and when you go through the ghostly thing,<br/><br/>it will jump onto your screen, but other than creep you out a bit, it does<br/><br/>nothing more. After it goes away, avoid the spikes as you go to the next room.<br/><br/>In this room you have a mini boss fight with Jiro and Saburo. Saburo is the <br/><br/>red one, and for him, all I did was send a Prayer Slip at him. That turned him<br/><br/>over and I was free to go beat him to death. Then I used my Life Beads as a <br/><br/>sub weapon attack to kill Jiro, the blue one; though, perhaps a prayer slip <br/><br/>helped with this one too. The info says Saburo digs a hole to let water in,<br/><br/>whatever that means. And the infor for Jiro says just attack the shell over <br/><br/>and over until it breaks. When Saburo is gone, Jiro will go crazy and send out<br/><br/>urchins everywhere.<br/><br/>After that, go into the next path and go through the Golden Gate. In the next<br/><br/>room, dig up the clover and then make the sun come up outside. Now come back<br/><br/>to the bone room to hit a new mini boss, Ichiro. Though it works weird, I <br/><br/>believe you need him to bellyflop onto either the bones or a barrel, but I'm<br/><br/>not sure how effective that is. The info says to make a lily pad and lure<br/><br/>him close to attack his belly, but I don't know how that is supposed to work<br/><br/>toward getting his armor off. Try to get his armor off, either by making him<br/><br/>land on something hard or just attacking him, then attack while he is stunned<br/><br/>to shed his armor. Then he will be stunned again and you can draw a lily next<br/><br/>to him and start attacking. If he swims away while unarmored, shoot some beads<br/><br/>at him and the fight should end. Also, not sure, but maybe a cherry bomb helps<br/><br/>take off his armor too.<br/><br/>So after you figure that out, return to the loot rooom and use the floating <br/><br/>barrel to get up over the wall. A chest on one side another golden gate on the<br/><br/>other. The cannon can be used now or later, doesn't matter. If now, jump over<br/><br/>and get on the thing. Draw cherry bombs in its back and have it aimed at one<br/><br/>of the three targets on the wall to open it, and you move the cannon up or down<br/><br/>by standing on the front of it, like a see saw. For the top one, don't move the<br/><br/>cannon, and that's the only important one as it has a Sun Fragment in it. For <br/><br/>the other two, just weigh down the barrel and let the bombs fly when you think<br/><br/>the gun is lined up. You can't get the key at the bottom when you reveal it.<br/><br/>Go down the hallway, fend off the ghosts with prayer slips, and get the chests<br/><br/>on the sides, but watch out for the big hand that tries to swipe you when you<br/><br/>get to the end of the hall. Avoid it by jumping into the side area, then jump<br/><br/>out and swim your way into the big room and up the steps before it gets you.<br/><br/>Run to the end and cut the barrel from the line. Then get on it and do a bit<br/><br/>of log-rolling to get it over to the golden hooks, which means just stay on<br/><br/>the side that is to the hooks and it will roll right in. Once that is in place,<br/><br/>jump back up to where you got the barrel and now cross the bridge, but watch<br/><br/>out for the swipes from the hands: low fingers mean jump, high fingers mean <br/><br/>stay low. <br/><br/>Go up and around to be back in the room with the hole in the roof. Turn night<br/><br/>to day and then jump on the barrel and jump back up to the curving path. Go <br/><br/>back to the big room where the moss creature will not be a threat. Follow the<br/><br/>hall back to the cannon area, and use the cannon like a see saw to launch the <br/><br/>cherry bombs if you didn't already. Sun Fragment in the top, chest in the <br/><br/>middle, and the key in the bottom. Bite the key and take it to the lock. Go<br/><br/>through and use a slip on the sealed door, after which you are visited by a<br/><br/>haunt that does nothing to you. Then watch out for the three false chests on<br/><br/>the sides in the treasure room. Get the two smaller chests first: one with a <br/><br/>treasure and the other with a Stray Bead. Then hit the big chest to get the<br/><br/>Lucky Mallet, not the Fox Rods.<br/><br/>During the next cutscene, try to find the spot where the phrase "That's what<br/><br/>she said!" applies. Anyway, you actually can't escape being eaten, though, <br/><br/>you may try. After the Lucky Mallet makes its escape, follow it to the city,<br/><br/>though, it isn't actually moving.="<br/"><br/>Removing the Curse ( CUR1616="<br/"><br/>Sei-an City<br/><br/>-----------<br/><br/>Follow the Mallet in and save at any point. Go talk to Rao, and by the end <br/><br/>of the conversation you may be a bit tired of the boob jokes, no matter how <br/><br/>childish you are. Then follow the mallet to the crack near the Imperial <br/><br/>Palace. Say yes to getting hit and you're in. Question, if the mallet could<br/><br/>make you fly, why not just send me over the door or somewhere much safer?<br/><br/>Imperial Palace<br/><br/>---------------<br/><br/>Well now, you finally get to meet Issun, tiny wolf to tiny flea-like man. He<br/><br/>will still be on your back, but now he works as a sorta boomarang as he can be<br/><br/>drawn to things and fetch them for you. Test him out on the chest, then move<br/><br/>forward to save after almost being squished. <br/><br/>Go up and to the right to run into the Blocking Spider. Run around the sides<br/><br/>to get past him, but I'm pretty sure he doesn't do anything to you. Jump on<br/><br/>the foot, then get off and follow the path to a big rock where you will see a<br/><br/>crying girl. Jump off on the other side, send Issun to the chest in the murk,<br/><br/>and then hit the other chest yourself. Jump over to the open spot of ground for<br/><br/>a fight.<br/><br/>Thunder Doom Mirrors are just like the other wheels, and this one is weak to<br/><br/>wind, so use Galestorm to clear the electricity and go in for your hits. After<br/><br/>that, through the Golden Gate to be in the land of two giants. Run straight <br/><br/>ahead to blow open a crack in a crevice for a chest, and just stay in motion<br/><br/>to avoid the foot. Then come back out and run over to a little waterfall on the<br/><br/>wall by the broom guy. Can't get past the broom, so send Issun up to the key <br/><br/>at the top of the waterfall, then bite it and go back the to where you saved<br/><br/>your game. However, you will meet with the girl in the window along the way, <br/><br/>*NOTE: To get up to the top of the little waterfall, let the big foot crash <br/><br/>near it and then use it to get up there. Blow off the crack and there is a <br/><br/>golden peach in it for you, though, you shouldn't need it at all.*<br/><br/>After meeting with the mysterious Kaguya, go back to the mirror, save, and<br/><br/>then toss the key in the lock. Go into the area and bomb the mound of dirt to<br/><br/>drop into the hole. Down here you meet with the Platform Spiders, which are<br/><br/>just moving platforms that don't like it if you stay on them for too long. <br/><br/>Go up and get on the first one which takes you to a clover, which is more like<br/><br/>a tree. Bloom it and then follow the path to some mushrooms and take them and<br/><br/>the spider up to the clover at the top. Go around the ledge to see a chest <br/><br/>behind a web and send Issun after it. Now go to the gap and when the horizontal<br/><br/>spider is almost to you, jump over to it quickly because he doesn't stop. Then<br/><br/>when he gets near as he can to the yellow spider, double jump over and then <br/><br/>quickly jump to the last clover. Bloom it, jump all the way down, crack open<br/><br/>the crack on the wall, and go through.<br/><br/>In the room the blocking spiders will activate and they are now going to be a<br/><br/>problem. Cut down the flask and then go to the opening to get sucked in. Go to<br/><br/>the back and then turn your screen to the side of the flask. You will use a <br/><br/>galestorm to push the good mist out of the bottle. Then four stars on the <br/><br/>constellation to meet with one awesome sheep, Kasugami. Mist is just like <br/><br/>bullet time, or slow mo for the FEAR players. Just draw two parallel lines and<br/><br/>your have about five seconds of slow time. Test it on the spider, then do it<br/><br/>for real while away from him to go back through the doorway.<br/><br/>You fight with a Wind Doom Mirror, and yes, his weakness is the Mist. Use it<br/><br/>to take off his protection, beat him up, and use the mist for a finisher to <br/><br/>get fangs. After that, use the spider near the doorway to get up to the start<br/><br/>of this area and step on the circle to go up. Save your game and then use mist<br/><br/>on the spider blocking your path and then make your way back to the area of <br/><br/>the giants. Use the mist to get past the two brooms and avoid being squished.<br/><br/>Go through the tunnel and the gate to hit a body of murky water with three<br/><br/>bamboo devices. Use the water from the waterfall to dip the first one down, <br/><br/>then jump to the on it, and from this one you can run weigh down one side and<br/><br/>then run up to get over to the bamboo pipe. Then use the spider at the end to<br/><br/>get up to the Emperor's room.<br/><br/>This next series of jumps can be tough, but don't forget, you have the ability<br/><br/>to slow down time, though, you don't need it. Use the first spider to get up <br/><br/>to a platform, then wait for the diagonal spider to come nearby and then jump<br/><br/>on him, and for the next spiders you may want to use the mist as they move <br/><br/>fast. Either way, get up to the top and go through the golden gate.<br/><br/>From the beams you have quite a lot to do. First, go to the right and grab the<br/><br/>dungeon map and a chest behind a web with Issun, and no, you don't need to <br/><br/>slow down time to get past these spiders, but it doesn't hurt either. Then <br/><br/>come back and now go straight up until you hit the blue spiders. These guys<br/><br/>may look normal, but you do need to use the mist to both get on them and maybe<br/><br/>even to get off. When you jump on them they will move very fast, so yes, use<br/><br/>the mist to get on and to get off. On the other side, now the swinging spiders<br/><br/>are fast, so use the mist to get by them. Go get the chest behind the web with<br/><br/>Issun, and for the last stretch of three swinging spiders, just use the mist<br/><br/>to get by each one at a time. Then jump into the source of the mist. <br/><br/>Emperor's Body<br/><br/>--------------<br/><br/>DO NOT hit the dangling thing (which I once knew the real name of but have<br/><br/>forgotten). Just run down the throat and save at the mirror before going <br/><br/>through the valve. Go through the gate and jump down to a fight in the pit of<br/><br/>the stomach.<br/><br/>-----<br/><br/>BOSS: Blight<br/><br/>Your fight is with his sword, so don't forget that. He is weak to Mist, so <br/><br/>don't forget that either. To start things off, send Issun after him to get a<br/><br/>freebie treasure. Now, you can slow down time a lot and get attacks in, but <br/><br/>the time you want to do it is when he is still and charging up for a lunging<br/><br/>slash attack. That is when you need to slow down time and hit him as he is<br/><br/>gliding through the air. If you do he will do black and white and you can beat<br/><br/>the sword off of him, then go beat up the sword when it is away from its <br/><br/>master. But if you beat it up for too long, it will damage you when it regains<br/><br/>itself.<br/><br/>*NOTE: For every attack you get on the sword, with a glaive you can do five<br/><br/>hits, then run.*<br/><br/>He has another attack ot look out for. It is his flying swords attack where he <br/><br/>sends like ten rusty swords at you, so let them get close and then jump. But,<br/><br/>if you notice, there is one blue sword in the bunch. If you slash it down, <br/><br/>go over and beat it up to cause more damage to him. <br/><br/>And that's it, those are the two attacks you need to look out for, and I don't<br/><br/>even know if he has others. When he disappears, he will be away from you and<br/><br/>preparing a charge attack. He's pretty easy. <br/><br/>-----<br/><br/>Well, you are the Emperor for a time after the fight. Just bounce your way <br/><br/>right to the cell and you're done with that. Then you meet with the Emperor<br/><br/>and learn that he too is collecting Demon Fangs. I hope you have quite a few.<br/><br/>The Fog Pot is nice, but not needed. The Thief's Glove is also nice, and also<br/><br/>not needed. The Golden Ink Pot is something you want to get. I had 121 Demon <br/><br/>Fangs, so hopefully you are close or a bit over. After you are done, there is<br/><br/>a chest behind the Emperor, and then five more chests in the front area in the<br/><br/>sand. One by the Emperor has a Stray Bead, and the other four are in the other<br/><br/>three corners of the yard, but not in the garden area.<br/><br/>*NOTE: No one tells you this, but you must equip that ink pot under your<br/><br/>equipment menu in order for it to work. Yeah, you could go the whole game and<br/><br/>not realize you have not been using="<br/"><br/>Sei-an City Reborn ( SCR1717="<br/"><br/>Aristocratic Quarters<br/><br/>---------------------<br/><br/>Outside the palace you run into Kaguya. Talk with her to learn that she has <br/><br/>another chapter to her story, but save that for later. For now, there are are<br/><br/>TON of things to do in this city, but we will handle them one at at time.<br/><br/>Outside Trees - there are 15 trees in the open all around to find, and don't<br/><br/>miss the one by the spring.<br/><br/>Inside Trees - 4 trees in total, two in each house, and getting all 19 trees<br/><br/>in the area yields and extra 10 praise points.<br/><br/>Benkei - go to the right of the temple to find this guy in a new fishing <br/><br/>spot. Now you can play the fishing game at will and go for as long as you like.<br/><br/>Feel free to play until you bag a fish that takes three slashes, but don't go<br/><br/>too much longer as there is more stuff to do. You can always come back and play<br/><br/>whenever you like.<br/><br/>Mermaid Spring - this is also in the right corner of the area, and there is a<br/><br/>clover behind it. <br/><br/>Clover - go around and into the upper left corner of the area for a clover to <br/><br/>dig up. <br/><br/>City Watch Barracks - next to the tall tower, there are two chests on the side<br/><br/>of it, and one inside.<br/><br/>Canal Chests - there are three in total, so slash them and swim to get them.<br/><br/>Lower left corner - there is a clover on the ledge, chest by the fence, and <br/><br/>another chest by the entrance to the area. <br/><br/>Temple grounds - you can get past the guards by using Mist. There is a chest to<br/><br/>the right as soon as you enter, and then if you hope the fences and go around<br/><br/>the temple there will be a Stray Bead on the left and a clover on the right.<br/><br/>Then go up the steps to the main entrance, but go around to the back for a <br/><br/>chest, then one chest in the room on the left, and then a room with three<br/><br/>chests on the right.<br/><br/>Temple - go in and then go around to find a chest with a Stray Bead. Then talk<br/><br/>to the Handmaiden and enter the lift. Go up, but you'll see there is nothing <br/><br/>you can do about the lava, so go back and out.<br/><br/>Now go see Rao and learn of the next problem at hand. Basically, you're still<br/><br/>short the Fox Rods. Save and then back to the poor district.<br/><br/>Commoners' Quarters<br/><br/>-------------------<br/><br/>Mr. Flower - go to him in the corner and talk to him until you learn that there<br/><br/>are 20 trees to blossom. Let's start: there are seven by Mr. Flower's house and<br/><br/>one by the carpenter's house that is not bloomable; there are six by the save <br/><br/>mirror at the entrance; there are five in the center of town. Now come back<br/><br/>to Mr. Flower's house and go in to fine the 19th one. Now go to Mr. Flower and<br/><br/>I'll give you a minute to ponder where the last one is... had you not used <br/><br/>this guide, you would have spent hours looking for the solution to the last<br/><br/>tree, and it may be why some of you are here. The last tree is on his head! <br/><br/>Now talk to him again to learn that the Gura Shuffle requires your help. <br/><br/>Follow him to the first cursed tree and after he removes the hex, bloom it. <br/><br/>Then just follow him to the rest and bloom them when they are ready. He takes<br/><br/>a rather obscure path around the city, but follow him as best you can. After<br/><br/>you bloom his house the quest is over.<br/><br/>Chests - two by the left wall behind all the new buildings, and then one by<br/><br/>the tavern next to the exit to the A. Quarters. <br/><br/>Masu - by the A. Qtr. entrance and found during the day. Talk to him to learn<br/><br/>his of his Monster Manifest, which is another wanted list for you. He hints <br/><br/>that a few drinks at night will help coax him to cough it up. So at night go<br/><br/>into the tavern nearby and talk to Masu to get Masu's Monster Manifest. Once <br/><br/>you beat the monsters on the coast, return to him during the day for a Gold<br/><br/>Dust.<br/><br/>*NOTE: For his wanted list, just run around the coast at night, every third<br/><br/>monster scroll you fight will be one, and all are weak to Mist or Galestorm.*<br/><br/>Yama - after Masu, go into the tavern and into the back to meet with the cook<br/><br/>Yama, no relation to Tama, or maybe. Provided you did the Tea Master's <br/><br/>quest with Moley in Taka Pass, you will give him the Golden Mushroom. He will<br/><br/>fan, but there is nothing you can do to help. After he fails, Issun points out<br/><br/>the mark of Moegami, a turned 8 shape on the wall. Now talk to him again and<br/><br/>this time during is fanning, draw the turned 8 in the fire to meet with <br/><br/>Moegami again. You gain the ability of Fireburst, some praise, and a scroll<br/><br/>called Inferno Tech that teaches you how to use fire. <br/><br/>Camille and Camellia - by the fabric house on the left side of town, talk to <br/><br/>these two you've already met before and when you talk with the little sis, the<br/><br/>big sis mentions trees right before her. Press the draw button and poke one <br/><br/>little dot on the ground and then she asks for rain, something you can't do<br/><br/>at the moment.<br/><br/>Blossom - she is outside the big house on the left side of town during the day.<br/><br/>She mentions her sick daddy and that she cannot afford the Herbal Medicine in<br/><br/>town. Well, if you bought from the Tool Dealer, talk to her again and you<br/><br/>will give it to her. Inside their home, it appears that the medicine didn't<br/><br/>work, but I think if you completed Mr. Flower's quest, just go tackle the sick<br/><br/>old man and that will wake him up. He will run outside and be well again.<br/><br/>Raiden - at night, go in front of Blossom's house to see this ghost. Just talk<br/><br/>to him, as there is nothing more you can do.<br/><br/>Abandoned House - In the lower right corner of town there is a closed up, two<br/><br/>story house. Go to the side and cherry bomb the crack to enter. Three chests on<br/><br/>the ground, one in the left corner, three way up high, and if you walk across<br/><br/>the beams up top, you can drop into the caged area in the lower right corner<br/><br/>for a Sun Fragment.<br/><br/>Drawing Girl - on the right side of town, where your artwork is all over the<br/><br/>surfaces, talk to the girl on the ground and give her your Charcoal that you<br/><br/>got from the Tool Dealer. Talk to her again to see a star design in her <br/><br/>think bubble. Hmmmmm....<br/><br/>Fabric House - go in and talk with Mrs. Fan to learn of a ghost outside, but<br/><br/>that is not why you came in here. Go into the room on the right and talk with<br/><br/>Mr. Chic. Remember the star design from the little girl? Put your copyright<br/><br/>infringement hat on and draw all of the following:<br/><br/>*Star* just start at the bottom and don't lift the brush as you draw all five<br/><br/>points - I mean, you have made one of these in real life, right? Doesn't have <br/><br/>to be perfect, just make sure you get five points on it.<br/><br/>*Heart* a love heart, as drawing a real heart would be a bit tough.<br/><br/>*Henshin V* come on, a V can't be hard to draw!<br/><br/>*Clover* this is the toughest as you must draw four individual circles that<br/><br/>touch each other. No, you don't have to draw a continuous line. Don't worry if<br/><br/>it's uneven.<br/><br/>*Gods* just draw the two lines flat and in the center of the fabric, then<br/><br/>take your time drawing the two points going down. <br/><br/>If he mentions "something happen" after each try, you are good to go, otherwise<br/><br/>keep drawing. After each one, go to the girl, get the next design, and then <br/><br/>come back to draw. After the last one, for all of this, you get a Stray Bead,<br/><br/>well, and the praise. <br/><br/>Aspiring Carpenter - he is by the big house on the right side of town, at the <br/><br/>ferry port. Talk with him and then draw a lily on the water. Then jump on and<br/><br/>use galestorm to take him over to the place where you helped Naguri dig the<br/><br/>hole. You have over three minutes, and if you just wait for the little <br/><br/>whirlpools to go away you'll do fine. Should get there over two minutes to <br/><br/>spare if you are any good at it, and you need to be for the other rides you're<br/><br/>gonna give. <br/><br/>Ferry Rides - there are three people that need rides on your lily pads. The <br/><br/>game is the same as for the carpenter, and the main tip is to wait for the <br/><br/>whirlpools to die out before proceeding. Just watch the direction the people <br/><br/>are pointing if you don't know where to take them. Oh yeah, may want to use <br/><br/>Inkfinity Stones or just have max ink pots as the best thing to do is to just<br/><br/>keep drawing the wind, and only stopping to let the whirlpools die. And if you<br/><br/>get stuck in one, just wait a bit and then draw wind in the direction you need<br/><br/>to go so that you spin that way. Your target time is anything over two minutes<br/><br/>on the clock, as there is a bigger tip and more praise for fast times. Slow<br/><br/>times get half, but you can try again. <br/><br/>*NOTE: Lame to the lady that needed a ride to the shop that was just across the<br/><br/>grass!*<br/><br/>Power Spring - in the lower right corner, stay between the empty pool and the <br/><br/>canal to have the camera shift so that you can draw a line of water from the <br/><br/>canal to the pool. This reveals a power spring...<br/><br/>Tao Trooper Headquarters - ride up the power spring and talk with Kamo, and <br/><br/>then go around the back for a treause. Go inside and talk with Abe to learn <br/><br/>that he is missing his Tao Mask. That's it, just look around the high-tech-<br/><br/>looking church.<br/><br/>Hayazo's Quests<br/><br/>---------------<br/><br/>Fire Trail - go the A. Qtr. entrance and notice the torch by the guards. Light<br/><br/>the first torch near the bridge, then the one across the bridge. Use the line<br/><br/>of torches on the street to take the flame up to the big torch by the entrance<br/><br/>to the city, then take it left down the path to the other big torch in the <br/><br/>corner. You'll hear a chime, then talk to the guard nearby to learn of Hayazo.<br/><br/>*NOTE: I guess if you had Fireburst you could have used that instead for the<br/><br/>Fire Trail.*<br/><br/>Samurai Dandy - turn to night and go up the path to talk to the Samurai Dandy<br/><br/>by the save mirror. He is missing his Glass Watch, stolen by Hayazo.<br/><br/>City Dweller - he is found around the front road at day, and by night he is<br/><br/>at the tavern. Go to him at night to learn of his missing Chrysantheum <br/><br/>Hairpin. <br/><br/>Momotaro - he is on the left side of town, just walking around. He mentions<br/><br/>the Millet Dumplings he lost.<br/><br/>Abe - you may have already met him. He is in Tao Headquarters, reached by<br/><br/>using the power spring by the soldier. He is missing a Tao Mask. <br/><br/>Soldier - the one in the lower right corner, talk to him at night to learn<br/><br/>that Hayazo is in cover nearby.<br/><br/>Hayazo - go to the lower right path and look for a rock between two torches <br/><br/>in the path and slash it to find him. For his chase game all you do is <br/><br/>perform the right brush technique that is displayed over each form of Hayazo.<br/><br/>He splits into two on the first run, and when you do the do the right <br/><br/>techniques for each form's weakness, go tackle him to get him to drop the <br/><br/>item. It will be the Glass Watch, so take it to the Dandy and you get your<br/><br/>reward.<br/><br/>*NOTE: If you fail, it may take a while, but he will be back in the same <br/><br/>hiding spot. He just switches between the two rocks on the side of the <br/><br/>soldier and the torch.*<br/><br/>Hayazo's weaknesses that flash right before the chase starts: <br/><br/> Slash - easy, just slash it.<br/><br/> Water - just wait till you are near the canal and draw a stream to him.<br/><br/> Fire - hard as a fireburst doesn't work, so just wait till he is near<br/><br/> a torch.<br/><br/>Hayazo Round 2 - during the same night and then go to the rock next to the <br/><br/>soldier and cut it to bring the thief out of hiding. This time he uses three.<br/><br/>This time he drops the dumplings for Momotaro, who is out at day.<br/><br/>Hayazo Round 3 - on the next night, he should be back at the first rock, by<br/><br/>the torches. This chase has you go after four mimics, which makes it hard to<br/><br/>remember the order you have, so just remember the first three and that should<br/><br/>work (feel free to write it down). Getting him yields the hairpin for the City<br/><br/>Dweller at the tavern. <br/><br/>Hayazo Round 4 - unless you have the lightning attack, you can't challenge<br/><br/>him, and he will let you know - bummer.<br/><br/>-----<br/><br/>Well, that about does it for the side quests. Man, what are we supposed to be<br/><br/>doing again? Oh yeah, Fox Rods, Water Dragon, something like that. Man, we've <br/><br/>been at these for a long time! Before you leave the city, make sure to sell<br/><br/>off all the treasure you've found. Save and="<br/"><br/>The Lost Girls ( TLG1818="<br/"><br/>Ryoshima Coast<br/><br/>--------------<br/><br/>*NOTE: Don't forget to equip your Exorcism Beads as a sub weapon, and gold <br/><br/>dust 'em too if you want.*<br/><br/>Should meet a Hayate on the beach who will challenge you to a race, but <br/><br/>make sure it's daytime before you do it or else you won't be racing for long.<br/><br/>The trick is to get him at the bends in his path, which is at each end of the<br/><br/>beach and at the curve in the beachhead. Tackle him, avoid his barbs, and you<br/><br/>get his praise. <br/><br/>Now for the dojo, and you should have tons of money. However, all you need to<br/><br/>buy, if you haven't already, is the Digging Champ scroll. With this you can<br/><br/>now dig into the hard spots of ground. There is one just outside the dojo<br/><br/>that yields a Stray Bead. <br/><br/>*NOTE: Again, unless you are using beads as a main weapon, no reason to go<br/><br/>and buy the the other techniques for beads. Save your money.*<br/><br/>With Digging Champ, go toward the Guardian Sapling in this area and hang a <br/><br/>left before you enter it's "cave" to hit the crevice with the cows. Dig the<br/><br/>hole and fall through. <br/><br/>-----<br/><br/>BOSS: Bandit Spider<br/><br/>It's just the Spider Queen sans the hair and eyes. Just run around in circles,<br/><br/>hook three vines to his back hooks, and then be real agressive and take out<br/><br/>three barrels when he opens up. Should be a really easy fight and calling him<br/><br/>a boss is a big compliment. You get a Sun Fragment for your troubles. <br/><br/>-----<br/><br/>Now go back to the city gate and pass through, but don't enter the city. Go to<br/><br/>the right to dig up a clover on the high land. Now go over to the mermaid <br/><br/>spring by the gate to the border and use a coin to go to Sasa Sanctuary.<br/><br/>Sasa Sanctuary<br/><br/>--------------<br/><br/>This is the coolest little side story of any game I've played, so enjoy it. <br/><br/>Go up the bamboo trail all the way to the end to meet with Kaguya and Mr.<br/><br/>Bamboo. Now, I never said the execution of the side story was good, as after<br/><br/>the scene you will play the digging mini game again.<br/><br/>Go down, make your way right, then head left, use a water spring, make your<br/><br/>way to the left wall, down, then right a lot, use another spring to go up, and<br/><br/>then go all the way down. And if you didn't know, you use the water as power<br/><br/>springs and if she doesn't get off of the spring, use wind to blow her off.<br/><br/>And of course dig up the treasure when you hit the bottom.<br/><br/>Now don't go crying on me here *sob*, we have a job to do. With the Fire<br/><br/>Tablet you can now go see the queen of the city. I would have bet money that <br/><br/>had their been a sequel, Kaguya would be a lock to return. Too bad the company<br/><br/>that made this game is no more. Oh yeah, and before we leave, go into the <br/><br/>corner where the rabbits are and dig up the Stray Bead and other item; may need<br/><br/>to make it night, and there is another item down the path too. Use the<br/><br/>mermaid spring to go back to the city. <br/><br/>Himiko's Palace<br/><br/>---------------<br/><br/>*NOTE: Yes, I've been calling it a temple for all this time, but two palaces<br/><br/>just doesn't make sense, so whatever.*<br/><br/>Go to the temple, mist past the guards, and go in. Use the lift to get up and<br/><br/>make sure the Fire Tablet is equipped - I can't stress that part enough, and<br/><br/>on an unrelated note, you should also equip your Golden Ink Pot if you didn't<br/><br/>already. "Swim" across the lava to the ground and then run all the way to the<br/><br/>save mirror. Go in when ready.<br/><br/>If you actually believe half of what Issun says, you're an idiot. After the <br/><br/>first long chat, talk to her again to get the low down about your next job. <br/><br/>Now we know the Water Dragon is no more than a bridge to Oni Island. Accept<br/><br/>the task to get the Border Key, and then leave. Stop by the merchants in <br/><br/>town if you need supplies and exit the city. Hang a right and go through the<br/><br/>border="<br/"><br/>Finding the Dragonian Domain ( FDD1919="<br/"><br/>Northern Ryoshima Coast<br/><br/>-----------------------<br/><br/>You start things off with a visit from Waka. Then move forward to have a <br/><br/>quick fight with an Earth Nose. Just use mist and pound him to death, then <br/><br/>use mist as a finisher for fangs. Then go up the path and save your game.<br/><br/>Two Chests - go back toward the border gate and look on both the left and<br/><br/>right side of the road for two chests in the ground; one is by the broken<br/><br/>stairs and the other in the shrubs. <br/><br/>Clover and cats - jump across from the broken stairs to a tiny strip of land<br/><br/>to find a clover and some cats near a statue.<br/><br/>Umi's Retaurant - go left from the mirror to hit this place by the beach. Out<br/><br/>in front there are some cats on the right, then a chest way over to the left<br/><br/>in the ground, and some foxes in the grass right in front of the place. Then<br/><br/>if you go around the beach there are three clams. Go inside and talk with the<br/><br/>chef in the back room. He asks for fresh fish. Leave as of now.<br/><br/>Merchant - cross the bridge to meet him, and all he offers is a second chance<br/><br/>to buy the Marlin Rod, but you should already have it. There is also a dig<br/><br/>spot near him for a clover. There is also a pack of dogs near the fork in the<br/><br/>road. Make sure you buy like 12 fish.<br/><br/>Water Chests - in the little stream under the bridge there are four chests to<br/><br/>slash for treasures.<br/><br/>Bullies and Urashima - go to the beach on this side of the bridge during the<br/><br/>day to meet find them. Talk with the guy after the kids leave, then tackle him<br/><br/>awake. <br/><br/>Beach - there are four clams in the water, a hut to go in, and some pigs <br/><br/>outside of this hut. <br/><br/>Raised area - some cows to feed, a Stry Bead to dig up, and then talk to your<br/><br/>old friend Yoichi. Let him shoot an arrow and then press draw to catch it on<br/><br/>screen. Draw a line of water from the golden water up here to the arrow and <br/><br/>you will make the fruit of the sapling grow big. <br/><br/>Mermaid Spring - it is by the rock wall. Just go by so you register that you<br/><br/>have been by.<br/><br/>Underground sanctuary - to the right of the raised ground there is a hole to<br/><br/>dig up. Go down there to find a place that is full of rewards. There is a big<br/><br/>herd of bunnies, three clovers, four dead trees, two treasure chests, and then<br/><br/>one Stray Bead. Step on the glowing circle to go back up.<br/><br/>Devil Gate - this is to the right of the raised area as well, along the edge<br/><br/>of the cliff. Go through to fight some Halo Guardians and an Executioner<br/><br/>Guardian. Just cut down the halo guys and beat them up, then slash the heads<br/><br/>of the big guy before beating him up; cherry bomb finishers for both. After<br/><br/>you kill them, go behind the tree to speak with a girl and feed some bunnies.<br/><br/>Guardian Sapling - for once, you don't have to save this one. Just go to the <br/><br/>isle in front of Catcall Tower and there will be a clover and treasure. There<br/><br/>is a ramp at the back if you can't get up. Oh yeah, and if you helped Yoichi<br/><br/>with the fruit, go cut it down for praise.<br/><br/>Orca - make sure it is night before going to the pier by the hut. Stand at the<br/><br/>end of the pier and turn it to day, which will be morning and bring out Orca.<br/><br/>After he kills Urashima, get on to learn of the Ordeal of Otohime, which is<br/><br/>to find the whirlpool to the Dragon Palace. <br/><br/>Urashima the fisherman - go back to where you found him and just take note of<br/><br/>the bullies, that's it.<br/><br/>*NOTE: Last chance to stock up on about 10 fish feedbags.*<br/><br/>Catcall Tower Island - ride Orca over to the island where the meowing is <br/><br/>coming from and get on the ramp. Feed some cats and save at the top before <br/><br/>going inside. <br/><br/>Catcall Tower<br/><br/>-------------<br/><br/>You first fight with an enemy called Poltergeist. Just make things easy and <br/><br/>use wind to blow out the flames, then use mist as you beat him to death. He<br/><br/>has two other powers, so counter with your powers if you have to go that far,<br/><br/>but if you end the fight quickly you don't have to worry about them. <br/><br/>After that, there are three cats in the back and three clovers. Then come to<br/><br/>front for another cat and a chest with a scroll inside. Now go to the paw print<br/><br/>wall and examine it. Now, the way to get up this tower is to jump and then <br/><br/>press the jump button again to hold on, just like you're about to wall jump,<br/><br/>but you will stay on the wall. It's not like you are attached to the wall,<br/><br/>so keep your jumps in the direction of the tower or you will fall. Just jump,<br/><br/>grab, and jump again all the way up to the top.<br/><br/>Along the way there are many turns in your path and a few levels that you can<br/><br/>jump off to. Level one has a cat, so does level two, level three has a cat and<br/><br/>a chest, level four is solid ground with a chest, level five has a chest, <br/><br/>level six has no swirling clouds for a surface so you have to just jump to the<br/><br/>platform with the chest, level seven has a chest, and then you'll be able to <br/><br/>jump into the tower at level eight (you did realize the swirling clouds were<br/><br/>safe to jump on, right?). Visit the mermaid spring and get the coin from the<br/><br/>chest. There is a chest up the steps, then go up the stairs and go out. Go<br/><br/>around the walkway to find what should be your last kitten. Go feed it to shut<br/><br/>it up, then dot the square-shaped constellation.<br/><br/>Kabegami grants you the power of Catwalk. Now you can make your own paw print<br/><br/>paths on the walls. Test it out of the Kabegami statue, and just draw a line<br/><br/>from it directly up. Go up that path and go around the kitty statue to find <br/><br/>a Sun Fragment on the walkway. And that's it. Go back down the steps to the<br/><br/>Mermaid Spring and use it to go back to the spring on the coast. <br/><br/>N. Ryoshima Coast<br/><br/>-----------------<br/><br/>Two points of interest now that you have Catwalk. One is near the spring, just<br/><br/>on the rock wall. Use the statue to go up to go a cave with three chests. Come<br/><br/>back and the other point is near the mirror at the start of the area.<br/><br/>However, let us now do some boating with Orca. Go get on him and head out <br/><br/>north of Catcall Tower. This island is best viewed at night so you can see<br/><br/>the two chests hidden under the dirt. That's it for this one.<br/><br/>Now go to the next northern isle and unburn the chest. Go up, bomb the center<br/><br/>spot, and go down. This is another sanctuary. Four threes to bloom which should<br/><br/>be the last of this area and yield ten extra praise, and three clovers to<br/><br/>dig up. Go inspect the Divine Spring, but don't toss in any money. I don't<br/><br/>care how much you have, you should save it. Go back up and get on the fish and<br/><br/>now go westward.<br/><br/>*NOTE: On second thought, only if you have a lot of money, spend 120,000 at <br/><br/>this spring. If not, we will do this later.*<br/><br/>Avoid getting too close to the Water Dragon and just go to the isle. Bloom the <br/><br/>clover and then go up and notice the rock surrounded by jars. Cut this rock<br/><br/>down to reveal a hole. Jump down to hit yet another sanctuary. Same as the<br/><br/>last one with clovers and trees, and even another Divine Spring. Again, save<br/><br/>your money and go back up.<br/><br/>*NOTE: Again, if you do have like a lot of money, spend 60,000 at this spring.<br/><br/>If not, we will cover this later, so no worries.*<br/><br/>Head further west on Orca to hit two tiny isles. The one to the north just<br/><br/>has a clover on it. The one more to the south has a chest seen easily at night<br/><br/>and cursed hole to dig up. Go down to meet with another Bandit Spider. This is<br/><br/>your third time fighting this kind of enemy, and it should be the easiest. This<br/><br/>should be no more than an extended fight with normal enemies to you. Kill the<br/><br/>spider, grab the Sun Fragment, and go back to Orca. <br/><br/>Now head to the westernmost island, the biggest one. Make sure it is night<br/><br/>so you can see the two diggable chests; one on the beach and one on the grass.<br/><br/>There is a chest up top by the hard dirt, then dig that dirt for a clover, and<br/><br/>don't miss the other clover up here too. There are also three clam shells<br/><br/>around the dock. On the dock is a fisherman. Talk to him and if you have the<br/><br/>Marlin Rod you will cough it up to him; if not, buy it from the merchant and<br/><br/>come back. Of course help him fish until you get the Marlin, and you can make<br/><br/>it easy by going after small fish for the first two. To catch him, just keep<br/><br/>up with him when he is really fast, but at some point he does calm down and<br/><br/>that is your chance to reel him in, but you have to stay sharp or else he'll<br/><br/>go crazy. Just stay up with him until he gets real close, even dipping into <br/><br/>your red of the meter, then press the button as soon as it pops up. You have<br/><br/>to do this two more times, but it's not so bad if you just take your time.<br/><br/>After that, ride Orca back to Umi's beach and get off to go in. Meet with <br/><br/>Umi again and help him cut the Marlin. When it's your time to draw, notice the<br/><br/>pattern on the wall, the three vertical slashes. Draw three parallel lines<br/><br/>to perform a cyclone. Then Kazegami adds Whirlwind to your arsenal. Grab the <br/><br/>dishes and the scroll from the chest after.<br/><br/>Now, go save at the mirror outside. Then go to where you found the broken <br/><br/>stairs and jump across the water to hit the Kabegami statue. Catwalk up to the<br/><br/>higher up area. There is one chest up here to dig up, then go down the path to<br/><br/>run into a new enemy, the Blue Cyclops, the toughest enemy in the game so far,<br/><br/>tougher than the bosses even (well, if you don't know what to do). For one,<br/><br/>DO NOT BLOW OUT HIS PIPE! If you do, quickly use the torch fire to relight<br/><br/>it. If the pipe does go out he will turn into a lightning form and go suicide<br/><br/>on you, but except for the him dying part; all you can do is run away. So<br/><br/>now that you are keeping his smoke on, the easiest thing you can do is use<br/><br/>your rosaries as a sub weapon, which is like using them as bullets. No brush<br/><br/>powers work on him, but you can run up and attack him in the air if you like.<br/><br/>But the easiest thing is to just stay away and shoot bead bullets at him.<br/><br/>After that fight, make sure you feed the tigers, then go talk to the Watcher.<br/><br/>If it is night, stand next to him and dot the sky with a single star and it<br/><br/>will shoot by itself. Now with that done with, go down the path and past the <br/><br/>gate to see the Whirlpool Galaxy. Yes, it sounds like you need to use the <br/><br/>Whirlpool power, but that is not the case. Just stand on the platform and then<br/><br/>use your Galestorm three times to open the path. <br/><br/>With the whirlpool in the sea open, make your way back to Orca, and feel free<br/><br/>to save at the mirror. Get on him and ride past the Water Dragon and into the<br/><br/>whirlpool.="<br/"><br/>The Dragon Lair ( DRA2020="<br/"><br/>Dragon Palace<br/><br/>-------------<br/><br/>Three clams to smack and then save. Talk with the guards and go inside. Go<br/><br/>around the stairs and bomb the crack to fall down a hole. Of all things, there<br/><br/>is a sanctuary down here, with boars, trees, clovers, chests, and a Stray Bead.<br/><br/>Come back up and go up the stairs. On the left will be a merchant in the room<br/><br/>and one the right will be a chest in the other. Then go use the lift and <br/><br/>meet with Otohime in the throne room. Talk to her again after the first one,<br/><br/>but you don't need to hear the same story twice. Keep talking about the Dragon<br/><br/>Orb until you get the Shell Amulet. Go back down and now, from the entrance,<br/><br/>go into the room on the right. There is one clam, then go observe the Dance <br/><br/>Troupe, where there is some good jiggling, and some bad jiggling going on. Dig<br/><br/>in the center and agree to yet another digging game.<br/><br/>This digging game is tricky, but not that hard. For one, you are trying to get<br/><br/>all the way up to her, then bring her all the way back down. You will go up on<br/><br/>the right side of the board and when you get to the top you will bring her<br/><br/>down while skirting very close to the walls of spikes. All I will say is that<br/><br/>you can Cherry Bomb right in the middle of larger groups of blocks and it will<br/><br/>explode on impact taking many blocks with it; which is key for when you are <br/><br/>going up and can't find a way to proceed and in getting her down quickly. The<br/><br/>rest is just making sure you and her touch the spikes as least many times as<br/><br/>possible (slash her to turn her around). When you do reach the bottom, the dig<br/><br/>spot is in the middle. <br/><br/>Talk to her again and they whole group will run around the pool. Notice the <br/><br/>pattern in the pool, the swirl? Draw a swirl going inward and that will get<br/><br/>the spring going. Nuregami grants you the Fountain, a power that can let you<br/><br/>use Mermaid Springs for free, well, if you remember you have this power. There<br/><br/>are three more things to do in this room. For one, there is a clover up high<br/><br/>and a clam down low, both by the smallest pillar. Jump on these pillars to <br/><br/>get into view of a broken one. Rejuvenate it and go to the very top for a <br/><br/>Stray Bead. Don't forget the chest the big dancer gave you and then leave.<br/><br/>Now take the door on the left to enter the garden. There are three clam shells<br/><br/>to the right, one up high with a Stray Bead. Go to the center hole to run <br/><br/>into the Water Dragon's mouth. <br/><br/>Inside the Dragon<br/><br/>-----------------<br/><br/>There are six clams to get, two that need to be dug up. Get on the path and <br/><br/>avoid the first demon scroll. In the next room will be four clams on pedestals<br/><br/>and one to dig up on the "ground" across the gap. But before you move on, <br/><br/>follow the water to the canyon and go down there to find a key. Bite it and<br/><br/>use the power springs down here to get back up. Fight the scroll and continue<br/><br/>down to a resting area. The little puddle surrounded by green is a heal spring,<br/><br/>then use the power spring to get up to a "cave" with a chest. Come back out,<br/><br/>dig up the clam on the edge, and then save.<br/><br/>Continue down the path and jump up to send the key into the lock. The next room<br/><br/>has the Dragon Orb, but you can't get it out. Just down down the adjacent hall<br/><br/>until you hit the room of red liquid. Use the red liquid on the pedestals to<br/><br/>draw streams from it to the bulging clog up on the ceiling three times. With<br/><br/>the red liquid about, draw a lily pad and then use wind to blow yourself back<br/><br/>to the orb room. Draw streams from the red liquid to the mass around the orb <br/><br/>three times to free it. <br/><br/>You get the Dragon Orb, then you fight some foxes, the Tube Foxes. Simply, <br/><br/>just beat them to death, don't outsmart yourself. They will try to drain you<br/><br/>of ink if there are three of them, so either beat up on one early and kill it<br/><br/>or just attack all that are draining your ink to make them stop. When one is<br/><br/>black and white, just slash him. They also have a bullet attack, which is <br/><br/>best countered with Mist, or a fleetfoot. Just beat them up and use slash as a<br/><br/>finisher, and when you do have your ink drained, feel free to use Golden Fury<br/><br/>to get Demon Fangs from them while you wait for your powers. <br/><br/>After that you also have the Fox Rods, a two for one special. Now you have <br/><br/>three minutes to exit this stomach as red liquid drips down. Just run as fast<br/><br/>as you can and there should be no problems, and stop for nothing, not even to<br/><br/>save, and the arrow does help, even if you can't see it too well. <br/><br/>-----<br/><br/>On the outside, you run into a King Wada, then Rao. Then go meet with Otohime<br/><br/>and cough up the Dragon Orb. Then you get a strange vision and must now make<br/><br/>your way back to land, but you can't use the mermaid spring here, so just<br/><br/>go out the way you came in.="<br/"><br/>Revelation ( REV2121="<br/"><br/>You have to run all the way to Ankoku Temple on paw, not stopping for anything<br/><br/>else. It is at the start of the first Ryoshima Coast, so go there and approach<br/><br/>the temple to the strange visions of Rao. Go around the temple and then go<br/><br/>straight into the wall to reveal a hidden well. Jump in.<br/><br/>Follow the tunnel to the end and guess where you end up? You are at the Queen's<br/><br/>Palace in Sei-an City. Go inside the main door and up the lift. Save before <br/><br/>you enter the queen's chambers.<br/><br/>-----<br/><br/>BOSS: Evil Rao<br/><br/>She is a tough one, but the key is to be aggressive - I know I say that a lot,<br/><br/>but it's true. Just stay on the offensive and fleetfoot away from her attacks.<br/><br/>She has three attacks: slash, flying swords, and a fire drill into the ground.<br/><br/>The slash is just anticipation or being far away to avoid. You can outrun the<br/><br/>swords. The Fire Drill attack is the main one to look out for. She will jump<br/><br/>into the air and you have like one second to fleetfoot out of the way. Once<br/><br/>you do, run up to her stunned body and start attacking, but you only have <br/><br/>about two seconds to attack, so attack one and then slash her with your brush.<br/><br/>If you keep it up, at some point she will be dazed for a long time and you can<br/><br/>really lay into her.<br/><br/>But anyway, this is an old-fashioned beatdown, and if you get hit too much you<br/><br/>could easily die, but you could just as easily take very few hits. Just follow<br/><br/>her and attack, attack, and attack some more.<br/><br/>-----<br/><br/>After that and a long scene, run out, save, and then onward back to N. Ryoshima<br/><br/>Coast. Once there, go left and use the Kabegami statue to Catwalk up and run<br/><br/>down to Watcher's Cape. You will meet with Otohime who will provide the means<br/><br/>to cross over into Oni="<br/"><br/>Breaking the Dark Lord ( ONI2222="<br/"><br/>Oni Island<br/><br/>----------<br/><br/>Fire is now like water, so use the fire puddle in front of you like a power<br/><br/>spring and ride it up. Go forward and pass through the gate to be in the <br/><br/>realm of darkness. Jump down and then swim to an isle. Now, you can't make <br/><br/>water lilies, so you need to always double jump then do a dash in the air when<br/><br/>moving in the lava so you don't risk getting torched. Make your way to the <br/><br/>right, and go one isle at a time to the chest that has a blossom over it. Then<br/><br/>go to the wall and use the spring to go up the walkway. Run down to the door <br/><br/>to meet with some new friends. <br/><br/>Red and Blue Ogres are very easy. All you have to do is focus on one at at a<br/><br/>time, use Mist, and then go behind them to get your damage in, that's it. <br/><br/>Make sure you avoid the attacks of the other, but it should be very easy. It's<br/><br/>best to go for the red one first, then the blue one. After that, go left and<br/><br/>jump down to the isle in front of the rock with the blossom over it, then vine<br/><br/>over the that rock for a chest. Swim back and up, then come to where you fought<br/><br/>the two ogres and look through the open door, not the locked one. Follow the<br/><br/>walls on both sides to find chests in corners. Then come back and go through <br/><br/>the main gate. <br/><br/>Go save to the right and visit the merchant who offers two weapons if you<br/><br/>haven't aready bought them, and you should have. Now go left and take the <br/><br/>first open door on the side where you fight two Poltergeist, which seem to be<br/><br/>weak to Mist, which is also the finisher. Then grab the key and come back to<br/><br/>the lock near the mirror. Follow the path, one chest above the stairs, and <br/><br/>then go down to the Labyrinth of Torment. <br/><br/>Labyrinth of Torment<br/><br/>--------------------<br/><br/>Talk to the slip after reading the sign, and Tobi will challenge you to a race.<br/><br/>The goal is to dash and make it to the end before he does. This first race is<br/><br/>simple, just get a running start, step over the button, and then run through<br/><br/>the gate. <br/><br/>Now go to the slip in the next area to see the challenge is harder. He goes<br/><br/>pretty slowly over this needle pit, so you just worry about not falling. It's<br/><br/>best to have the camera looking downward as you cross, and just jump across<br/><br/>the middle in a diagonal line from your end to the gate. It shouldn't be too<br/><br/>hard. <br/><br/>There is a chest under the stairs, then follow the path to a cat statue and <br/><br/>use it to get up. Then turn around and jump over the platforms and proceed to<br/><br/>the next race.<br/><br/>This race is somewhat easy. You really can just fall down, use Catwalk to get <br/><br/>back up, and still beat him to the gate. But do try to use the platforms to <br/><br/>get over.<br/><br/>The fourth race is somewhat tricky. Just run, jump over the first saw, double<br/><br/>jump the next, then keep jumping and at the two walls that are close to each<br/><br/>other, just double jump over both. If you make it through without getting hit,<br/><br/>you should be able to outrun him in the home stretch.<br/><br/>Some items in the next room, and some jars on the wall; it seems like if you<br/><br/>dash into the jars and wall panels they will yield health. The fifth race is <br/><br/>hardest yet. You just have to anticipate when the wheels will move and when<br/><br/>they are still. Mist does not help, and it won't for all of these races. If<br/><br/>you are speedy enough, one hit will not doom you, but two hits basically will.<br/><br/>Just time your run through the openings as best you can, and at the end you <br/><br/>need to double jump up the steps and then again to get through. It may take<br/><br/>a few tries to get past this race.<br/><br/>A chest in the next room. The sixth race is a fight, which is stupid because<br/><br/>even after you kill them you have to wait for the score to go away. Just <br/><br/>attack the enemies, slash them when they block, then use Fireburst or Whirlwind<br/><br/>to cause a lot of damage, then run to the side of the gate to see if you can<br/><br/>squeeze through before it closes. If you seem to be unable to beat this, the<br/><br/>game does take pity on you in the form of less enemies, so just work in killing<br/><br/>them fast and you will get through.<br/><br/>Jump up to the next area which is a laser grid challenge. I'm not going to <br/><br/>outline the jumps, or all the chests on the side. I will only tell you that <br/><br/>you can slash the statues to get them to stop for a moment, and you have to <br/><br/>double jump over the bamboo spikes on the sides of the area. A button at the<br/><br/>halfway point turns off the first two statues, and don't forget that at any<br/><br/>time you can go to the start and use the healing spring. <br/><br/>At the end, go through the golden gate and then into the next room to fight the<br/><br/>Blue Cyclops. Remember, just keep his smoke lit and use your rosaries as a sub<br/><br/>weapon to bullet him to death. Just keep him smoking and stay away. Then go<br/><br/>save.<br/><br/>God of Thunder <br/><br/>--------------<br/><br/>Proceed to hit Tobi yet again. The Passage of Needles is a joke; just run <br/><br/>forward, jump over the saws, and through the gate. Bomb the crack to go out on<br/><br/>the roof. Just go around, Catwalk up, grab the key, jump down, and go back. Use<br/><br/>the key on the lock and go to a trapped area, where if you approach the chest<br/><br/>from the side you will be good. Go out through the door and you'll be outside<br/><br/>again. Go to the statue and get under it so the camera changes to an overhead<br/><br/>view. Draw it a straight arrow, or try, and if you pull it off you will dot <br/><br/>another constellation. <br/><br/>Gekigami grants you the power of Thunder Storm. Now you can move any lightning<br/><br/>you see. You must wait for there to be lightning in view, then freeze and draw<br/><br/>it from the bolt to the bolt statues. Open the door and then use it to start <br/><br/>up the bridge. When crossing this bridge, you need to have a running start. <br/><br/>There is a clover by the next door.<br/><br/>In here, use the electricity on the ceiling to open the tiny chest. Cherry<br/><br/>Bomb the floor to drop down. Turn around and slash a scroll to see a hidden<br/><br/>area. Go grab the key and notice how the panels light up with you near. Go<br/><br/>back and then use the stairs of panels to get up to the door; the blossoms are<br/><br/>just tricks to make you think you are stuck. Use the electricity from the key<br/><br/>to power the door and go through.<br/><br/>You fight an enemy, but even when he blocks, just use Thunder Storm to kill him<br/><br/>very fast. The next challenge is a tricky one, so listen close. Take the path<br/><br/>on the right. You will run into a chest and then keep going. When you hit a <br/><br/>spot with two doors, the one on the left has a chest, and to the right is a<br/><br/>dead end; there is really no maze about all this.<br/><br/>Go back to the start and go up the middle path. You get to a spot where there<br/><br/>are is a crack in the wall to the left. Don't go there, instead go up and to<br/><br/>the right for chests, then in the upper right corner there is a wall with a <br/><br/>crack in the top. Jump through and then go through the crack on the wall to<br/><br/>the left. There is a chest here and then the cherry-bombable crack in through<br/><br/>the door straight ahead. You can leave through it if you want, but there are<br/><br/>more chests in the maze, which really has only a few paths. You can swing <br/><br/>around to the left to find more chests, then come back. If you want to, you<br/><br/>can go all the way to the start, or the first crack in the wall, and either <br/><br/>way you will be on the left path, which it too crosses into this middle path.<br/><br/>So you cannot get lost, only a bit sick, and there are only treasures, so <br/><br/>feel free to skip them and go through.<br/><br/>Once you do get out, you'll be in the room where you got the first key. Go to<br/><br/>out and turn right to open a door for a treasure. Then return to the main area<br/><br/>and save your game. Then go to the light bulb and insert the key. Use the <br/><br/>electricity to open the two chests, then go all the way to the other end for <br/><br/>two normal chests. Look up and send a bolt onto the sword to open the path. <br/><br/>Go down the steps and then you'll be around more eye lantern things, and once<br/><br/>the gate closes, turn around to slash one, then slash the other four in front<br/><br/>of you. If you close all five, you are free to go.<br/><br/>2-D all the way for this part. Go left and bolt the sword, then jump up and<br/><br/>go right and up. When you see another light bulb key slot, keep going left <br/><br/>until you hit a Kabegami statue. Draw a paw line up the green gear, get on<br/><br/>and go up to the top when it is safe, then wait for the top gear to get flat,<br/><br/>and then double jump up to the top gear. Jump up the next three and then go up<br/><br/>to what seems like a locked path. Just use the candle fire to burn the wooden<br/><br/>block and then grab the key. <br/><br/>Next are two quests for tiny treasures that you don't really need. First, jump<br/><br/>up to the left to get into a secret corridor. From there, jump right and up<br/><br/>to a vertical shaft. Double jump up and use the two blossoms to get to the <br/><br/>top. Go right up here, jump over the trap doors, and open the chest. Then fall<br/><br/>down the trap doors to get back to the key room. Now jump back up the left and<br/><br/>follow the corridor, but dash over the first trap door you see. There will be<br/><br/>another door down the way, but it has spikes over it. Dash over this door to<br/><br/>avoid dropping into the pit, open the chest, then dash back over. Fall down<br/><br/>the trap door here to go back down to the bottom. <br/><br/>Go left, either past the spikey gear or under and around it, and insert the<br/><br/>key into the lock. Jump up the series of tiny platforms until you hit the <br/><br/>shaft with the moving gears, but jump over the bamboo spikes before you get<br/><br/>there. Jump through the openings in each one, jump against the direction<br/><br/>they turn, and then out the doorway. <br/><br/>Level Four and Up<br/><br/>-----------------<br/><br/>Save and then go left. Jump up to grab the lightning key, then use it on<br/><br/>the chest in the crevice nearby. Go up the stairs and follow the path of<br/><br/>panels. Go up and after you double jump to get up high, turn around to jump<br/><br/>over for a chest. Jump back and then use mist to get past the spider. At the <br/><br/>top where there are panels preventing you from falling, drop the key to fall<br/><br/>down. You can let the key fade away as you don't need that one. Grab the <br/><br/>normal key and then slash the scroll on the wall, then cherry bomb the crack,<br/><br/>and then go out to open the lock. <br/><br/>Go through and up to meet with Tobi again, but if you look at the path you <br/><br/>will see you cannot get through. So go back down the steps, use the blossom<br/><br/>to get across the gap, and return to pick up that thunder key. FYI, you can <br/><br/>use it to take out the laser statues, for a time. Take it up to Tobi, but <br/><br/>turn around and use this key to get a chest over the stairs. Before you do<br/><br/>race him, go up the path to not only see out the course, but also to get a <br/><br/>chest over the first stairs. What you will do in the race is mist the spider,<br/><br/>jump over one set of bamboo spikes, and then another to clear it. <br/><br/>Lots of pots and jars after the golden gate, then in the next room you fight<br/><br/>the ogres again. The same rules apply: mist, attack, mist, attack, but this <br/><br/>time you can use your lightning as a flora finisher for Demon Fangs. Avoid<br/><br/>the spikes as you jump through the next doors, then look up to the cat statue.<br/><br/>Draw line from it to between the spikes and downward. Follow this path, very<br/><br/>carefully, to get to the top. From here you will notice a chest across the <br/><br/>way. Turn around first and draw a line across the wall and jump over to that<br/><br/>one; don't double jump or you will fall, just jump and grab. Come back to <br/><br/>this spot where the statue is and look over to the next chest. You can <br/><br/>outsmart yourself and think of some way to get around the spider, but the best<br/><br/>thing you can do is draw a line from the statue to over the doorway. Then <br/><br/>climb up that line and just jump to the chest, completely avoiding the spider.<br/><br/>Now, use mist to get through the doorway. Fight in the next room and then<br/><br/>go around the walkway outside and meet another Blockhead. Tackle him to get<br/><br/>the weak spots, and the key here is to just poke those spots as fast as you<br/><br/>can. If you think about it for too long, you will probably get it wrong. So <br/><br/>just see the pattern and take a quick stab at it, literally. You will<br/><br/>probably lose a few times, but it does get easier as the dots will be in <br/><br/>square patterns, so don't worry too much. After you beat him, another chat<br/><br/>with Tobi and before you step on the button, cherry bomb the crack in the<br/><br/>wall to reveal a blossom down the way. Step on the button and use the blossom<br/><br/>to zip across. <br/><br/>Poor Tobi. Oh well, go to the midway point of the bridge and double jump up<br/><br/>to find a chest. Jump down and go out to the next area. Save and then go up<br/><br/>the steps to the summit. And no, the constellation is not a new power.<br/><br/>-----<br/><br/>BOSS: Ninetails<br/><br/>Just run around and avoid his dash attack. Keep running until he pulls out <br/><br/>his sword, then wait for lightning in the clouds and shock him. Then you must<br/><br/>fight the individual spirits of his tails, which means you will just pound a<br/><br/>away at them. You can use mist and cherry bombs to help take them out, but <br/><br/>it's really just a case of inflicting as much damage to them as possible <br/><br/>before they go away. You may notice he pulls out a brush when you do, so work<br/><br/>quickly before he can use his powers.<br/><br/>Once he regains himself, he will have attacks that have to do with the sword,<br/><br/>so just run around until he whips it out again and holds it up high. Shock<br/><br/>him and start killling more spirits with reckless abandon. <br/><br/>After all the spirits are gone, which can take just two tries, he will be<br/><br/>left as a mad fox. He will be fast and more aggressive, so keep your finger<br/><br/>on the fleetfoot button. After he charges, run up and try to get some hits on<br/><br/>him, but really you can hit him at any time, even with rosary beads from afar.<br/><br/>After two charges he will be exhausted, so run up and do your combos and even<br/><br/>use a slash. Don't forget to shock him when he holds his sword up in the air, <br/><br/>just to stop his attack. And it should be too long before he is dead. Don't<br/><br/>be afraid to use any items to help you get by, but you shouldn't need any.<br/><br/>-----<br/><br/>You gain the Blade of Kusanagi, and after some story bits you run into="<br/"><br/>Going North ( NOR2323="<br/"><br/>Sei-an City<br/><br/>-----------<br/><br/>Go here first for a few things: <br/><br/>Gen's Tower - go to the palace area and go left. Get far back from the tower<br/><br/>and use the statue to make a line up to the next ledge. From there, make a <br/><br/>line to the top and go inside. Meet with Gen and you learn he is missing one<br/><br/>piece to his whatever. That's it.<br/><br/>Raiden - make it night and go see the ghost again. Draw a line from him to<br/><br/>anyone and then talk to him again. He mentions helping people out...<br/><br/>*NOTE: Make it day and then turn it night again, or as you are chasing Hayazo<br/><br/>draw a moon in the sky to keep it night so you don't run out of time if he<br/><br/>has two electric forms.*<br/><br/>Hayazo Round 4 - at night, go to the lower right corner and slash one of the <br/><br/>rocks by the soldier. Now if you realize Raiden is your only source of <br/><br/>electricity, chase the thief around the city, taking him out in the right <br/><br/>order, and then you'll just have to wait for the mimics to get close to Raiden<br/><br/>before you can take them out. It can be quite exhausting, but you gotta do it.<br/><br/>If you can't remember the order, just write it down. After you get all five,<br/><br/>grab the mask and Hayazo is no more.<br/><br/>Abe - go up the the Tao Headquarters and return the mask to its owner. Not<br/><br/>only do you get his 50 praise, you also get a Stray Bead. Also, you learn <br/><br/>something pretty weird about Waka. If you think about what he said, what Gen<br/><br/>said, and that Kaguya was spacey, there seems to be something fishy at work<br/><br/>here. <br/><br/>Ryoshima Coast<br/><br/>--------------<br/><br/>Hayate - now is time for race 2. You can cut him off at the bend in the beach,<br/><br/>or when he turns at the ramp, just make sure you don't let him get too far<br/><br/>ahead or you lose him. Smack him and you got two wins.<br/><br/>Cat Statue - this one is by the entrance to this area, in the pool of water.<br/><br/>Use it to get a treasure, don't miss the clover on the grass, and then use a <br/><br/>power spring to get back up.<br/><br/>Taka Pass<br/><br/>---------<br/><br/>Bingo - the same guy by the exit to the City Checkpoint, go to him and if <br/><br/>you haven't blown away the leaves, do so and agree to help him out. Now, you <br/><br/>are trying to get him to the lower right corner of the map, so basically the<br/><br/>rule of thumb is to keep him up for as long as you can and when you have no <br/><br/>choice but to go down, do so one block at a time. Never touch the ground <br/><br/>unless that is your only way to take him, and if he gets stuck, start over.<br/><br/>And don't forget you do have the move list to look at at any time. For helping<br/><br/>you get a Sun Fragment, which should be your third one if you've been following<br/><br/>me. <br/><br/>Sanctuary - near Bingo is a hole to dig up and drop down into. The same <br/><br/>setup of trees, clovers, chests, and a pack of animals, monkeys in this case.<br/><br/>And of course one of the chests is a Stray Bead.<br/><br/>Kabegami Statue - go toward Kusa Village's ramp path, and this statue will be<br/><br/>at the foot of the path on the left. Use it to draw a short line up to a <br/><br/>ledge for a clover.<br/><br/>Two chests - on the way to the forest, there are two chests on the right side<br/><br/>of the path. One is under some leaves and one is in the ground.<br/><br/>Agata Forest<br/><br/>------------<br/><br/>Have not been here in a long time.<br/><br/>Leaf pile - right as you enter, it will be by the river. <br/><br/>Hard ground - go toward Tsuta Ruins and dig up the chest in the hard spot of <br/><br/>ground outside.<br/><br/>Kabegami - go up the rock wall where you should have opened the hole a long <br/><br/>time ago. Go in and use the statue to climb up for a clover.<br/><br/>Bee hive - this appears among the trees on the isles by the waterfall, and <br/><br/>you find this on a tree branch near a blossom; it is near where you found<br/><br/>the nut for Sleepy. Look up and cut this down, then either push it onto land<br/><br/>or swim it to the beach. And from there it is just like the other two orbs for<br/><br/>the bear. Roll it up the hill and let him have it. However, this is the hardest<br/><br/>one to get up there, and I don't expect you to have the patience for this <br/><br/>thing.<br/><br/>Hard ground 2 - go up the spring and dig for a clover by the tree roots. <br/><br/>Leaf pile 2 - also up by the spring, this is by the tunnel to Shinshu.<br/><br/>Hard ground 3 - this one is actually in Shinshu Field, however, it is only<br/><br/>accessed through Agata Forest. Take the tunnel by the spring and dig up the <br/><br/>clover, then some back to the forest.<br/><br/>3 Burning Chests - these are by Madame Fawn's home, and one has a Stray Bead<br/><br/>in it. There is also a power spring near her house that takes you up to a <br/><br/>lowly treasure.<br/><br/>Leaf pile 3 - on your way up the path to Sleepy, in a side area of grass.<br/><br/>Shinshu Field<br/><br/>-------------<br/><br/>Hard ground - near the Guardian Sapling.<br/><br/>Indigo Neck - go to the potter to get your second vase. Now take this one over<br/><br/>to the statues that are on the ramp by the dojo, the winding trail that is.<br/><br/>There are other statues, so don't worry where you place it.<br/><br/>Ida Round 3 - now he has a Gimmick Gear up for grabs, which is what Gen needs<br/><br/>at the city. Again, just cut him off before he hits the bridge and you will win<br/><br/>this chase. <br/><br/>Kabegami Statue - use this get up the raised area of Shinshu Field.<br/><br/>Devil Gate - go to the left to hit this, then feed the bunnies.<br/><br/>Chest - there is one way to the left by the rock wall.<br/><br/>Clover - also in the area, more toward the cliff.<br/><br/>Devil Gate 2 - go up the trail and clean this one up, and again with the <br/><br/>bunnies. <br/><br/>Clover 2 - just go left from the gate to find this at the tip of a cliff. <br/><br/>Chest 2 - to the right of the clover, in the grass.<br/><br/>Chest 3 - by the thunder dome thing, right out in front.<br/><br/>*NOTE: Last chance to take the gear to Gen in the city, but I will wait for<br/><br/>that. You don't have to, but I will.*<br/><br/>Thunder Dome - not sure what it is called, but stand back from it, let a <br/><br/>lightning bolt fly, and then draw a line from it to the rod at the top of the<br/><br/>dome. After you turn it, go in, follow the tunnel, and then you emerge in<br/><br/>the lands to the="<br/"><br/>Frosty Reception ( FRO2424="<br/"><br/>You are actually pretty close to the end by now, but in reality, you are not<br/><br/>that close at all. It's tricky, but for how close you are to the end at this<br/><br/>very moment, there is still a LOT of game to go. Think of it this way, if <br/><br/>this game were divided into chapters, you got the Orochi part, the Sei-an<br/><br/>City part (which could be two in one), and then this final chapter. The last<br/><br/>chapter is the shortest, but that doesn't mean much at all. Anyway, back to<br/><br/>the game.<br/><br/>Kamui<br/><br/>-----<br/><br/>*NOTE: Make sure you have your new sword equipped.*<br/><br/>Save and go up the path to fight some Namehage, which are just like Red Imps.<br/><br/>After that, go into the hut to meet with some stranger. Follow him outside for<br/><br/>a two for one fight with the stranger.<br/><br/>-----<br/><br/>BOSS: Oki<br/><br/>Part 1 - There is only one thing to look out for and that is when he shoots <br/><br/>ice spikes at you. Just slash one or two back at him to stun him, then run<br/><br/>up and beat him up, and do a slash when you see he is black and white (you<br/><br/>can try to cherry bomb). That's pretty much it, and staying on the attack and<br/><br/>avoiding his rare other attacks is the same.<br/><br/>Part 2 - Now think of him as a form of Blight, where slowing time to beat him<br/><br/>up is the key. Use mist when you see him on the ground getting ready to charge<br/><br/>attack and then go pummel him. You can only avoid his multi-hit combo and his<br/><br/>spinning dive from the air. At some point he will make mimics of himself, but<br/><br/>if you focus on them they just pop right back up, so ignore them unless they<br/><br/>are next to Oki when you are attacking. Mist is the key to this battle, and <br/><br/>don't forget to slash him when he is stunned and beat him up.<br/><br/>-----<br/><br/>Talk with him again and then go through the open tunnel. Go right and talk with<br/><br/>your old pal Yoichi. Let him shoot an arrow, then freeze as a lightning bolt<br/><br/>is in sight, and that will reveal the Guardian Sapling. After he leaves, bloom<br/><br/>the sapling.<br/><br/>Yoichi's Hut - rigth behind you after you bloom the sapling. There are sheep<br/><br/>on one side and a chest of ice to burn on the other (use the torches).<br/><br/>Dojo - this is up the trail from the hut, and there are some foxes to feed <br/><br/>along the way, and a chest to melt. Inside, get Hardhead from him first. Then<br/><br/>pick up Counter Dodge, Holy Falcon, and 4 Shears, with Sword Dance as an <br/><br/>optional. CD and HF just make those moves cause damage, in case you were <br/><br/>wondering. <br/><br/>*NOTE: If you do have a ton of money, and I mean 400,000+ AFTER you buy the <br/><br/>four above techniques, consider getting all the other techs just for the heck<br/><br/>of it, but don't if you don't use the old weapons.*<br/><br/>Cranes - these are birds, to the left of Kokari, there is also a chest in the<br/><br/>middle of them.<br/><br/>Kokari - he is just another source of fish, and there is no reason to help him<br/><br/>other than to catch more fish, which you can do later.<br/><br/>Igloo Turtle - going down the path to the north, you run into one of these<br/><br/>guys. Just beat him up until he falls over, then use his own flame tail to melt<br/><br/>his dome off, then beat up the statue thing inside. When he spins in the air,<br/><br/>just run and avoid the ice.<br/><br/>Clover - use the blossom by the sapling to get up to a ledge with a clover.<br/><br/>You may also cherry bomb a rock, but then you will need a double cherry bomb <br/><br/>for the next crack; we will cover this later, though, you could do it now.<br/><br/>Bear - by the sapling, along the rock wall.<br/><br/>Frozen pond - there are more bears, a clover on the isle, and a dig spot on<br/><br/>the isle. <br/><br/>Blockhead Grande - go down the hole from the frozen pond and you ge the normal<br/><br/>sanctuary setup, but this one has a blockhead in here. Go up to him and as you<br/><br/>know, the last one was 5 and was tough, so this one should be 6, right? Wrong,<br/><br/>this one is 8! The only way I did this was with a camera that had a bit of<br/><br/>record and playback, but maybe you have a phone or a camcorder to do the same.<br/><br/>You must hit the dots in not only the right spot, but also in the right order,<br/><br/>that's why I don't know how anyone can do this without help. If anything, get<br/><br/>as many people around you to help if you can't record. Pen and paper don't <br/><br/>really work unless you can make quick numbers, but you can try. For outsmarting<br/><br/>him you get a Stray Bead, Gold Dust, and a Silver Pocket Watch (a treasure, not<br/><br/>a key item).<br/><br/>Devil Gate - north of the pond, go through it to fight Namehage and a Bucket<br/><br/>Namehage (red imps and a yellow imp basically). You will reveal a mermaid <br/><br/>spring and by the rock wall nearby is a chest in the ground, and by the trail<br/><br/>there is a Stray Bead on a tiny raised area of ground.<br/><br/>Merchant - on the side of the frozen pond, along the trail. He has nothing new<br/><br/>for sale.<br/><br/>Wali's hut - over by the mermaid spring, and out in front are some sheep. Keep<br/><br/>him talking until you get his list, Wali's Record of Penance. It's just another<br/><br/>wanted list where you hunt them down at night and kill them. No big deal.<br/><br/>Devil Gate 2 - further up the path is this one, which just has an igloo <br/><br/>different from the last one.<br/><br/>Cave - to the left of the gate is a tunnel. Follow it and use fire on the ice<br/><br/>chest on the left. There is a clover on one ledge and a chest on a platform. <br/><br/>If you jump to another small tunnel on the right, you get a bear and another<br/><br/>ice chest to melt for a Stray Bead. Then from the middle room jump across, melt<br/><br/>the ice, and then go feed the bear at the end; we will be back for the rock.<br/><br/>Bunnies - come back out and go to the bridge. Under it is some bunnies to <br/><br/>feed.<br/><br/>Bears - go right up the path from the bridge, not across the bridge, to feed<br/><br/>some bears. Then turn around as there is nothing else to do.<br/><br/>Ice fall - this is parallel to the sloping path. The first "step" on the frozen<br/><br/>fall has cranes and a chest. Then up to the next level, which you get to by<br/><br/>going up the path then jumping over, there will be a Stray Bead in a chest, a<br/><br/>clover on a ledge, and then a crack on the nearby wall. Bomb the crack and go<br/><br/>through to dig up another spider lair. Again, this is your fourth spider <br/><br/>monster, so it should be easy. You should be able to end the fight in two <br/><br/>hookings. You will get a Sun Fragment.<br/><br/>Then go up the trail you will run into the village.<br/><br/>Wep'keer<br/><br/>--------<br/><br/>Gotta save first. <br/><br/>Clover - in the center of town, can't miss it.<br/><br/>Cranes - up the steps on the right, there is a Stray Bead in the ground, and <br/><br/>there is another clover on the isle.<br/><br/>Bunnies - across the ice from the save mirror, they will be by the rock wall<br/><br/>and a house, and there is a chest to dig up too.<br/><br/>Chest - at the foot of the waterfall, go to the left of it and dig this up<br/><br/>from in front of a house.<br/><br/>Sheep - go up the steps and then take a left to go up more steps and feed some <br/><br/>sheep, also dig up a chest nearby for a Stray Bead.<br/><br/>Sheep 2 - go across the bridge behind the house of the first sheep herd and <br/><br/>you'll find more sheep and a clover.<br/><br/>Sun Fragment - drop under the bridge to find this one the ice.<br/><br/>Bear - go to the fork in the steps and take the path to the right. When in the<br/><br/>next area, hug the wall on the right to hit a crevice with a bear and a chest<br/><br/>with a Stray Bead.<br/><br/>Sheep 3 - still in this area, the sheep are in the middle with a clover nearby.<br/><br/>Bear 2 - go up the stairs, cross over the rock bridges, and at the top go left<br/><br/>to find these guys and a chest in the ground. <br/><br/>Now that we did all of that, go up the guy at the door, Shamickle. Talk with <br/><br/>him more if you like, but then make your way back out of the village. At the<br/><br/>exit you meet Kai, and after she takes you home, keep talking until you hear<br/><br/>a howl. Leave and go up the path to the chief's hut. Visit with Kemu when he<br/><br/>tries to tan your hide, just tackle him. After a long chat, go out and then<br/><br/>up the opened path.<br/><br/>Laochi Lake<br/><br/>-----------<br/><br/>Go up and through the doorway. Get on the altar to look at the view, then get<br/><br/>the scroll in the chest. There are raccoons and a bear up the trail, then a <br/><br/>save mirror by the house. Before you go in, look over the cliff to the right<br/><br/>to see a blossom. Get on it, and then look over to see a spot of dry ground.<br/><br/>You will need to double jump in that direction or you may fall to the lake; <br/><br/>but there are more blossoms on the right side to get back up. Dig up the two<br/><br/>clovers and the Stray Bead. Then look up and go up to that blossom for a Sun<br/><br/>Fragment, hopefully a third one. Now go up the path for another Stray Bead and<br/><br/>a clover. Come back down to the area with the two clovers, jump over the edge<br/><br/>on the left, and you will be with some sheep and another clover. <br/><br/>*NOTE: The sun fragment is in the upper ledge, in case you missed it.*<br/><br/>Now get on the lake, and go to the right side of it (from the entrance) and <br/><br/>find the small ledges with some blossoms. Get up the first one to run into a <br/><br/>burning chest and an ice chest, and use the fire to melt the ice before blowing<br/><br/>the fire out (you get a Stray Bead and treasure). Then look up to see more <br/><br/>blossoms. Take them to the next ledge with monkeys and a clover. <br/><br/>Go back up the path to the gate, but this time use your map to see a white spot<br/><br/>of ground at the curve in the trail. If you jump over the side you will find <br/><br/>a pack of monkeys and some rocks you may or may not be able to cut, but we<br/><br/>will cover these real soon. <br/><br/>Once more, back up the path, save, and then go into the house to talk with <br/><br/>Tuskle. Keep talking until you get Sewaprolo. Now you are free to enter <br/><br/>Yoshpet, however, we have some business to take care of="<br/"><br/>Loose Ends ( END2525="<br/"><br/>Yep, I will dedicate a whole chapter of my guide to just finishing up the many<br/><br/>side quests in the game, though, wealthy players probably could have already<br/><br/>done many of these. First, let's do a side quest in Wep'keer.<br/><br/>*NOTE: I'll only say this once, but other than the powers and maybe resolving<br/><br/>some side quests, the rocks are all just plays for more praise. If you have<br/><br/>all the ink pots and health you can get, and you don't care for or use <br/><br/>astral pouches, there is not much reason to starting caring about them now.*<br/><br/>Wep'keer<br/><br/>--------<br/><br/>Snowball Playground - first, there are a bunch of chests in ice around the <br/><br/>area to melt, and there is a Stray Bead in the very back to dig up. Now, as <br/><br/>for the snowball king title, just roll the ball around the area, just going<br/><br/>around and then into the big clumps in the center. YOU DO NOT HAVE TO GET ALL<br/><br/>OF THE CLUMPS, just get the ball really big; I think it's about half of the <br/><br/>snow clumps in the area. Then roll it back to the boy and see if it's enough;<br/><br/>if not, roll it around the center area some more and come back. He gives you<br/><br/>50 praise once you do.<br/><br/>Kai - she talks to you on the way out, but you will get to her later.<br/><br/>In Kamui, feel free to visit the merchant, and then draw a whirlpool in the<br/><br/>mermaid spring and go back to N. Ryoshima Coast<br/><br/>N. Ryoshima Coast<br/><br/>-----------------<br/><br/>*NOTE: Make sure you have 180,000 yen before setting off, it's kinda important<br/><br/>that you do. You should be WAY, WAAAAYYY over that by now.*<br/><br/>Get on Orca and go to the second island to the north of Catcall Tower. Go to<br/><br/>the spring and toss in 120,000 yen total to get Cherry Bomb 2. This will let<br/><br/>you make two cherry bombs at one time (draw them at different times though).<br/><br/>Now go to the island and toss in 60,000 yen (get it, both have been three <br/><br/>offerings of the highest amount). Now you have Power Slash 2, which can cut<br/><br/>down harder rocks and is stronger in battle. <br/><br/>There are two iron rocks in this area. One right as you jump out of the pit<br/><br/>from the spring, and the other is by Umi's restaurant.<br/><br/>Next, go to the Dragon Palace again.<br/><br/>Dragon Palace<br/><br/>-------------<br/><br/>Go to the garden where you entered the dragon's mouth, and there you will<br/><br/>find some cursed grass to bloom, so do that and then go grab the Treasure Box<br/><br/>from the chest. Return to the NR Coast and give this to Urashima at his hut <br/><br/>on the beach. You get praise and a Stray Bead.<br/><br/>Ryoshima Coast<br/><br/>--------------<br/><br/>Hayate Round 3 - go up to him for one last challenge. Again, just cut him off<br/><br/>at the bend in the beach, or at the turn by the ramp, really easy. You get his<br/><br/>praise and a Stray Bead.<br/><br/>Inaba - I'm reminding you because you may have missed him. He is in the pack of<br/><br/>bunnies by the Sei-an City gate, he is black and white, and when you take him<br/><br/>to the Animal Lover you get a Stray Bead. Again, just a reminder.<br/><br/>Iron rocks - off the side of the cliff from the moon turret, on the beach. <br/><br/>Then one on your way to the Guardian Sapling (kudos if you remembered it from<br/><br/>long ago). <br/><br/>Sei-an City<br/><br/>-----------<br/><br/>Gen - go to the palace area and climb the tower again with Catwalk; of course,<br/><br/>beating Ida in Shinshu Field is a prerequisite. After you cough up the Gimmick<br/><br/>Gear, talk to him again and you will be looking over his device. Draw a line <br/><br/>connecting the light bulbs to make a lightning bolt going down. You will get <br/><br/>the power of Thunderbolt. Then you get praise, a scroll, and use the new power<br/><br/>on the chest nearby for a Stray Bead. Hint, use clear cut lines when drawing<br/><br/>a thunderbolt, and fastly helps too.<br/><br/>Deluge - go to the back of Himiko's Palace, talk to the handmaiden, and then<br/><br/>make sure it is daytime. Use the little pool of water send streams into the <br/><br/>four rocks. The power of Deluge is just the same as Mist, but vertical instead,<br/><br/>which means to slashes going down (an 11). <br/><br/>Emperor - provided you have 100 Demon Fangs, go to this guy (who is a bit too<br/><br/>unconcerned with the death of his Queen) and buy the Water Tablet, which <br/><br/>allows you to walk on water, just like G-Whiz! If you don't have 100, but are<br/><br/>really close, just go to the coast and pee on a few enemies, or do the right<br/><br/>flora finishers, or the most boring thing ever, go through load screen after<br/><br/>load screen (but yeah, you can get four just by leaving the Emperor's palace<br/><br/>and going to the coast if you are fast enough).<br/><br/>*NOTE: Don't forget about Masu's wanted list, all monsters are found on the<br/><br/>first Ryoshima Coast, all are weak to mist, and you find one every third <br/><br/>fight you pick. If you have Golden Fury, just using it once will get you about<br/><br/>15 easy, not to mention any finishers you pull off.*<br/><br/>*NOTE: If you do get the Water Tablet, don't forget to equip it.*<br/><br/>Camellia and Camille - pop a tree and then use your new Deluge power to get<br/><br/>them to believe. <br/><br/>Taka Pass<br/><br/>---------<br/><br/>Iron rock - on the upper area where the tunnel exits. <br/><br/>Tea Customer - just a reminder, if you have the Pinwheel, give it to the Tea<br/><br/>Customer, but you may have already.<br/><br/>That's it.<br/><br/>Agata Forest<br/><br/>------------<br/><br/>Iron rock - one right as you exit Taka Pass.<br/><br/>Shinshu Field<br/><br/>-------------<br/><br/>Rust Neck and Auburn Neck - you do the second a day after the first. Go to the<br/><br/>Nameless Man and take the first vase to in front of the Nameless Man's house.<br/><br/>Take the second one to the left of the ramp to get to the Moon Cave gate.<br/><br/>Kamui<br/><br/>-----<br/><br/>Iron rock - one is on approach to the Guardian Sapling, the other is just<br/><br/>before going to Yoshpet. Do not go up that trail, just slash the second iron<br/><br/>rock and then come back.<br/><br/>Cherry Bomb 3 - at the divine spring by the guardian sapling. Use cherry bomb<br/><br/>2 to open the hole, then dive down for a sanctuary, and offer 300,000 yen at<br/><br/>the spring.<br/><br/>Amaterasu statue thing - this is on some snow by the mermaid spring, just slash<br/><br/>at the greyish mound of snow and there you are! Not sure what the purpose of<br/><br/>this thing is, but there it is.<br/><br/>Laochi Lake<br/><br/>-----------<br/><br/>*NOTE: Make sure you have 360,000 yen first.*<br/><br/>Rocky area - if you have checked your map, and if you have the Fog Pot from<br/><br/>the Emperor (80 fangs) then you can teleport up to the rocky area on the lake<br/><br/>for a Stray Bead. Probably can't do this now, but some day.<br/><br/>Yep, back to where we started this. Go up the path toward Tuskle's house and at<br/><br/>the sharp curve jump over the side to land on a surface. There is an iron rock<br/><br/>up here, so slash it and drop down. You get a sanctuary and another divine <br/><br/>spring. Offer 360,000 at the spring to get Power Slash 3. <br/><br/>Jump out and test it on the diamond rock right there. Great, now you have to go<br/><br/>back to all the other lands for these diamond rocks! Here is just a quick list<br/><br/>so as to not take up too much space:<br/><br/>Kamui - at the end of the tunnel in the wall.<br/><br/>Agata Forest - by Madame Fawn's house.<br/><br/>Ryoshima Coast - by gate to North Coast.<br/><br/>N. Ryoshima - the isle north of Catcall Tower.<br/><br/>*NOTE: At this point, all you should be getting praise for are extra astral<br/><br/>pouches, and if you don't need 'em, just move right along with the main="<br/"><br/>The Little Village ( TLV2626="<br/"><br/>Kamui<br/><br/>-----<br/><br/>First, go to Kamui and then go up the path to meet with Kai. You will run<br/><br/>into a Bull Charger on the way, which is just an ogre; attack from the back <br/><br/>and use mist to beat him to death. Enter the path to Yoshpet Forest.<br/><br/>Yoshpet<br/><br/>-------<br/><br/>After a brief chat with Waka, go save at the mirror and then see Kai. For this<br/><br/>path, Kai is a much better guide than me, so keep up with her. All I can say<br/><br/>is this first section has nothing important but some treasures that you don't<br/><br/>have to grab. There are two chests and two extra times in your path, so feel<br/><br/>free to get those. Yes, you may bloom all the cursed trees if you want, but<br/><br/>there is no reason to other than personal joy (which is 3 praise apiece - not<br/><br/>worth it). As for the cursed walls, just know there are three heights: small<br/><br/>jump, medium double jump, and full double jump.<br/><br/>For the second section, just watch out for the falling ice, as it does tend<br/><br/>to get in your path. Those are annoying, and so is the ice platforms at the<br/><br/>midway point. After those you will meet with the cursed trees again, but keep<br/><br/>looking to the right side of the path for a chest and a Stray Bead you MUST<br/><br/>get now. <br/><br/>The third section tosses rolling snowballs down a mountain into the mix. Then<br/><br/>you get a field of ice and trees, which is only hard if you go for the chest,<br/><br/>and you shouldn't. The rest is pretty much following her and not getting frozen<br/><br/>so much. At the end, before you go left at the sign, go right to dig up a chest<br/><br/>that has a Stray Bead in it. Then go out. <br/><br/>In the meadow, feed some deer, boar, bunnies, and bloom two trees. Then go to<br/><br/>the tree stump and use the Lucky Mallet to visit Issun's home.<br/><br/>Ponc'tan<br/><br/>--------<br/><br/>Save first, then get on the bridge and look right to blossom over to a chest.<br/><br/>Two more blossoms get you to the east side of this map. Talk to the girl if<br/><br/>you wish and then follow the path southeast for a clover and a chest. Come back<br/><br/>and at the tree-building thing, go up the "stairs" to the top. Look to the <br/><br/>center of the area for a clover on the mushroom and double jump over there; <br/><br/>you could have talked to the woman at the top room, but no need unless you want<br/><br/>to. But do go into the bottom room on the east side of the "village" to speak<br/><br/>with Miya about Lika. <br/><br/>*NOTE: Yeah, it is best to talk to all the people you can, so do talk to <br/><br/>the woman at the top of the eastern stalk.*<br/><br/>On the north side of town, talk to the guards in front of the bottom door <br/><br/>twice, but don't go in. Go around the side and blossom to a pedal where you get<br/><br/>a chest, then blossom back to where the guards are. Now go back around and this<br/><br/>time use the power spring to get up a level and visit Issun's house. Just slash<br/><br/>the two front scroll paintings to see what naughty thing Issun was drawing <br/><br/>before he left. Then come out and go to the side to blossom over to a tiny <br/><br/>house suspended in air. Go in to visit Mrs. Seal. Other than idle chat, chat<br/><br/>being the operative word, you can buy a seal, but it does nothing but show up<br/><br/>at the end of the game, so don't buy unless you are loaded. <br/><br/>Come out and go to the right. Look for a blossom over a big pedal, and vine<br/><br/>over there for a Stray Bead. Now go west until you hit a waterfall. Go down <br/><br/>the petals and vine back over to the main portion of the area; there are chests<br/><br/>along the way. Go up to Kunu and then go north for a chest amid some magically<br/><br/>big/small eggplants. Then come back and go inside the western, bottom room. <br/><br/>Gengo is just a merchant, and he has a sword up for sale, the Eighth Wonder <br/><br/>for 200,000 yen, so grab it if you can. <br/><br/>Now come back to the save mirror, right to it, and look up to see a blossom.<br/><br/>Vine up there and grab a Stray Bead. Vine over to then north, go right for a<br/><br/>chest, then climb the leaves on the left to reach Mono's house. <br/><br/>That's it for the side stuff, now go north and go meet Ishaku. He will ask you<br/><br/>to talk to everyone in the village, and if you already did that he will just<br/><br/>go on to talk about his grandson Issun, or the lack thereof. Leave his home,<br/><br/>save, and leave the stump. After you talk with Miya, go up to Inner Yoshpet.<br/><br/>Inner Yoshpet<br/><br/>-------------<br/><br/>Go forward and agree to go through this leg of the forest with Issun. Yes, <br/><br/>it is another game of get through the forest. You will go through the same<br/><br/>trails, except you may notice one wall will be moving a bit. After the snowball<br/><br/>hill, at the top will be a chest in the path with a Stray Bead in it, so don't<br/><br/>miss it. Watch out for the moving walls, and after the last one watch out for<br/><br/>the scroll; you can fight the Namehage or break the crack in the arena to get<br/><br/>out, your choice.<br/><br/>The second area is heck with the moving walls, but nothing too bad here. At the<br/><br/>end, you may just have to fight the scroll because after you do, go left to a <br/><br/>dead end for a Stray Bead, then come back and take the right path for a the <br/><br/>exit.<br/><br/>The final leg of this game has you doing everything at the same time, and even<br/><br/>throws in a Catwalk wall for the heck of it. Just dodge the snowballs and the <br/><br/>falling ice at the first hill. Then when you hit the enemy scroll, just crack<br/><br/>open a weak spot in the side to get out, grab the time, and then start using <br/><br/>the catwall on the right; remember, just jump, press jump again to grab, and <br/><br/>repeat. At the halfway point you get a chest with a Stray Bead. The rest is<br/><br/>just more of the same, with a scroll at the end that you should try to avoid,<br/><br/>then take the path on the left to exit. <br/><br/>At the Spirit Gate, save and then approach it. And of course someone has to <br/><br/>pop up behind you, as if he didn't just do the forest game like you did.="<br/"><br/>Leap of Time ( LOT2727="<br/"><br/>Kamiki Village<br/><br/>--------------<br/><br/>Go meet Shakuya, then go out the gate and then around the gate to come back<br/><br/>and see some new people around the sapling. Now go up the Sacred Deck where you<br/><br/>can bloom the dead trees up here. Talk with Mr. Orange and then go down the <br/><br/>path as you bloom the trees; there is even a clover on the island to the<br/><br/>right. Talk with Mushi's Mama, but then run away. Go see Kushi, and she will<br/><br/>run away. Go see Mushi, but if you were paying attention, take note of the dog<br/><br/>at his side; feed it too, the poor thing. Don't miss the chest to dig up the<br/><br/>the Oranges' house. <br/><br/>Don't miss the cherry blossom by the waterfall, then get the ones along the<br/><br/>stream. Talk with Mrs. Orange and then jump up to the ledge behind her for a<br/><br/>clover. The islands to the east have a clover and a treasure, then go see <br/><br/>Susano before saving at the mirror. Then go up the path to see a scared <br/><br/>merchant, but a scared merchant with three divine instruments for sale. You got<br/><br/>the fourth of each kind of weapon: the Eighth Wonder, Resurrection Beads, and<br/><br/>Trinity Mirror. Again, get only what you have the best skill set for, and even<br/><br/>then you may have to sell some of your tools, the ones you don't need or have<br/><br/>too many of. Just make sure you do all you can to get the best one for you.<br/><br/>*NOTE: It might be a good idea to buy the reflector for sale here as well. I <br/><br/>could not find it or the sword for sale anywhere else, but the rosary is at <br/><br/>Wep'keer when you get back home.*<br/><br/>*NOTE: There is a good chunk of change to be made in the upcoming fight, so<br/><br/>feel free to wait if you are close to buying Eighth Wonder.*<br/><br/>*NOTE: Don't forget the chests in the water.*<br/><br/>Now go back to Susano and talk with him twice more, then knock him on the head<br/><br/>to wake him up. Oops, it's not Susano, and this is not just Kamiki Village <br/><br/>from a few years ago, we are 100 years in the past.<br/><br/>-----<br/><br/>BOSS: Nagi<br/><br/>Just an old school beat-him-up. Just avoid his flying swords, or slash them, <br/><br/>and when he is charging up, fleetfoot to avoid his lunge. The rest is just <br/><br/>beating him up and when he is stunned doing a power slash. Feel free to use<br/><br/>mist or even deluge. It's not hard at all.<br/><br/>-----<br/><br/>Ah, deja vu huh? I didn't think this game had a science fiction twist in it<br/><br/>either. Anyway, get your peeping Tom on and sneak up on Nami to steal her robe<br/><br/>away. Just walk slowly, bite the robe and sake, and then walk back. You are<br/><br/>safe when Issun talks, then run back to Nagi. Then run up the path, save if<br/><br/>you like, feel free to stop by the merchant, and then it's off to Shinshu<br/><br/>Field.<br/><br/>*NOTE: It might be a good idea to buy the reflector for sale here as well. I <br/><br/>could not find it or the sword for sale anywhere else, but the rosary is at <br/><br/>Wep'keer when you get back home.*<br/><br/>Shunshu Field<br/><br/>-------------<br/><br/>Bloom the trees if you care, then go up to fight with the new Clay enemies,<br/><br/>which are just imps in new clothing. There is a chest to the right after the<br/><br/>fight, then one through the gate the once led to the sapling, and another <br/><br/>chest up around where the dojo was, or will be I guess. There are tons of <br/><br/>clovers on the sides of the areas, and three in three iron rocks on your way<br/><br/>to the Moon Cave. When you get to the ramp leading down, there is a clover <br/><br/>down on the left side and then a chest and some trees on the right side. Once<br/><br/>you realize you have too much praise, go forward and into the Moon Cave of<br/><br/>old.<br/><br/>Moon Cave<br/><br/>---------<br/><br/>Save on your way up the trail, then go up to run into two Dogu. They are no<br/><br/>problem if you have no worries about your health, just run in and attack,<br/><br/>attack, and attack some more. If you want to feel a bit smarter, use mist to <br/><br/>slow them down and when they zap away that is a clue they will attack from<br/><br/>behind. Just focus on one and then go after the other. Power slash is their<br/><br/>finisher. Then up and into the cave. <br/><br/>Thank goodness the stairs are up, so just walk on up to the big guy this time.<br/><br/>-----<br/><br/>BOSS: True Orochi<br/><br/>Good to see some signs of what your real goal is. Anyway, the fight is the same<br/><br/>as before, but since that was so long ago, I'll revisit it with some good old<br/><br/>copy and pasting.<br/><br/>Anyway, after the scene, the 8 Purification Sake will be all over the field.<br/><br/>Now you visit three heads and draw a line of sake into them twice. Once they<br/><br/>whole beast is paralyzed, run up the main head's neck and go do combos on bell.<br/><br/>Once the bell has its barrier up, jump off and repeat making each head drink.<br/><br/>You will need to do two, and then one, or however many it takes to break the<br/><br/>bell. Something new to the second round is that you can almost kill the bell<br/><br/>in one go, so you should only take two tries at the most to take out the bell.<br/><br/>Also try using Mist while on the bell.<br/><br/>Here are how to handle each head:<br/><br/>Main - just run back and forth, jumping or running in circles, to avoid the <br/><br/>flames.<br/><br/>Darkness - it will just spit out two buds that release enemies, but so long as<br/><br/>you bloom both buds before they open, they will just release items. <br/><br/>Wind - run in a circle around the pool to avoid the tornado, or use a Galestorm<br/><br/>to counter it.<br/><br/>Water - he is the toughest. He will drown the field in water and then spit out<br/><br/>water snakes. If you are quick enough, just draw a lily of your own, or use <br/><br/>the ones he makes, and just smack the head before the snakes come out to make <br/><br/>him roar. One hit kills the snakes.<br/><br/>Lightning - it will send a barrage of bolts onto the ground and they will<br/><br/>stay there for a second or two, so just run away. Then go hit it when it is<br/><br/>looking for you.<br/><br/>Fire - almost like the main head, except this one's fire goes in straight lines<br/><br/>and they can leave big fireballs on the ground. Avoid them and then make it <br/><br/>drink.<br/><br/>Poison - just run away from the smog and then come back when the head roars, or<br/><br/>just use wind to blow the smog away.<br/><br/>Rock - just let him pound the ground, jump to avoid the shockwave, and then go<br/><br/>up and hit him. <br/><br/>*NOTE: Again, doesn't matter which heads you choose, so avoid water and <br/><br/>lightning. But FYI, if you got the Water Tablet, the water head is a joke.*<br/><br/>After you destroy the bell, each head will add a swipe attack, which is easy<br/><br/>to avoid if you jump. Now you must make each head drink the sake again, and<br/><br/>then you can attack the head to kill it. It is easiest to avoid the attack<br/><br/>from the head, then make it drink, but if you miss that you'll have to endure<br/><br/>the head's element attack. Just make it drink and then beat up the head for<br/><br/>what should be an easy kill, but you better at least use one Mist to ensure you<br/><br/>kill each head in one go. Avoid the flames between the heads and this should<br/><br/>be a fairly easy boss.<br/><br/>Of course, gotta draw the moon on cue, then help him slash off the other seven<br/><br/>heads - just like last time yeah.<br/><br/>-----<br/><br/>You get Thunder Edge, and so soon after just getting a new sword. And after <br/><br/>a cool scene, just run out the way you="<br/"><br/>Day of Darkness ( DOD2828="<br/"><br/>Just in case you were wondering, you are now in the home stretch. The game is<br/><br/>almost over. Though, this is a long almost.<br/><br/>Save and then run out. Now make your way back to Wep'keer, sans the forest <br/><br/>mini game. Once there, run to Laochi Lake. But first, make sure you stop by<br/><br/>the merchant in Wep'keer as he will have Gold Dusts and a weapon for sale.<br/><br/>Now go to the lake.<br/><br/>*NOTE: Again, make sure Thunder Edge is the main weapon, and use a Gold Dust<br/><br/>on it.*<br/><br/>Laochi Lake<br/><br/>-----------<br/><br/>Take her up to the altar, save if you like, and then up the trail. Talk with<br/><br/>the people and then go through the gate.<br/><br/>Wawku Shrine<br/><br/>------------<br/><br/>Go down the ice path as the cannons fire on you, but use Mist to slow time and<br/><br/>see the cannonballs so you can slash them and take out each cannon. Do this <br/><br/>and there is a Stray Bead and a treasure in it for ya. Go through the door and<br/><br/>then go right, across the crumbling ice bridge. Avoid the scroll and use fire<br/><br/>to melt the ice over the door. Go through and then slash the icicles in the<br/><br/>hallway.<br/><br/>In the next room you have a balance puzzle. The trick is to not outthink <br/><br/>yourself. Just grab both tiny trees and place them on the right side. Then <br/><br/>bloom them and that should do it. Now go to the ice ball and you can't touch <br/><br/>it. Use galestorm to roll it over and once in place the key is revealed. Grab<br/><br/>the chest down the walkway and then snatch the key. Now go back to the lock<br/><br/>and use the key.<br/><br/>Go in and melt the ice, then use the power spring to go up. Jump onto the ice<br/><br/>bridge and get onto the walkway. Go around a short ways to see the wall with<br/><br/>the Kabegami statue up above. Now, if you want a Silver Pocketwatch, look down<br/><br/>below and jump to the ledges that are below this walkway, yet above the ground<br/><br/>floor. If you follow it up to the side where you found the key, you will run<br/><br/>into the pocketwatch in a chest, then you can jump down and return to the <br/><br/>spring as there is nothing else in these areas. Use Catwalk to get up to the <br/><br/>next walkway.<br/><br/>Now you have cannons on the sides. Go up the spinning gear and then use mist<br/><br/>to slash back the first cannonball. Then use mist again to get across the <br/><br/>spinning gear. Then use mist again and slash back at the two cannons firing on<br/><br/>you from ahead and to the left. Get across the next gear and then one more <br/><br/>cannon to slash back at. Go up the path, step on the button to turn off the <br/><br/>gears, go through the gate on the bridge, and then save.<br/><br/>If you go right you'll run into a locked door and a flaming spider, so just <br/><br/>take the door on the left of the save mirror. Use mist to jump on the first <br/><br/>gear, then quickly double jump UP and onto a ledge thing. Break the jars and<br/><br/>grab the treasure, and from up here just jump over to the door on the other <br/><br/>side; if you do go over the gears only, use two mists. <br/><br/>Outside, melt the ice chest, avoid the scroll, and dig up a clover by a rock.<br/><br/>Use mist to get past the two spiders on the ground and jump up. Drop down in <br/><br/>the next area to fight with a Great Tengu. Now, I'm sure there is a wonderful<br/><br/>little weakness to this guy, but all I did was use my alternate attack with <br/><br/>a glaive as a sub weapon and that killed him in one hit; it's the attack where<br/><br/>you drive into the enemy, and apparently more than one hit will register on<br/><br/>these guys. If that is too much for you, then just attack it from behind.<br/><br/>After that, approach the blizzard machine, but before you do anything, go right<br/><br/>and cherry bomb the crack to find a cave with one cursed tree to bloom. Then <br/><br/>use wind to blow off the leaves to see the key to solving the puzzle outside.<br/><br/>This is the pattern for the wheels: UP, RIGHT, and LEFT. Now go out to the <br/><br/>machine and look to the machine, and even though you know what the solution is,<br/><br/>it would be hard to figure out how to input that solution. What you will do is<br/><br/>use mist to slow down time, then you will slash at the lever on the left to<br/><br/>stop the gears going left to right. Okay, so when you slash the lever, the<br/><br/>first gear on the left will stop and stay there until you hit the lever again,<br/><br/>and if you are wrong all the gears reset. So basically, use mist and wait for<br/><br/>the top eye on the left to be up, the slash the lever, and that will freeze<br/><br/>that gear in place. Then do the same on the next gear when the eye is to the<br/><br/>right, and then on the last gear for when the eye is on the left.<br/><br/>Once you do that, you must dot five stars on the constellation (back leg), <br/><br/>and then you meet Itegami. On top of the Blizzard power, you also get the <br/><br/>Solar Flare reflector too. Now ice the first flame spider when he is toward <br/><br/>the ground, then use him to get back up. Freeze the first spider, then let<br/><br/>the vertical one to be less than halfway up and freeze him so you can jump up<br/><br/>to a ledge for a Stray Bead. Then jump down and across, avoid the scroll, use<br/><br/>the ledge in the gear hallway to get across (or mist), and then fight the <br/><br/>Poltergeist back in the save area, which is an easy kill if you use mist. <br/><br/>Save, and don't forget to use a Gold Dust on Solar Flare, and equip Thunder <br/><br/>Edge as your sub. Also note that Solar Flare is a source of fire. Now go freeze<br/><br/>the first flame spider and get up to the walkway. When you hit the first<br/><br/>flame spider in the gap, he is just used for a Stray Bead, and you can just <br/><br/>use double jumps, no dashing, to get up to it. Then hop over the gap to what<br/><br/>seems like a dead end by the torches (note there is a chest under where you are<br/><br/>in a ledge on the outside of the shaft, but it's totatlly up to you if you <br/><br/>want it). Use the torch fire to melt the ice by the Kabegami statue, then <br/><br/>blossom over. Catwalk up the the next ledge, then you need to freeze the next<br/><br/>two spiders when they are close to each other, or at least close to you. And <br/><br/>from the next ledge double jump up and then freeze the next spider to get to<br/><br/>the top. I hope you know that pure double jumping will get you buy, so don't<br/><br/>dash while in the air.<br/><br/>Go through the gate and in the next room you will use mist to get over the <br/><br/>gears. On the platform on the right will be the map to the dungeon, but the <br/><br/>bigger question, who is actually using the maps so late into the dungeons?<br/><br/>Anyway, hop over the next gear and use Solar Flare's fire to melt the ice from<br/><br/>the door. The first two slow gears seem to be immune from mist, so just wait <br/><br/>for both to be sorta flat to jump across. Then freeze the next flaming one when<br/><br/>it is flat to get across. Go around the sides of the next room to avoid the <br/><br/>scroll. In the empty hall, note that Issun makes a mention of the snow flakes.<br/><br/>Well, if you draw a line from the icicle across the way through the empty pit,<br/><br/>you will make ice platforms in the flakes. Jump across and make more if needed.<br/><br/>*NOTE: All of the air out here will be snow flakes, so the power of Blizzard is<br/><br/>at any time.*<br/><br/>Go up and do the same in the next gap and dig up the clover. For the cursed <br/><br/>trees, knock back their fruit, and to bloom them make sure you get real close<br/><br/>or else you'll miss. Make your way up and into the flame hall. Blow away the<br/><br/>first row of flames, then use mist and go around the flames in your way so you<br/><br/>can knock back the ball at the cannon. At the next room, go around the side to<br/><br/>avoid the scroll. In the ice hall, quickly get to the center, use mist, avoid<br/><br/>the icicles from the ceiling, and blow up the cannon with its own round. <br/><br/>Wawku Shrine Mid<br/><br/>----------------<br/><br/>Save, melt the ice on the chests, and go through the door. Go up to meet the <br/><br/>first boss, the Silver Demon Nechku.<br/><br/>-----<br/><br/>BOSS: Nechku<br/><br/>You are really not in a full on fight, more like a teaser fight. As far as I<br/><br/>can tell, Shiranui is the main player here. About all you can do is reflect<br/><br/>the fruit the boss tosses at you, cut down the icicles, and avoid its charge<br/><br/>attack. If you do reflect back enough fruit and the thing crashes to the ground<br/><br/>you should run up and attack, and if you press the draw button you will see<br/><br/>your other self will use her own tricks. And really, at any time you can press<br/><br/>the draw button to see what she will do, and she may even and should win the <br/><br/>fight for you. <br/><br/>-----<br/><br/>After the long cutscene, go pick up the gear on the ground, then go talk to <br/><br/>Oki to take the lift back down. You're back on the level with the save spot.<br/><br/>Run forward to toss the gear into the door, then go save. Now go through the <br/><br/>doorway and the gate to get outside again. Now, first set off the two cannons<br/><br/>in the middle. Then what you need to do is launch off the two on the sides so<br/><br/>that they fire in the same direction as the middle two, across the gap. They<br/><br/>need to fire straight ahead, so wait for them to be exactly looking right, then<br/><br/>press draw, lit the fuse, and they should hit something. Once all four of the <br/><br/>other cannons are down, use Blizzard to cross the gap, use mist to avoid the<br/><br/>cannonball from the last cannon, and when you get a clear view of the cannon,<br/><br/>reflect a ball back to it to open the path.<br/><br/>Now melt the ice on the left to reveal an ice boulder. Use galestorm to roll it<br/><br/>into the doorway, even to stop it from rolling too far. In the room, leave it<br/><br/>in the open and then use it to freeze the gears on the left. Jump over there<br/><br/>for a chest, then use either the frozen gears or the boulder to freeze the <br/><br/>gears leading up to the upper right corner of the room. Grab the key and freeze<br/><br/>jump your way to the other corner to send the key into the lock. <br/><br/>Use your Solar Flare's fire to melt the ice off the two chests, visit the <br/><br/>merchant if you must, and then save. Go through the gate and go meet Oki. <br/><br/>-----<br/><br/>BOSS: Lechku and Nechku<br/><br/>You get the Silver and Gold Demons in one fight, and you have an ally in Oki. <br/><br/>Lechku has a sword that he will pull out, just like Ninetails', and you need to<br/><br/>shock it just like Ninetails'. Cut his seed when you see it over his head.<br/><br/>As for Nechku, reflect his fruits, just like last time. Nechku can also spawn<br/><br/>bombs and buds, so light the bombs to blow them and bloom the buds. Both have<br/><br/>the icicle attacks, so cut those when you see them. <br/><br/>When one of the birds is weak, Oki will set up like a bow, so run behind him<br/><br/>and bite him for a second, then let go to send him flying. When he is on a <br/><br/>bird, slash the beast to bring it down, then go beat it up and lay cherry <br/><br/>bombs around it. Then after a while it will get up and go back to its place.<br/><br/>Be sure to stand way back so you can see both of them too.<br/><br/>After a while, one of them may do a spinning twister attack, so jump or <br/><br/>fleetfoot to avoid as best you can as mist doesn't seem to affect them. Once<br/><br/>one is down, you may have to aim Oki as best you can. Then it's just staying<br/><br/>with the pattern or counter their attacks, launch Oki, slash, attack, and <br/><br/>repeat. Doesn't matter who you kill first, as they don't change much when one<br/><br/>is dead; maybe their attacks speed up a bit if anything. This can be a tough<br/><br/>fight, but you should win easily, and don't forget you have bones for health.<br/><br/>-----<br/><br/>You get a Sun Fragment for a victory.="<br/"><br/>Ark of Yamato ( AOY2929="<br/"><br/>*NOTE: There are a ton of Stray Beads left to get, probably 30 or so if you've<br/><br/>been following me only. So if you want the rosary that lets you cheat, you may<br/><br/>want to take this time to go find a source other than me that has a full grip<br/><br/>on where to find them all. I'll get a list up at some point, but for right now<br/><br/>I have no clue where about 30 beads are.*<br/><br/>I do know that the Nameless Man in Shinshu Field has a Pure Vase for you, which<br/><br/>can be taken to the statue where the Moon Cave was. He gives you a Stray Bead<br/><br/>for doing so. There is also a race with Kai at Yoshpet, and if you manage to <br/><br/>win you get a Stray Bead. And at the end you can visit Ishaku for praise and<br/><br/>another Stray Bead.<br/><br/>But, this chapter is not about beads. I say you need to make a save file at<br/><br/>that mirror, and after you board the ark, DO NOT TOUCH THAT SAVE FILE! Once<br/><br/>on the ship, save in a different file, or don't save at all if you have no<br/><br/>more space. If you want all the beads and don't have them, just save and leave<br/><br/>that file alone.<br/><br/>*NOTE: If you haven't gotten Power Slash 3, please do so. It's not required,<br/><br/>but it does help a lot.*<br/><br/>So anyway, at Laochi Lake, save, talk to the people, and then go up the rainbow<br/><br/>bridge to enter the ark.<br/><br/>Ark of Yamato<br/><br/>-------------<br/><br/>Marco nearby is just a merchant/demon fang trader, so stop by and pick up the <br/><br/>Tundra Beads and the Gold Dusts. Equip yourself in the best way you see fit<br/><br/>and prepare for a fight with all the big bosses from the past, except for the <br/><br/>two you just defeated. Go up and you will see Ninetails, Crimson Helm, Spider<br/><br/>Queen, Orochi, and Blight going from left to right. We will go in that same<br/><br/>order. Be sure to save first, and feel free to save between matches if you<br/><br/>are that afraid.<br/><br/>First take the leftmost doorway to run into Hakuba, and after her story run <br/><br/>and jump into the beam of light. You meet Sado when going to the Spider <br/><br/>Queen, and Azumi at Blight's doorway.<br/><br/>1. Boss - Ninetails. The same rule applies, just run until he/she raises that<br/><br/>sword, then either use the lightning or your own thunderbolt if you have <br/><br/>that power. You may notice more attacks, such as the his tail spikes, but all<br/><br/>of it can be outrun. Once you do get his sword, use mist as you attack the <br/><br/>little sprites and you should be able to get 4-5 in each go, which means you<br/><br/>just fight them twice. Once all of them are gone, just run away and wait for<br/><br/>him to go black and white, then run up and do some combos, but it seems like<br/><br/>a Power Slash 3 is too much for him as I did one and he died. You can always<br/><br/>use mist to avoid him and hunt him down when he is a mad fox.<br/><br/>*NOTE: There are jars here and in the other rooms where you find the beams of<br/><br/>light, if you need more health.*<br/><br/>2. Boss - Crimson Helm. Nope, an easy boss from long ago didn't get more <br/><br/>difficult with time, he is even easier. Just use mist to attack his back armor,<br/><br/>and once that is gone blow away his fire, and then use mist again as you just<br/><br/>continuously use Power Slash 3's until he dies. Seriously, I got him in one<br/><br/>go, probably took 30 seconds if not less.<br/><br/>3. Boss - Spider Queen. You won't beat her in less than a minute, but don't<br/><br/>let that fool you into thinking this is a difficult fight. This should be your<br/><br/>fifth or sixth time fighting this type of enemy, so it should be more like an<br/><br/>extended fight with a regular enemy. Just vine her back hooks three times as<br/><br/>you run around her, then go and lay into the eyes. Solar Flare seems to hit<br/><br/>her eyes inaccurately, so maybe toss one your glaives or beads. It should<br/><br/>only take two tries, but don't worry if it takes three to poke out all the <br/><br/>eyes; if it takes more, I don't know about you.<br/><br/>4. Boss - Orochi. Make sure you have your Tundra Beads equipped for this <br/><br/>fight, and make another bead weapon as your sub. I'll make it easy, for the<br/><br/>main head just run around the pool of sake until the fire stops coming, then<br/><br/>bloom the two buds on the darkness head, and then use two galestorms to take<br/><br/>out the tornado from the wind head. Then run to the fire head, up to the bell,<br/><br/>use a mist, and if you don't take out the bell in one go, go after the rock<br/><br/>head, jump over its shockwaves, weaken it, then go to the main head - boy, I<br/><br/>sure hope you realize you weaken them all twice just like before. After you<br/><br/>crack the bell, for the other heads, avoid the fire from the fire head, avoid<br/><br/>the shocks from the lightning head, blowing away the smog from the poison head,<br/><br/>and hitting the water head as it's in the water. Remember, if you can sake them<br/><br/>up after their lunge attack, that would be great. One more thing, the fire<br/><br/>balls can drop anywhere on the field this time, so watch out. Oh yeah, and<br/><br/>four Power Slash 3's seems to get the job done better than attacking.<br/><br/>5. Boss - Blight. Just wait for him to charge up for his lunge attack, then<br/><br/>use mist to slow him down and attack him while he's lunging. Then start using<br/><br/>Power Slash 3 or combos on the sword when it is away from his body. And don't<br/><br/>forget to slash the blue sword when he is readying the flying sword attacks.<br/><br/>It might take a bit longer than you think, but it will be an easy fight. If<br/><br/>in doubt, just mist all the time.<br/><br/>*NOTE: If you have three Holy Bone M's, just from your adventures alone, that<br/><br/>will be more than enough, not to mention your astral pouches and golden <br/><br/>peaches.*<br/><br/>Once you got them all, go save and then step on the central beam of light, or<br/><br/>see Marco first if you really need to. This is it, you're almost done. Just a<br/><br/>little bit of business to finish with the Ruler of Darkness.<br/><br/>-----<br/><br/>BOSS: Yami<br/><br/>Phase 1<br/><br/>*NOTE: Remember to use your bones if you ever need them.*<br/><br/>Okay, so it seems like your little attacks in normal wolf form do absolutely<br/><br/>nothing. However, if you just connect about ten or so attacks, you will earn<br/><br/>back not only Rejuvenation, you also get your weapons. Feel free to use your<br/><br/>first power to repair the holes in the ground as you see fit. Oh yes, and <br/><br/>you do have slash, don't forget that.<br/><br/>Use your weapons, rosaries for the range, until you get Water Lily back - boo!<br/><br/>Attack him when he is stunned and then he will start shooting off rockets. You<br/><br/>best get close and double jump to avoid the rockets. Also, hitting him before<br/><br/>he shoots the rockets does stop him. Once you get Greensprout back, you can<br/><br/>bloom him to reveal the weak point, then run up, jump up there, and then start<br/><br/>bashing away at it for as long as you can, and then jump off. Feel free to <br/><br/>fix the field for when you bloom it again, or just draw a circle at the top of<br/><br/>Yami. After you hack away at the ball, bloom it, and then kill the weak point.<br/><br/>Phase 2<br/><br/>Now he is green. He will tend to use fire and roll around, so just run all<br/><br/>over the place to avoid. He also has an attack where he sends flaming discs at<br/><br/>you, so just double jump to avoid those. When he touches the ground, go up and<br/><br/>lay into him with all you got. The next power you get is Cherry Bomb. <br/><br/>Now you must use a cherry bomb on his black and white state to draw out his<br/><br/>weak point, and then jump up to hack away at it. The rest is just dodging him<br/><br/>until you can attack again. Once you have Watersprout back, now you can douse<br/><br/>his flames. Once you do put out the flames, he will be stunned again, so <br/><br/>cherry bomb him to bring out the weak point - it's bam, bam. And then you get<br/><br/>Crescent - boooooo!!!<br/><br/>When you cherry bomb his weakened state the weak point will be on a disc <br/><br/>that will be higher up. The trick is to not thing it is too far away, because<br/><br/>it isn't. If you just can't get up there, perhaps just slash his black and <br/><br/>white state, and use your rosaries as a sub weapon attack. It may take longer,<br/><br/>but you will kill it.<br/><br/>Phase 3<br/><br/>This time he is a slot machine thing. You want to get the little demon eye <br/><br/>things so you can slash back the fruits. You simply slash at him to make the <br/><br/>slots stop on whatever. Once he is weakened by this, you will slash at the <br/><br/>slots again to bring out Galestorm, hopefully. So when he spits out fire just<br/><br/>blow it away. And must maybe if you keep rolling the blue slots you will get<br/><br/>Inferno back just like that.<br/><br/>If you see a little bulb at the top of him, when you roll the blue, slash at<br/><br/>it to cause damage. Blow away lightning clouds, and avoid sparks. Also just <br/><br/>avoid the fire waves, and use the fire torches on the side to put out his <br/><br/>ice sheets. Next when you roll all blue you get Veil of Mist. <br/><br/>Once you have mist back, just use it and then press draw. Should be able to <br/><br/>just sit and wait for the litle demon eye things to roll up, then slash it for<br/><br/>however many you want, or you could do an ink pot or two. Just make sure you <br/><br/>get the eyes so you can knock back fruit and quickly draw out his next form.<br/><br/>Phase 4<br/><br/>He will now have legs and arms and be like a mech suit, and the weak point will<br/><br/>be in the center. Just run around and let him do his thing, but when you see<br/><br/>the weak point in the front, slash at it. Keep doing this until he goes limp,<br/><br/>then run up and attack. This should draw out Catwalk - boo, but actually you<br/><br/>can use Catwalk on the pillars of the arena, but who the heck would do that?<br/><br/>Guess I should tell you to jump to avoid his charged up blast, run from his<br/><br/>dropping bombs, and just stay away from his other attacks. He has rockets too.<br/><br/>If you just keep running around and slashing at the ball, he will next spit<br/><br/>out Thunderstorm. Now you can take advantage of when he sticks his swords into<br/><br/>the air. When you do, just run up and hit the ball he poops out - seriously,<br/><br/>that is what happens! Keep beating away at the turd until you get Blizzard. <br/><br/>Then just keep zapping and attacking. Feel free to use Mist, from which you may<br/><br/>have noticed you have allies pop up and drop you items in the mist. Oh yes,<br/><br/>and with Blizzard you can use the frost on the sides to really damage the ball<br/><br/>when it is exposed. Copy that, the Blizzard power does mucho damage. It will<br/><br/>actually bring up an ally that helps. <br/><br/>Then you get a nice little scene.<br/><br/>Phase 5<br/><br/>First thing you do, make the sun come out. Now it's just a matter of hitting<br/><br/>that weak spot on the palm of his hand, but you have to be quick because it <br/><br/>rolls away when you press draw. The best time to hit it is when he holds it<br/><br/>up high for the sweeping fire attack. Whenever he is on the ground, run up <br/><br/>and start bashing away at the spot, just watch out for missiles, so maybe <br/><br/>use a mist or two. Just avoid his many blunt attacks, and jump over his <br/><br/>low, sweeping death ray.<br/><br/>He can make it dark again, so just run until you can pop the sun back up. <br/><br/>When you do make him go black and white, you must quickly slash him for big<br/><br/>damage. And after that is when he turns the lights out. <br/><br/>-----<br/><br/>Pretty cool game huh? That's it, and that will probably be the last of the <br/><br/>Okami universe. You see, the last cutscene was what was obviously a setup for<br/><br/>a sequel, a likely tale of you saving the besieged celestial lands. However,<br/><br/>Clover Studio, those who made this game, are no more. So, odds are against<br/><br/>a sequel, but if you bastards buy enough of this game on the Wii, that might<br/><br/>make it happen.<br/><br/>As for now you can play the round 2 by loading that save game after the <br/><br/>credits. You get all your ink and health and some of your weapons, and you even<br/><br/>make use of those transformations, which I believe you use during your round<br/><br/>2 game, somehow.<br/><br/>There are also gifts from Issun in the form of concept art, music, and old <br/><br/>videos.<br/><br/>Cross your fingers Capcom gets the ball rolling on Okami 2. It would be a <br/><br/>spacey game, at least I'm pretty sure.<br/><br/> *****************************************************************************<br/><br/>* 5. Enemies ( BAD5555 ) *<br/><br/> *****************************************************************************<br/><br/>Two things to remember for all enemies: the try cherry bombs for massive <br/><br/>damage, and when they are black and white that means they are weak. Easy as<br/><br/>that.<br/><br/>The finisher moves are when they go into slow motion and float in the air for<br/><br/>a second. Perform the flora finisher for demon="<br/"><br/>Normal="<br/"><br/>Green Imp<br/><br/>---------<br/><br/>Finisher Move: Power Slash<br/><br/>How to defeat: Just beat them up, or power slash to death. Real easy.<br/><br/>Red Imp<br/><br/>-------<br/><br/>Finisher Move: Power Slash<br/><br/>How to defeat: Attack them a bit and when they block, slash their guitar and<br/><br/>then continue the beatdown.<br/><br/>Yellow Imp<br/><br/>----------<br/><br/>Finisher Move: Power Slash<br/><br/>How to defeat: They will burrow through the ground, so just wait. When you<br/><br/>see their hands come up, jump behind them and wait for them to pop out, then<br/><br/>start attacking. You can power slash them to death when they are exposed, but<br/><br/>if you don't kill them quickly enough they will blast you with their drum. <br/><br/>However, if you jump away from this blast they will be stunned and you can go<br/><br/>in for the kill.<br/><br/>Blue Imp<br/><br/>--------<br/><br/>Finisher Move: Galestorm<br/><br/>How to defeat: You can either slash them down or use galestorm, and then they<br/><br/>are real easy to beat up.<br/><br/>Black Imp<br/><br/>---------<br/><br/>Finisher Move: Power Slash<br/><br/>How to defeat: Not nearly as hard as you may think. You can slash all of their<br/><br/>floating skulls, maybe try to use cherry bombs, and once all of those are gone<br/><br/>you can beat them up.<br/><br/>Dead Fish<br/><br/>---------<br/><br/>Finisher Move: Power Slash<br/><br/>How to defeat: As they fly, slash them to bring them down, then beat them up.<br/><br/>When the spin backward, run back, and then slash them to kill them before they<br/><br/>try to jump on you and take you with them by a huge explosion. Veil of mist is<br/><br/>the only way I found to slow them down to kill them properly to use a finisher.<br/><br/>Bud Ogre<br/><br/>--------<br/><br/>Finisher Move: Bloom<br/><br/>How to defeat: Just beat up until he falls back, then bloom him and beat up<br/><br/>his seed or whatever that thing is in the center. If he tries to attack, just<br/><br/>attach him back, and slash at the fruits he sends at you if he flies in the <br/><br/>air. <br/><br/>Crow Tengu<br/><br/>----------<br/><br/>Finisher Move: Galestorm<br/><br/>How to defeat: Just slash their wings and slash at their swords when they block<br/><br/>you. Really easy.<br/><br/>Headless Guardian<br/><br/>-----------------<br/><br/>Finisher Move: Cherry Bomb<br/><br/>How to defeat: Just a red imp in new clothes. <br/><br/>Bell Guardian<br/><br/>-------------<br/><br/>Finisher Move: Power Slash<br/><br/>How to defeat: Just a yellow imp in disguise.<br/><br/>Halo Guardian<br/><br/>-------------<br/><br/>Finisher Move: Cherry Bomb<br/><br/>How to defeat: A blue imp that you can cut down or use galestorm on.<br/><br/>Executioner Guardian<br/><br/>--------------------<br/><br/>Finisher Move: Cherry Bomb<br/><br/>How to defeat: Just beat these guys to death, apparently.<br/><br/>Chimera<br/><br/>-------<br/><br/>Finisher Move: Power Slash<br/><br/>How to defeat: Just beat up and then slash to kill, easy. Or cherry bombs seem<br/><br/>to work even better.<br/><br/>Ubume<br/><br/>-----<br/><br/>Finisher Move: Veil of Mist<br/><br/>How to defeat: Probably the toughest enemy if you don't know how to attack<br/><br/>it. Just use galestorm while it's in the air, then attack so it will pull out<br/><br/>the umbrella, then use galestorm again, and then attack and repeat.<br/><br/>Fire Eye<br/><br/>--------<br/><br/>Finisher Move: Galestorm<br/><br/>How to defeat: Blow it out with wind, then attack and slashes seem to work<br/><br/>well. You could even blizzard it too.<br/><br/>Ice Mouth<br/><br/>---------<br/><br/>Finisher Move: Inferno<br/><br/>How to defeat: Just use the fire around to attack, but if you don't have fire<br/><br/>you need to attack, avoid it's slam, and then slash it to death.<br/><br/>Thunder Ear<br/><br/>-----------<br/><br/>Finisher Move: Galestorm<br/><br/>How to defeat: Wind and veil of mist is it's weakness, though I think all of <br/><br/>the disc enemies are weak to mist.<br/><br/>Earth Nose<br/><br/>----------<br/><br/>Finisher Move: Veil of Mist<br/><br/>How to defeat: Just veil of mist to make it useless.<br/><br/>Thunder Doom Mirror<br/><br/>-------------------<br/><br/>Finisher Move: Power Slash<br/><br/>How to defeat: Same as the ear.<br/><br/>Wind Doom Mirror<br/><br/>----------------<br/><br/>Finisher Move: Veil of Mist<br/><br/>How to defeat: Mist him to kill.<br/><br/>Ice Doom Mirror<br/><br/>---------------<br/><br/>Finisher Move: Fireburst<br/><br/>How to defeat: Fire, or mist.<br/><br/>Poltergeist<br/><br/>-----------<br/><br/>Finisher Move: Galestorm<br/><br/>How to defeat: Just use mist and beat it to death, keep using mist too.<br/><br/>Red Ogre<br/><br/>--------<br/><br/>Finisher Move: Thunderstorm<br/><br/>How to defeat: Probably don't have lightning, so just use mist, go behind <br/><br/>it, and then attack and keep casting mist.<br/><br/>Blue Ogre<br/><br/>---------<br/><br/>Finisher Move: Thunderstorm<br/><br/>How to defeat: Probably don't have lightning, so just use mist, go behind <br/><br/>it, and then attack and keep casting mist.<br/><br/>Blue Cyclops<br/><br/>------------<br/><br/>Finisher Move: Deluge<br/><br/>How to defeat: Gotta make sure his pipe is always lit, and shooting beads at<br/><br/>him for afar works great (you know, have rosaries as a sub weapon and using <br/><br/>the alternate attack).<br/><br/>Namahage<br/><br/>--------<br/><br/>Finisher Move: Galestorm<br/><br/>How to defeat: A green imp, duh.<br/><br/>Blade Namahage<br/><br/>--------------<br/><br/>Finisher Move: Galestorm<br/><br/>How to defeat: A red imp.<br/><br/>Bucket Namahage<br/><br/>---------------<br/><br/>Finisher Move: Cherry Bomb<br/><br/>How to defeat: A yellow imp.<br/><br/>Umbrella Namahage<br/><br/>-----------------<br/><br/>Finisher Move: Galestorm<br/><br/>How to defeat: A blue imp.<br/><br/>Cannon Namahage<br/><br/>---------------<br/><br/>Finisher Move: Galestorm<br/><br/>How to defeat: A black imp.<br/><br/>Igloo Turtle<br/><br/>------------<br/><br/>Finisher Move: Inferno<br/><br/>How to defeat: Just attack and when it is down use the fire tail to melt the<br/><br/>igloo on its back, then attack.<br/><br/>Bull Charger<br/><br/>------------<br/><br/>Finisher Move: Inferno<br/><br/>How to defeat: Same tactics as for the ogres, just keep using mist and attack<br/><br/>his back side. <br/><br/>Clay Soldier<br/><br/>------------<br/><br/>Finisher Move: Veil of Mist<br/><br/>How to defeat: Duh, a green imp. <br/><br/>*NOTE: All clay fighters are weak to mist.*<br/><br/>Clay Samurai<br/><br/>------------<br/><br/>Finisher Move: Veil of Mist<br/><br/>How to defeat: A red imp.<br/><br/>Clay Drummer<br/><br/>------------<br/><br/>Finisher Move: Veil of Mist<br/><br/>How to defeat: A yellow imp that can damage you as he moves.<br/><br/>Clay Flyer<br/><br/>----------<br/><br/>Finisher Move: Power Slash<br/><br/>How to defeat: A blue imp.<br/><br/>Clay Shogun<br/><br/>-----------<br/><br/>Finisher Move: Veil of Mist<br/><br/>How to defeat: A black imp.<br/><br/>Dogu<br/><br/>----<br/><br/>Finisher Move: Power Slash<br/><br/>How to defeat: Just use mist and beat to death, simple as that.<br/><br/>Great Tengu<br/><br/>-----------<br/><br/>Finisher Move: Blizzard<br/><br/>How to defeat: All I did was have a glaive as a sub weapon, jumped in the air,<br/><br/>and used the alternate attack to kill this guy. Seriously, I don't know the<br/><br/>"right" way to kill him. I guess you can attack it from the back with beads<br/><br/>or="<br/"><br/>Mini="<br/"><br/>Bandit Spiders<br/><br/>--------------<br/><br/>It's just the Spider Queen sans the hair and eyes. Just run around in circles,<br/><br/>hook three vines to his back hooks, and then be real agressive and take out<br/><br/>three barrels when he opens up. Should be a really easy fight and calling him<br/><br/>a boss is a big compliment. You get a Sun Fragment for your troubles.<br/><br/>Satomi Canine Warriors<br/><br/>----------------------<br/><br/>BOSS: Tei<br/><br/>This guy can cause massive damage with any hit, so keep your finger on the <br/><br/>button to do a Fleetfoot, or block with a reflector. Be sure your beads are <br/><br/>equipped as you'll need the extra range. <br/><br/>First, he has a couple of attacks, buy they all boil down to him lunging after<br/><br/>you. He can do a combo that goes for a while and can reach pretty far with <br/><br/>each hit, he can do a single running dash, and he can do a series of quick <br/><br/>jolts across the arena. All of his attacks are easy to avoid so long as you<br/><br/>lay off your offensive when he glows, and then just do a fleetfoot away.<br/><br/>As for your attacks, you can only cause damage between his attacks. You need <br/><br/>to just run up to him and just mash the beads into him for as long as possible,<br/><br/>then lay off when you are no longer causing damage. You want to do a whole lot<br/><br/>of hits because if you do enough, he will go black and white, then you can do<br/><br/>a few more hits before you power slash him. Repeat this three or so more times<br/><br/>and the fight will end, and don't be afraid to use bones or other items to <br/><br/>help you along. If he gets you three or four times, you could be dead.<br/><br/>*NOTE: Cherry bombs when he is black and white work well too, just make sure<br/><br/>your aim is good.*<br/><br/>BOSS: Gi<br/><br/>He is a lot like Tei, but he does have a few new tricks. For one, his combo<br/><br/>only goes three hits, so after the third misses you need to run up and start<br/><br/>laying into him with your beads combos. He will also do a bit more jumping<br/><br/>around and running, so just keep up with him as best you can. And he has two<br/><br/>other attacks: dash and a dirt kick-up. The dash is just as easy to avoid as<br/><br/>the combo, but the dirt is hard to see coming, but if you do see some dirt in<br/><br/>the air, do a Fleetfoot.<br/><br/>That's it, just get out of the way of his attacks and then run up to attack<br/><br/>him. Remember, power slash when he's stunned, and you can only stun him after<br/><br/>you've layed a massive combo into him. And instead of the power slash, you can<br/><br/>plant cherry bombs on his stunned body, but you have to make sure you lay it<br/><br/>right on top of him for a direct hit.<br/><br/>BOSS: Jin<br/><br/>He has a new trick, he can leave bombs on the field, so watch the areas he <br/><br/>leaves. He can also dig a hole in the ground that if you get stuck in will sap<br/><br/>you of your ink, so jump out ASAP. Oh yeah, the bombs are really poo, and he<br/><br/>only drains your ink if he pees on you. Yummy.<br/><br/>He also has the dash and two versions of the combo attack; one combo is fast <br/><br/>and the other is slow. These are easy to avoid as always, just wait for him to<br/><br/>be invincible and back away.<br/><br/>Remember, be aggressive, string together bead combos, and then plant a cherry<br/><br/>bomb on him if you can. Should be a quick fight.<br/><br/>BOSS: Chu<br/><br/>Chu likes to dig holes, a lot. Where the last dog liked to lay turd bombs all<br/><br/>over the place, this guy will dig a lot of holes for you to get stuck in. Other<br/><br/>than that he has all the moves of the last dogs, though, his slow and short <br/><br/>combo only lasts two hits. Just stay aggressive, use the Spirit Storm ability<br/><br/>to speed things up, and plant cherry bombs on him. Should be a much easier <br/><br/>fight than the others as you've fought this guy before, or at least it seems<br/><br/>like it.<br/><br/>Saburo and Jiro<br/><br/>---------------<br/><br/>Just attack and bomb Saburo, the red one, and prevent him from flooding the<br/><br/>area with his digging. If you kill him then just go attack Jiro. Gotta break<br/><br/>their shells off with strong attacks, then attack their bodies.<br/><br/>Ichiro<br/><br/>------<br/><br/>Bombs will help, but if you manage to damage him enough you can attack his<br/><br/>underside and then break his covering. Use lily pads to get around the water.<br/><br/>It also seems like if he body slams a surface he may get stunned.<br/><br/>Tube Fox<br/><br/>--------<br/><br/>Just use mist and beat them up, or try to before they drain your ink. Just lay<br/><br/>into them and slashes seem to hurt them badly. Power Slash for fangs="<br/"><br/>These are just ripped from the walkthrough.<br/><br/>-----<br/><br/>BOSS: Waka<br/><br/>He is not the easiest fight, but he can be, especially with Fleetfoot and<br/><br/>the beads equipped as your main. You can just stay on this isle to fight him<br/><br/>the whole time if you like, and try not to fall in the water.<br/><br/>He has several attacks: a slash, sends a dagger at you, a spinning charge, and<br/><br/>he does a combo. You have about three or so seconds to attack between his <br/><br/>attacks, and then you should probably go a Fleetfoot out of the way, or jump,<br/><br/>or just run to the side. All of his attacks are way easy to avoid if you are<br/><br/>just a good distance away from him. In between his attacks, just use the long<br/><br/>reach of the beads to keep a string of tiny attacks on him, and then get ready<br/><br/>for his next assault. Also, don't forget you have the shield as a sub, so you<br/><br/>can use it to block his attacks.<br/><br/>You will notice that after he does his combo, he will turn black and white and<br/><br/>just stand there frozen. Do a power slash and follow up with some attacks of <br/><br/>your own. Keep up the same pattern and try to always capitalize on him being<br/><br/>frozen. <br/><br/>Feel free to use any tools you want, from charms to bones you should have at<br/><br/>least one of every tool. Though, you don't need to use any.<br/><br/>*NOTE: It seems really easy to just lay cherry bombs over the field and let <br/><br/>him walk into them.*<br/><br/>-----<br/><br/>-----<br/><br/>BOSS: Spider Queen<br/><br/>She is really easy, like really. Start off by running to one side, I prefer <br/><br/>the right, and she will try to attack, but so long as you are running you <br/><br/>won't get hit. When you get behind her, press the draw button and then move <br/><br/>the camera to start hooking vines from the blossoms to the hooks on her back<br/><br/>side. You need to do two, maybe three, and be sure to do it quickly or else<br/><br/>she will shake them off and you'll need to do it again. Please note that you<br/><br/>can hook her using the blossoms on the other side, since that is easier than<br/><br/>trying to hook her with the ones near her back.<br/><br/>Once she falls over, her weak eyeballs will be revealed. Run up and start <br/><br/>bashing away at two of them, then she will start to shake, and all you have <br/><br/>time for is a hit or two on another eye, then you need to split and get off <br/><br/>her, or just pop two and run to be safe. If you are really fast and good, you<br/><br/>can just focus on one eye at a time, then move to get close and attack the <br/><br/>next one, and if so you can pop three with time to start in on a fourth, but<br/><br/>you'll really need to know what you're doing. Two to three eyes popped is <br/><br/>very good.<br/><br/>After you jump off, or if she spits you out, just start running to her back<br/><br/>again and hooking her up. Should take three visits with the eyes to kill her,<br/><br/>maybe four at the most; anything more and you venture into "You Are Terrible at<br/><br/>This Game" territory. I don't even know her attacks, that's how easy this <br/><br/>fight is and how irrelevant her attacks are.<br/><br/>-----<br/><br/>-----<br/><br/>BOSS: Waka Round 2<br/><br/>Not much new this time around, just make sure you equip your beads as your main<br/><br/>weapon. You can try to press the shield button before his combo, but it's very<br/><br/>hard; you do get a Demon Fang for it though. Remember, keep your distance, use<br/><br/>the range of the beads to get in attacks from afar, be ready for his next<br/><br/>attack, use the Fleetfoot technique to avoid, and be sure to power slash him<br/><br/>when he's still.<br/><br/>One new thing to mention is his drill attack. This attack is hard to anticipate<br/><br/>at any point, so you just have to be prepared for the beat of when he always<br/><br/>attacks. He will do a flying spinning move from one side to the other, through<br/><br/>you, and then back, and then again, and you need to avoid all of the passes. <br/><br/>Same as his combo, he will be black and white and ripe for a power slash after<br/><br/>this attack.<br/><br/>-----<br/><br/>-----<br/><br/>BOSS: Orochi<br/><br/>Okay, so don't panic at all. Start by running to the right to meet the rock <br/><br/>head. Let it pound and then smach it to do see a cutscene (if not, may have to <br/><br/>run around and let each head attack, but I don't think so). Perhaps just <br/><br/>hitting any head makes the cutscene go.<br/><br/>Anyway, after the scene, the 8 Purification Sake will be all over the field.<br/><br/>Now you visit three heads and draw a line of sake into them twice. Once they<br/><br/>whole beast is paralyzed, run up the main head's neck and go do combos on bell.<br/><br/>Once the bell has its barrier up, jump off and repeat making each head drink.<br/><br/>You will need to do two, and then one, or however many it takes to break the<br/><br/>bell.<br/><br/>Here are how to handle each head:<br/><br/>Main - just run back and forth, jumping or running in circles, to avoid the <br/><br/>flames.<br/><br/>Darkness - it will just spit out two buds that release enemies, but so long as<br/><br/>you bloom both buds before they open, they will just release items. <br/><br/>Wind - run in a circle around the pool to avoid the tornado, or use a Galestorm<br/><br/>to counter it.<br/><br/>Water - he is the toughest. He will drown the field in water and then spit out<br/><br/>water snakes. If you are quick enough, just draw a lily of your own, or use <br/><br/>the ones he makes, and just smack the head before the snakes come out to make <br/><br/>him roar. One hit kills the snakes.<br/><br/>Lightning - it will send a barrage of bolts onto the ground and they will<br/><br/>stay there for a second or two, so just run away. Then go hit it when it is<br/><br/>looking for you.<br/><br/>Fire - almost like the main head, except this one's fire goes in straight lines<br/><br/>and they can leave big fireballs on the ground. Avoid them and then make it <br/><br/>drink.<br/><br/>Poison - just run away from the smog and then come back when the head roars, or<br/><br/>just use wind to blow the smog away.<br/><br/>Rock - just let him pound the ground, jump to avoid the shockwave, and then go<br/><br/>up and hit him. <br/><br/>After you destroy the bell, each head will add a swipe attack, which is easy<br/><br/>to avoid if you jump. Now you must make each head drink the sake again, and<br/><br/>then you can attack the head to kill it. May take a few stuns to take them out,<br/><br/>just be sure to avoid when the head comes crashing down. Visit each head, try <br/><br/>to let them do their lunge attack (which is easier than letting them do their<br/><br/>normal attack), and then sake them while they roar. Should be able to just <br/><br/>mash the attack button while you have your Life Beads and you can get each <br/><br/>head in one shot. At some point fire balls will fall, but only between the<br/><br/>heads, not in front of them.<br/><br/>After all the heads are down, it's Susano time. First, draw the moon (yes,<br/><br/>for some reason a crescent moon), and then help him slice up seven heads. Then<br/><br/>just watch the long cutscene.<br/><br/>-----<br/><br/>-----<br/><br/>BOSS: Blight<br/><br/>Your fight is with his sword, so don't forget that. He is weak to Mist, so <br/><br/>don't forget that either. To start things off, send Issun after him to get a<br/><br/>freebie treasure. Now, you can slow down time a lot and get attacks in, but <br/><br/>the time you want to do it is when he is still and charging up for a lunging<br/><br/>slash attack. That is when you need to slow down time and hit him as he is<br/><br/>gliding through the air. If you do he will do black and white and you can beat<br/><br/>the sword off of him, then go beat up the sword when it is away from its <br/><br/>master. But if you beat it up for too long, it will damage you when it regains<br/><br/>itself.<br/><br/>*NOTE: For every attack you get on the sword, with a glaive you can do five<br/><br/>hits, then run.*<br/><br/>He has another attack ot look out for. It is his flying swords attack where he <br/><br/>sends like ten rusty swords at you, so let them get close and then jump. But,<br/><br/>if you notice, there is one blue sword in the bunch. If you slash it down, <br/><br/>go over and beat it up to cause more damage to him. <br/><br/>And that's it, those are the two attacks you need to look out for, and I don't<br/><br/>even know if he has others. When he disappears, he will be away from you and<br/><br/>preparing a charge attack. He's pretty easy. <br/><br/>-----<br/><br/>-----<br/><br/>BOSS: Evil Rao<br/><br/>She is a tough one, but the key is to be aggressive - I know I say that a lot,<br/><br/>but it's true. Just stay on the offensive and fleetfoot away from her attacks.<br/><br/>She has three attacks: slash, flying swords, and a fire drill into the ground.<br/><br/>The slash is just anticipation or being far away to avoid. You can outrun the<br/><br/>swords. The Fire Drill attack is the main one to look out for. She will jump<br/><br/>into the air and you have like one second to fleetfoot out of the way. Once<br/><br/>you do, run up to her stunned body and start attacking, but you only have <br/><br/>about two seconds to attack, so attack one and then slash her with your brush.<br/><br/>If you keep it up, at some point she will be dazed for a long time and you can<br/><br/>really lay into her.<br/><br/>But anyway, this is an old-fashioned beatdown, and if you get hit too much you<br/><br/>could easily die, but you could just as easily take very few hits. Just follow<br/><br/>her and attack, attack, and attack some more.<br/><br/>-----<br/><br/>-----<br/><br/>BOSS: Ninetails<br/><br/>Just run around and avoid his dash attack. Keep running until he pulls out <br/><br/>his sword, then wait for lightning in the clouds and shock him. Then you must<br/><br/>fight the individual spirits of his tails, which means you will just pound a<br/><br/>away at them. You can use mist and cherry bombs to help take them out, but <br/><br/>it's really just a case of inflicting as much damage to them as possible <br/><br/>before they go away. You may notice he pulls out a brush when you do, so work<br/><br/>quickly before he can use his powers.<br/><br/>Once he regains himself, he will have attacks that have to do with the sword,<br/><br/>so just run around until he whips it out again and holds it up high. Shock<br/><br/>him and start killling more spirits with reckless abandon. <br/><br/>After all the spirits are gone, which can take just two tries, he will be<br/><br/>left as a mad fox. He will be fast and more aggressive, so keep your finger<br/><br/>on the fleetfoot button. After he charges, run up and try to get some hits on<br/><br/>him, but really you can hit him at any time, even with rosary beads from afar.<br/><br/>After two charges he will be exhausted, so run up and do your combos and even<br/><br/>use a slash. Don't forget to shock him when he holds his sword up in the air, <br/><br/>just to stop his attack. And it should be too long before he is dead. Don't<br/><br/>be afraid to use any items to help you get by, but you shouldn't need any.<br/><br/>-----<br/><br/>-----<br/><br/>BOSS: Oki<br/><br/>Part 1 - There is only one thing to look out for and that is when he shoots <br/><br/>ice spikes at you. Just slash one or two back at him to stun him, then run<br/><br/>up and beat him up, and do a slash when you see he is black and white (you<br/><br/>can try to cherry bomb). That's pretty much it, and staying on the attack and<br/><br/>avoiding his rare other attacks is the same.<br/><br/>Part 2 - Now think of him as a form of Blight, where slowing time to beat him<br/><br/>up is the key. Use mist when you see him on the ground getting ready to charge<br/><br/>attack and then go pummel him. You can only avoid his multi-hit combo and his<br/><br/>spinning dive from the air. At some point he will make mimics of himself, but<br/><br/>if you focus on them they just pop right back up, so ignore them unless they<br/><br/>are next to Oki when you are attacking. Mist is the key to this battle, and <br/><br/>don't forget to slash him when he is stunned and beat him up.<br/><br/>-----<br/><br/>-----<br/><br/>BOSS: Nagi<br/><br/>Just an old school beat-him-up. Just avoid his flying swords, or slash them, <br/><br/>and when he is charging up, fleetfoot to avoid his lunge. The rest is just <br/><br/>beating him up and when he is stunned doing a power slash. Feel free to use<br/><br/>mist or even deluge. It's not hard at all.<br/><br/>-----<br/><br/>-----<br/><br/>BOSS: True Orochi<br/><br/>Good to see some signs of what your real goal is. Anyway, the fight is the same<br/><br/>as before, but since that was so long ago, I'll revisit it with some good old<br/><br/>copy and pasting.<br/><br/>Anyway, after the scene, the 8 Purification Sake will be all over the field.<br/><br/>Now you visit three heads and draw a line of sake into them twice. Once they<br/><br/>whole beast is paralyzed, run up the main head's neck and go do combos on bell.<br/><br/>Once the bell has its barrier up, jump off and repeat making each head drink.<br/><br/>You will need to do two, and then one, or however many it takes to break the<br/><br/>bell. Something new to the second round is that you can almost kill the bell<br/><br/>in one go, so you should only take two tries at the most to take out the bell.<br/><br/>Also try using Mist while on the bell.<br/><br/>Here are how to handle each head:<br/><br/>Main - just run back and forth, jumping or running in circles, to avoid the <br/><br/>flames.<br/><br/>Darkness - it will just spit out two buds that release enemies, but so long as<br/><br/>you bloom both buds before they open, they will just release items. <br/><br/>Wind - run in a circle around the pool to avoid the tornado, or use a Galestorm<br/><br/>to counter it.<br/><br/>Water - he is the toughest. He will drown the field in water and then spit out<br/><br/>water snakes. If you are quick enough, just draw a lily of your own, or use <br/><br/>the ones he makes, and just smack the head before the snakes come out to make <br/><br/>him roar. One hit kills the snakes.<br/><br/>Lightning - it will send a barrage of bolts onto the ground and they will<br/><br/>stay there for a second or two, so just run away. Then go hit it when it is<br/><br/>looking for you.<br/><br/>Fire - almost like the main head, except this one's fire goes in straight lines<br/><br/>and they can leave big fireballs on the ground. Avoid them and then make it <br/><br/>drink.<br/><br/>Poison - just run away from the smog and then come back when the head roars, or<br/><br/>just use wind to blow the smog away.<br/><br/>Rock - just let him pound the ground, jump to avoid the shockwave, and then go<br/><br/>up and hit him. <br/><br/>*NOTE: Again, doesn't matter which heads you choose, so avoid water and <br/><br/>lightning. But FYI, if you got the Water Tablet, the water head is a joke.*<br/><br/>After you destroy the bell, each head will add a swipe attack, which is easy<br/><br/>to avoid if you jump. Now you must make each head drink the sake again, and<br/><br/>then you can attack the head to kill it. It is easiest to avoid the attack<br/><br/>from the head, then make it drink, but if you miss that you'll have to endure<br/><br/>the head's element attack. Just make it drink and then beat up the head for<br/><br/>what should be an easy kill, but you better at least use one Mist to ensure you<br/><br/>kill each head in one go. Avoid the flames between the heads and this should<br/><br/>be a fairly easy boss.<br/><br/>Of course, gotta draw the moon on cue, then help him slash off the other seven<br/><br/>heads - just like last time yeah.<br/><br/>-----<br/><br/>-----<br/><br/>BOSS: Nechku<br/><br/>You are really not in a full on fight, more like a teaser fight. As far as I<br/><br/>can tell, Shiranui is the main player here. About all you can do is reflect<br/><br/>the fruit the boss tosses at you, cut down the icicles, and avoid its charge<br/><br/>attack. If you do reflect back enough fruit and the thing crashes to the ground<br/><br/>you should run up and attack, and if you press the draw button you will see<br/><br/>your other self will use her own tricks. And really, at any time you can press<br/><br/>the draw button to see what she will do, and she may even and should win the <br/><br/>fight for you. <br/><br/>-----<br/><br/>-----<br/><br/>BOSS: Lechku and Nechku<br/><br/>You get the Silver and Gold Demons in one fight, and you have an ally in Oki. <br/><br/>Lechku has a sword that he will pull out, just like Ninetails', and you need to<br/><br/>shock it just like Ninetails'. Cut his seed when you see it over his head.<br/><br/>As for Nechku, reflect his fruits, just like last time. Nechku can also spawn<br/><br/>bombs and buds, so light the bombs to blow them and bloom the buds. Both have<br/><br/>the icicle attacks, so cut those when you see them. <br/><br/>When one of the birds is weak, Oki will set up like a bow, so run behind him<br/><br/>and bite him for a second, then let go to send him flying. When he is on a <br/><br/>bird, slash the beast to bring it down, then go beat it up and lay cherry <br/><br/>bombs around it. Then after a while it will get up and go back to its place.<br/><br/>Be sure to stand way back so you can see both of them too.<br/><br/>After a while, one of them may do a spinning twister attack, so jump or <br/><br/>fleetfoot to avoid as best you can as mist doesn't seem to affect them. Once<br/><br/>one is down, you may have to aim Oki as best you can. Then it's just staying<br/><br/>with the pattern or counter their attacks, launch Oki, slash, attack, and <br/><br/>repeat. Doesn't matter who you kill first, as they don't change much when one<br/><br/>is dead; maybe their attacks speed up a bit if anything. This can be a tough<br/><br/>fight, but you should win easily, and don't forget you have bones for health.<br/><br/>-----<br/><br/>-----<br/><br/>Boss Trials<br/><br/>1. Boss - Ninetails. The same rule applies, just run until he/she raises that<br/><br/>sword, then either use the lightning or your own thunderbolt if you have <br/><br/>that power. You may notice more attacks, such as the his tail spikes, but all<br/><br/>of it can be outrun. Once you do get his sword, use mist as you attack the <br/><br/>little sprites and you should be able to get 4-5 in each go, which means you<br/><br/>just fight them twice. Once all of them are gone, just run away and wait for<br/><br/>him to go black and white, then run up and do some combos, but it seems like<br/><br/>a Power Slash 3 is too much for him as I did one and he died. You can always<br/><br/>use mist to avoid him and hunt him down when he is a mad fox.<br/><br/>*NOTE: There are jars here and in the other rooms where you find the beams of<br/><br/>light, if you need more health.*<br/><br/>2. Boss - Crimson Helm. Nope, an easy boss from long ago didn't get more <br/><br/>difficult with time, he is even easier. Just use mist to attack his back armor,<br/><br/>and once that is gone blow away his fire, and then use mist again as you just<br/><br/>continuously use Power Slash 3's until he dies. Seriously, I got him in one<br/><br/>go, probably took 30 seconds if not less.<br/><br/>3. Boss - Spider Queen. You won't beat her in less than a minute, but don't<br/><br/>let that fool you into thinking this is a difficult fight. This should be your<br/><br/>fifth or sixth time fighting this type of enemy, so it should be more like an<br/><br/>extended fight with a regular enemy. Just vine her back hooks three times as<br/><br/>you run around her, then go and lay into the eyes. Solar Flare seems to hit<br/><br/>her eyes inaccurately, so maybe toss one your glaives or beads. It should<br/><br/>only take two tries, but don't worry if it takes three to poke out all the <br/><br/>eyes; if it takes more, I don't know about you.<br/><br/>4. Boss - Orochi. Make sure you have your Tundra Beads equipped for this <br/><br/>fight, and make another bead weapon as your sub. I'll make it easy, for the<br/><br/>main head just run around the pool of sake until the fire stops coming, then<br/><br/>bloom the two buds on the darkness head, and then use two galestorms to take<br/><br/>out the tornado from the wind head. Then run to the fire head, up to the bell,<br/><br/>use a mist, and if you don't take out the bell in one go, go after the rock<br/><br/>head, jump over its shockwaves, weaken it, then go to the main head - boy, I<br/><br/>sure hope you realize you weaken them all twice just like before. After you<br/><br/>crack the bell, for the other heads, avoid the fire from the fire head, avoid<br/><br/>the shocks from the lightning head, blowing away the smog from the poison head,<br/><br/>and hitting the water head as it's in the water. Remember, if you can sake them<br/><br/>up after their lunge attack, that would be great. One more thing, the fire<br/><br/>balls can drop anywhere on the field this time, so watch out. Oh yeah, and<br/><br/>four Power Slash 3's seems to get the job done better than attacking.<br/><br/>5. Boss - Blight. Just wait for him to charge up for his lunge attack, then<br/><br/>use mist to slow him down and attack him while he's lunging. Then start using<br/><br/>Power Slash 3 or combos on the sword when it is away from his body. And don't<br/><br/>forget to slash the blue sword when he is readying the flying sword attacks.<br/><br/>It might take a bit longer than you think, but it will be an easy fight. If<br/><br/>in doubt, just mist all the time.<br/><br/>-----<br/><br/>-----<br/><br/>BOSS: Yami<br/><br/>*NOTE: If you have three Holy Bone M's, just from your adventures alone, that<br/><br/>will be more than enough, not to mention your astral pouches and golden <br/><br/>peaches.*<br/><br/>Phase 1<br/><br/>*NOTE: Remember to use your bones if you ever need them.*<br/><br/>Okay, so it seems like your little attacks in normal wolf form do absolutely<br/><br/>nothing. However, if you just connect about ten or so attacks, you will earn<br/><br/>back not only Rejuvenation, you also get your weapons. Feel free to use your<br/><br/>first power to repair the holes in the ground as you see fit. Oh yes, and <br/><br/>you do have slash, don't forget that.<br/><br/>Use your weapons, rosaries for the range, until you get Water Lily back - boo!<br/><br/>Attack him when he is stunned and then he will start shooting off rockets. You<br/><br/>best get close and double jump to avoid the rockets. Also, hitting him before<br/><br/>he shoots the rockets does stop him. Once you get Greensprout back, you can<br/><br/>bloom him to reveal the weak point, then run up, jump up there, and then start<br/><br/>bashing away at it for as long as you can, and then jump off. Feel free to <br/><br/>fix the field for when you bloom it again, or just draw a circle at the top of<br/><br/>Yami. After you hack away at the ball, bloom it, and then kill the weak point.<br/><br/>Phase 2<br/><br/>Now he is green. He will tend to use fire and roll around, so just run all<br/><br/>over the place to avoid. He also has an attack where he sends flaming discs at<br/><br/>you, so just double jump to avoid those. When he touches the ground, go up and<br/><br/>lay into him with all you got. The next power you get is Cherry Bomb. <br/><br/>Now you must use a cherry bomb on his black and white state to draw out his<br/><br/>weak point, and then jump up to hack away at it. The rest is just dodging him<br/><br/>until you can attack again. Once you have Watersprout back, now you can douse<br/><br/>his flames. Once you do put out the flames, he will be stunned again, so <br/><br/>cherry bomb him to bring out the weak point - it's bam, bam. And then you get<br/><br/>Crescent - boooooo!!!<br/><br/>When you cherry bomb his weakened state the weak point will be on a disc <br/><br/>that will be higher up. The trick is to not thing it is too far away, because<br/><br/>it isn't. If you just can't get up there, perhaps just slash his black and <br/><br/>white state, and use your rosaries as a sub weapon attack. It may take longer,<br/><br/>but you will kill it.<br/><br/>Phase 3<br/><br/>This time he is a slot machine thing. You want to get the little demon eye <br/><br/>things so you can slash back the fruits. You simply slash at him to make the <br/><br/>slots stop on whatever. Once he is weakened by this, you will slash at the <br/><br/>slots again to bring out Galestorm, hopefully. So when he spits out fire just<br/><br/>blow it away. And must maybe if you keep rolling the blue slots you will get<br/><br/>Inferno back just like that.<br/><br/>If you see a little bulb at the top of him, when you roll the blue, slash at<br/><br/>it to cause damage. Blow away lightning clouds, and avoid sparks. Also just <br/><br/>avoid the fire waves, and use the fire torches on the side to put out his <br/><br/>ice sheets. Next when you roll all blue you get Veil of Mist. <br/><br/>Once you have mist back, just use it and then press draw. Should be able to <br/><br/>just sit and wait for the litle demon eye things to roll up, then slash it for<br/><br/>however many you want, or you could do an ink pot or two. Just make sure you <br/><br/>get the eyes so you can knock back fruit and quickly draw out his next form.<br/><br/>Phase 4<br/><br/>He will now have legs and arms and be like a mech suit, and the weak point will<br/><br/>be in the center. Just run around and let him do his thing, but when you see<br/><br/>the weak point in the front, slash at it. Keep doing this until he goes limp,<br/><br/>then run up and attack. This should draw out Catwalk - boo, but actually you<br/><br/>can use Catwalk on the pillars of the arena, but who the heck would do that?<br/><br/>Guess I should tell you to jump to avoid his charged up blast, run from his<br/><br/>dropping bombs, and just stay away from his other attacks. He has rockets too.<br/><br/>If you just keep running around and slashing at the ball, he will next spit<br/><br/>out Thunderstorm. Now you can take advantage of when he sticks his swords into<br/><br/>the air. When you do, just run up and hit the ball he poops out - seriously,<br/><br/>that is what happens! Keep beating away at the turd until you get Blizzard. <br/><br/>Then just keep zapping and attacking. Feel free to use Mist, from which you may<br/><br/>have noticed you have allies pop up and drop you items in the mist. Oh yes,<br/><br/>and with Blizzard you can use the frost on the sides to really damage the ball<br/><br/>when it is exposed. Copy that, the Blizzard power does mucho damage. It will<br/><br/>actually bring up an ally that helps. <br/><br/>Then you get a nice little scene.<br/><br/>Phase 5<br/><br/>First thing you do, make the sun come out. Now it's just a matter of hitting<br/><br/>that weak spot on the palm of his hand, but you have to be quick because it <br/><br/>rolls away when you press draw. The best time to hit it is when he holds it<br/><br/>up high for the sweeping fire attack. Whenever he is on the ground, run up <br/><br/>and start bashing away at the spot, just watch out for missiles, so maybe <br/><br/>use a mist or two. Just avoid his many blunt attacks, and jump over his <br/><br/>low, sweeping death ray.<br/><br/>He can make it dark again, so just run until you can pop the sun back up. <br/><br/>When you do make him go black and white, you must quickly slash him for big<br/><br/>damage. And after that is when he turns the lights out. <br/><br/>-----<br/><br/> *****************************************************************************<br/><br/>* 6. Side Quests (SIDE666 ) *<br/><br/>="<br/"><br/>Kamiki="<br/"><br/>Komuso<br/><br/>------<br/><br/>Meet him in the spot under the sacred deck and he will challange you to <br/><br/>fight some enemies in less than ten seconds. Just slash and attack as fast as<br/><br/>you can and it will happen easily.<br/><br/>Mushi's Turnip Challenge<br/><br/>------------------------<br/><br/>Go talk to Mushi until he reveals his game. You must go to the field and dig<br/><br/>up all ten turnips while avoiding getting smacked. If she pops you one time it<br/><br/>will be over, and you cannot leave the field. Just dig up each turnip and slash<br/><br/>or ink her (scribble on her) to stop her. Just run from side to side and just<br/><br/>keep an eye on her. After you dig up the tenth, bite it and take it to the <br/><br/>kid.<br/><br/>Mrs. Orange's Laundry<br/><br/>---------------------<br/><br/>Go to her by the stream and she will say how her drying pole is missing (no <br/><br/>funny ideas you). Just draw a line from one stick to the other and that will<br/><br/>be that. Now she wants the sun to be closer, so draw a circle in the sky and <br/><br/>that's that. Go see her at night if you want those cakes.<br/><br/>Camilla and Camellia<br/><br/>--------------------<br/><br/>Go to them at the Guardian Sapling, go around the gate, and talk to them until<br/><br/>the big one says someone to hit her, so do="<br/"><br/>Shinshu="<br/"><br/>For the first two, feel free to wait until late in the game and then make<br/><br/>a day go by to get each one in a row, or at least if you get behind.<br/><br/>Ida's Challenges<br/><br/>----------------<br/><br/>Simply go see him at various points along the story, with the third race after<br/><br/>beating Oni Island. He will want you to chase him and tackle him to win. This<br/><br/>gets progressively harder, but the easiest thing to do is cut across the grass<br/><br/>from the start and cut him off at the bridge with a headbutt; simple as that.<br/><br/>Do it three times for praise.<br/><br/>Nameless Man's Offerings<br/><br/>------------------------<br/><br/>So after you restore his kiln across from his home, keep checking back on him<br/><br/>throughout the story to get his various vases. You can do the fifth one just<br/><br/>before you step onto the Ark of Yamato. The statues are: up the path from the<br/><br/>kiln in a cave, in front of his house, up the path to the dojo, on the side of<br/><br/>the ramp to the moon cave, and one where the Moon Cave was (this is the last<br/><br/>one to appear). Do this for the praise and a stray bead.<br/><br/>Mika's Monster Notebook<br/><br/>-----------------------<br/><br/>Near the entrance to the Moon Cave there is a house. Go in and talk to Mika<br/><br/>to get his wanted list. Going outside after nets you the first one. For the <br/><br/>reast you must travel around the field at night until you run into one of them<br/><br/>in a scroll. Once you do, take it back to him for a Gold="<br/"><br/>Agata="<br/"><br/>Sleepy's Balls<br/><br/>--------------<br/><br/>No funny ideas you. Anyway, the first two "orbs" are there from the start. <br/><br/>The walnut is revealed by a devil gate atop the waterfall, and the seed thing<br/><br/>is near the ramp on approach to Sleepy himself. He is near the entrance to<br/><br/>this area and that ramp makes things really hard for you. <br/><br/>For the walnut, push it along the beach and up the wooden ramp and then along<br/><br/>the rock wall to get it up there. For the seed, just push it up the ramp. <br/><br/>For the beehive, which is on a tree by a blossom, I believe you must wait until<br/><br/>late in the game (not sure when exactly but it pops up at some point). This one<br/><br/>is the toughest to roll up the ramp as it is super light. I say screw it<br/><br/>because it's only for praise anyway.<br/><br/>Kokari<br/><br/>------<br/><br/>You can fish with him if you want, but not sure="<br/"><br/>Taka="<br/"><br/>Tea Customer<br/><br/>------------<br/><br/>He is by the entrance. He wants a pinwheel for his wife. So after you visit<br/><br/>Kusa Village, buy the pinwheel from the merchant and bring it to this guy<br/><br/>for his praise.<br/><br/>Moley and the Golden Mushroom<br/><br/>-----------------------------<br/><br/>So if you talk to the Tea Master you learn he misses his cup. Go directly<br/><br/>behind the save mirror until you run into a gang of moles. For Moley's game you<br/><br/>need to hit him three times in whack-a-mole fashion. Don't follow his dirt <br/><br/>trail as he will pop up as far from you as possible. Just run around the holes<br/><br/>in a circle and either headbutt before they pop up or wait to see him before <br/><br/>you headbutt. Either way the game will get faster and at the end you may have<br/><br/>to just headbutt before he pops up and hope he appears there. Once you beat <br/><br/>him, take the cup back to the master and you get the Golden Mushroom, something<br/><br/>that will come into play later.<br/><br/>Bingo's Treasure Hunt<br/><br/>---------------------<br/><br/>Go find him by the City Checkpoint exit and you need galestorm, but you may<br/><br/>also want a bunch of ink or an inkfinity stone. Agree to help him. Now, you <br/><br/>are trying to get him to the lower right corner of the map, so basically the<br/><br/>rule of thumb is to keep him up for as long as you can and when you have no <br/><br/>choice but to go down, do so one block at a time. Never touch the ground <br/><br/>unless that is your only way to take him, and if he gets stuck, start over.<br/><br/>And don't forget you do have the move list to look at at any time. For helping<br/><br/>you get a Sun="<br/"><br/>Kusa="<br/"><br/>Wait until you clear the mist to take on any side quests.<br/><br/>Komuso Round 2<br/><br/>--------------<br/><br/>Go to down the bamboo trail and jump up the left to a bamboo area where you <br/><br/>will find him. For his challenge, beat the enemies in less than 20 seconds <br/><br/>and the praise is yours. The trick is to cherry bomb from the start to take out<br/><br/>the ground enemies right off the bat. Should be easy.<br/><br/>Haruka's Revenge Contract<br/><br/>-------------------------<br/><br/>Go up the stairs in the hotel and headbutt the door down the hall to freak <br/><br/>her out. Leave the hotel and come back after some time and meet her in the room<br/><br/>on the right. She gives you the list of monsters, but these ones are in Taka<br/><br/>Pass. Kill them all at night and come back for your Gold Dust.<br/><br/>Blockhead Round 2<br/><br/>-----------------<br/><br/>The first fight was in the story. Go toward Fuse's house and go right along<br/><br/>the cliff, vine up to the lookout, and then over to the platform on the rock<br/><br/>wall. Speak to him, headbutt, and then plug in the four points in order to <br/><br/>break him. You get the clovers and treasure behind him in the cave.<br/><br/>Kusa 5<br/><br/>------<br/><br/>Go to the Gale Shrine after beating Oni Island and take the tunnel to the <br/><br/>right to meet Fuse and the dogs. Agree to the challenge and you will fight <br/><br/>three rounds of dogs. It's four, three, then one, but all are tough. Make it<br/><br/>easy on yourself and just be in a constant state of mist. Constantly casting <br/><br/>Mist seems the only way to beat Tei as he is super fast, plus, the mist will<br/><br/>stop any dog that is charging up for a combo or charge and takes away their<br/><br/>invincibility while charging up. And yes, that second round of dogs where the<br/><br/>ones that are away. You get a bead for you="<br/"><br/>Ryoshima="<br/"><br/>Hayate's Challenges<br/><br/>-------------------<br/><br/>He is the same as Ida from Shinshu, and he has the same kind of easy way to <br/><br/>cheat him. As soon as the race starts just cut over the grass and tackle him<br/><br/>as he takes the bend in the beachhead, or cut him off when he is coming back <br/><br/>from the ramp - easy. You can finish his third race after Oni Island, and that<br/><br/>will net you a stray bead.<br/><br/>Inaba the Wabbit<br/><br/>----------------<br/><br/>So speak with Animal Lover on the beach and then go to the gate go the city.<br/><br/>Clear the devil gate and look at the bunnies that appear. Bite the black and<br/><br/>white one and bring it to the guy for a stray bead and praise.<br/><br/>Devil Gate Challenge<br/><br/>--------------------<br/><br/>The spider lair is by the sapling cave entrance, but please wait until after <br/><br/>you've almost beaten the game to re-enter the cave. Inside the cave the second<br/><br/>time will be a single devil gate, but if you fight the monsters you need to<br/><br/>know that this is a ten round fight from which you should not leave or else<br/><br/>you lose your progress. Wait until you are about to step onto the Ark of <br/><br/>Yamato to attempt as you need full health and ink, and the demon fang trades <br/><br/>with the Emperor help too, mainly the mat and the ink pot he has. Just save<br/><br/>this ten round fight for later when you are searching for all the stray beads<br/><br/>to get this="<br/"><br/>Sei-an="<br/"><br/>Yes, these are ripped straight from the walkthrough and just copy and pasted<br/><br/>to here. Do I looks like a guy's whoze ain'ts lazy?<br/><br/>Aristocratic Quarters<br/><br/>---------------------<br/><br/>Komuso - kill the monsters in less than 20 seconds for his praise and bead.<br/><br/>-----<br/><br/>Outside Trees - there are 15 trees in the open all around to find, and don't<br/><br/>miss the one by the spring.<br/><br/>Inside Trees - 4 trees in total, two in each house, and getting all 19 trees<br/><br/>in the area yields and extra 10 praise points.<br/><br/>*NOTE: No real reason to bloom these trees, just thought you would like to <br/><br/>know where they are.*<br/><br/>-----<br/><br/>Benkei - go to the right of the temple to find this guy in a new fishing <br/><br/>spot. Now you can play the fishing game at will and go for as long as you like.<br/><br/>Feel free to play until you bag a fish that takes three slashes, but don't go<br/><br/>too much longer as there is more stuff to do. You can always come back and play<br/><br/>whenever you like.<br/><br/>-----<br/><br/>Gen's Tower - go to the palace area and go left. Get far back from the tower<br/><br/>and use the statue to make a line up to the next ledge. From there, make a <br/><br/>line to the top and go inside. Meet with Gen and you learn he is missing one<br/><br/>piece to his whatever. That's it.<br/><br/>*NOTE: Need Catwalk to get up there, FYI.*<br/><br/>Gen - go to the palace area and climb the tower again with Catwalk; of course,<br/><br/>beating Ida in Shinshu Field is a prerequisite. After you cough up the Gimmick<br/><br/>Gear, talk to him again and you will be looking over his device. Draw a line <br/><br/>connecting the light bulbs to make a lightning bolt going down. You will get <br/><br/>the power of Thunderbolt. Then you get praise, a scroll, and use the new power<br/><br/>on the chest nearby for a Stray Bead. Hint, use clear cut lines when drawing<br/><br/>a thunderbolt, and fastly helps too.<br/><br/>-----<br/><br/>Emperor - provided you have 100 Demon Fangs, go to this guy (who is a bit too<br/><br/>unconcerned with the death of his Queen) and buy the Water Tablet, which <br/><br/>allows you to walk on water, just like G-Whiz! If you don't have 100, but are<br/><br/>really close, just go to the coast and pee on a few enemies, or do the right<br/><br/>flora finishers, or the most boring thing ever, go through load screen after<br/><br/>load screen (but yeah, you can get four just by leaving the Emperor's palace<br/><br/>and going to the coast if you are fast enough).<br/><br/>Commoners' Quarters<br/><br/>-------------------<br/><br/>Mr. Flower - go to him in the corner and talk to him until you learn that there<br/><br/>are 20 trees to blossom. Let's start: there are seven by Mr. Flower's house and<br/><br/>one by the carpenter's house that is not bloomable; there are six by the save <br/><br/>mirror at the entrance; there are five in the center of town. Now come back<br/><br/>to Mr. Flower's house and go in to fine the 19th one. Now go to Mr. Flower and<br/><br/>I'll give you a minute to ponder where the last one is... had you not used <br/><br/>this guide, you would have spent hours looking for the solution to the last<br/><br/>tree, and it may be why some of you are here. The last tree is on his head! <br/><br/>Now talk to him again to learn that the Gura Shuffle requires your help. <br/><br/>Follow him to the first cursed tree and after he removes the hex, bloom it. <br/><br/>Then just follow him to the rest and bloom them when they are ready. He takes<br/><br/>a rather obscure path around the city, but follow him as best you can. After<br/><br/>you bloom his house the quest is over.<br/><br/>-----<br/><br/>Masu - by the A. Qtr. entrance and found during the day. Talk to him to learn<br/><br/>his of his Monster Manifest, which is another wanted list for you. He hints <br/><br/>that a few drinks at night will help coax him to cough it up. So at night go<br/><br/>into the tavern nearby and talk to Masu to get Masu's Monster Manifest. Once <br/><br/>you beat the monsters on the coast, return to him during the day for a Gold<br/><br/>Dust.<br/><br/>-----<br/><br/>Yama - after Masu, go into the tavern and into the back to meet with the cook<br/><br/>Yama, no relation to Tama, or maybe. Provided you did the Tea Master's <br/><br/>quest with Moley in Taka Pass, you will give him the Golden Mushroom. He will<br/><br/>fan, but there is nothing you can do to help. After he fails, Issun points out<br/><br/>the mark of Moegami, a turned 8 shape on the wall. Now talk to him again and<br/><br/>this time during is fanning, draw the turned 8 in the fire to meet with <br/><br/>Moegami again. You gain the ability of Fireburst, some praise, and a scroll<br/><br/>called Inferno Tech that teaches you how to use fire. <br/><br/>-----<br/><br/>Camille and Camellia - by the fabric house on the left side of town, talk to <br/><br/>these two you've already met before and when you talk with the little sis, the<br/><br/>big sis mentions trees right before her. Press the draw button and poke one <br/><br/>little dot on the ground and then she asks for rain, something you can't do<br/><br/>at the moment.<br/><br/>Deluge - go to the back of Himiko's Palace, talk to the handmaiden, and then<br/><br/>make sure it is daytime. Use the little pool of water send streams into the <br/><br/>four rocks. The power of Deluge is just the same as Mist, but vertical instead,<br/><br/>which means to slashes going down (an 11). <br/><br/>*NOTE: May have to wait until after Oni Island to get deluge, I'm not sure.*<br/><br/>Camellia and Camille - pop a tree and then use your new Deluge power to get<br/><br/>them to believe. You get a stray bead and praise.<br/><br/>-----<br/><br/>Blossom - she is outside the big house on the left side of town during the day.<br/><br/>She mentions her sick daddy and that she cannot afford the Herbal Medicine in<br/><br/>town. Well, if you bought from the Tool Dealer, talk to her again and you<br/><br/>will give it to her. Inside their home, it appears that the medicine didn't<br/><br/>work, but I think if you completed Mr. Flower's quest, just go tackle the sick<br/><br/>old man and that will wake him up. He will run outside and be well again.<br/><br/>-----<br/><br/>Abandoned House - In the lower right corner of town there is a closed up, two<br/><br/>story house. Go to the side and cherry bomb the crack to enter. Three chests on<br/><br/>the ground, one in the left corner, three way up high, and if you walk across<br/><br/>the beams up top, you can drop into the caged area in the lower right corner<br/><br/>for a Sun Fragment.<br/><br/>-----<br/><br/>Drawing Girl - on the right side of town, where your artwork is all over the<br/><br/>surfaces, talk to the girl on the ground and give her your Charcoal that you<br/><br/>got from the Tool Dealer. Talk to her again to see a star design in her <br/><br/>think bubble. Hmmmmm....<br/><br/>Fabric House - go in and talk with Mrs. Fan to learn of a ghost outside, but<br/><br/>that is not why you came in here. Go into the room on the right and talk with<br/><br/>Mr. Chic. Remember the star design from the little girl? Put your copyright<br/><br/>infringement hat on and draw all of the following:<br/><br/>*Star* just start at the bottom and don't lift the brush as you draw all five<br/><br/>points - I mean, you have made one of these in real life, right? Doesn't have <br/><br/>to be perfect, just make sure you get five points on it.<br/><br/>*Heart* a love heart, as drawing a real heart would be a bit tough.<br/><br/>*Henshin V* come on, a V can't be hard to draw!<br/><br/>*Clover* this is the toughest as you must draw four individual circles that<br/><br/>touch each other. No, you don't have to draw a continuous line. Don't worry if<br/><br/>it's uneven.<br/><br/>*Gods* just draw the two lines flat and in the center of the fabric, then<br/><br/>take your time drawing the two points going down. <br/><br/>If he mentions "something happen" after each try, you are good to go, otherwise<br/><br/>keep drawing. After each one, go to the girl, get the next design, and then <br/><br/>come back to draw. After the last one, for all of this, you get a Stray Bead,<br/><br/>well, and the praise. <br/><br/>-----<br/><br/>Aspiring Carpenter - he is by the big house on the right side of town, at the <br/><br/>ferry port. Talk with him and then draw a lily on the water. Then jump on and<br/><br/>use galestorm to take him over to the place where you helped Naguri dig the<br/><br/>hole. You have over three minutes, and if you just wait for the little <br/><br/>whirlpools to go away you'll do fine. Should get there over two minutes to <br/><br/>spare if you are any good at it, and you need to be for the other rides you're<br/><br/>gonna give. <br/><br/>Ferry Rides - there are three people that need rides on your lily pads. The <br/><br/>game is the same as for the carpenter, and the main tip is to wait for the <br/><br/>whirlpools to die out before proceeding. Just watch the direction the people <br/><br/>are pointing if you don't know where to take them. Oh yeah, may want to use <br/><br/>Inkfinity Stones or just have max ink pots as the best thing to do is to just<br/><br/>keep drawing the wind, and only stopping to let the whirlpools die. And if you<br/><br/>get stuck in one, just wait a bit and then draw wind in the direction you need<br/><br/>to go so that you spin that way. Your target time is anything over two minutes<br/><br/>on the clock, as there is a bigger tip and more praise for fast times. Slow<br/><br/>times get half, but you can try again. <br/><br/>Hayazo's Quests<br/><br/>---------------<br/><br/>Fire Trail - go the A. Qtr. entrance and notice the torch by the guards. Light<br/><br/>the first torch near the bridge, then the one across the bridge. Use the line<br/><br/>of torches on the street to take the flame up to the big torch by the entrance<br/><br/>to the city, then take it left down the path to the other big torch in the <br/><br/>corner. You'll hear a chime, then talk to the guard nearby to learn of Hayazo.<br/><br/>*NOTE: I guess if you had Fireburst you could have used that instead for the<br/><br/>Fire Trail.*<br/><br/>Samurai Dandy - turn to night and go up the path to talk to the Samurai Dandy<br/><br/>by the save mirror. He is missing his Glass Watch, stolen by Hayazo.<br/><br/>City Dweller - he is found around the front road at day, and by night he is<br/><br/>at the tavern. Go to him at night to learn of his missing Chrysantheum <br/><br/>Hairpin. <br/><br/>Momotaro - he is on the left side of town, just walking around. He mentions<br/><br/>the Millet Dumplings he lost.<br/><br/>Abe - you may have already met him. He is in Tao Headquarters, reached by<br/><br/>using the power spring by the soldier. He is missing a Tao Mask. <br/><br/>Soldier - the one in the lower right corner, talk to him at night to learn<br/><br/>that Hayazo is in cover nearby.<br/><br/>Hayazo - go to the lower right path and look for a rock between two torches <br/><br/>in the path and slash it to find him. For his chase game all you do is <br/><br/>perform the right brush technique that is displayed over each form of Hayazo.<br/><br/>He splits into two on the first run, and when you do the do the right <br/><br/>techniques for each form's weakness, go tackle him to get him to drop the <br/><br/>item. It will be the Glass Watch, so take it to the Dandy and you get your<br/><br/>reward.<br/><br/>*NOTE: If you fail, it may take a while, but he will be back in the same <br/><br/>hiding spot. He just switches between the two rocks on the side of the <br/><br/>soldier and the torch.*<br/><br/>Hayazo's weaknesses that flash right before the chase starts: <br/><br/> Slash - easy, just slash it.<br/><br/> Water - just wait till you are near the canal and draw a stream to him.<br/><br/> Fire - hard as a fireburst doesn't work, so just wait till he is near<br/><br/> a torch.<br/><br/>Hayazo Round 2 - during the same night and then go to the rock next to the <br/><br/>soldier and cut it to bring the thief out of hiding. This time he uses three.<br/><br/>This time he drops the dumplings for Momotaro, who is out at day.<br/><br/>Hayazo Round 3 - on the next night, he should be back at the first rock, by<br/><br/>the torches. This chase has you go after four mimics, which makes it hard to<br/><br/>remember the order you have, so just remember the first three and that should<br/><br/>work (feel free to write it down). Getting him yields the hairpin for the City<br/><br/>Dweller at the tavern. <br/><br/>Hayazo Round 4 - unless you have the lightning attack, you can't challenge<br/><br/>him, and he will let you know - bummer.<br/><br/>*NOTE: Once you have lightning, just now that Raiden is on the left side of <br/><br/>town.*<br/><br/>Hayazo Round 4 - at night, go to the lower right corner and slash one of the <br/><br/>rocks by the soldier. Now if you realize Raiden is your only source of <br/><br/>electricity, chase the thief around the city, taking him out in the right <br/><br/>order, and then you'll just have to wait for the mimics to get close to Raiden<br/><br/>before you can take them out. It can be quite exhausting, but you gotta do it.<br/><br/>If you can't remember the order, just write it down. After you get all five,<br/><br/>grab the mask and Hayazo is no more.<br/><br/>Abe - go up the the Tao Headquarters and return the mask to its owner. Not<br/><br/>only do you get his 50 praise, you also get a Stray Bead. Also, you learn <br/><br/>something pretty weird about Waka. If you think about what he said, what Gen<br/><br/>said, and that Kaguya was spacey, there seems to be something fishy at work<br/><br/>here.="<br/"><br/>N. Ryoshima="<br/"><br/>Yoichi's Practice<br/><br/>-----------------<br/><br/>Go to the raised area across from the sapling and meet Yoichi. When he shoots <br/><br/>an arrow, press draw, draw a line from the golden water to the arrow, and that<br/><br/>will drop the fruit. Now go over and slash down the fruit.<br/><br/>Urashima's Problem<br/><br/>------------------<br/><br/>After you beat Oni Island, go back to the Dragon Palace and go to the garden<br/><br/>area. Bloom the grass and behind the tree is a chest with a treasure inside.<br/><br/>Pick it up and bring it all the way back to Urashima at his hut and give it<br/><br/>to him for a sweet moment and a bead.<br/><br/>Umi and the Marlin<br/><br/>------------------<br/><br/>So, if you go to the restaurant by the beach you will see that Umi needs a <br/><br/>big catch to get his cooking going. If you have bought the Marlin Rod from<br/><br/>a merchant, get on Orca and ride to the western island and give the rod to <br/><br/>the fisherman on the dock. Help him catch the Marlin, which is the toughest<br/><br/>fish to catch yet, and then take it back to Umi. FYI, take your time when <br/><br/>making the catch as rushing it will not help. When the chef is making the <br/><br/>dish, draw the three horizontal lines like on the banner on the wall to learn<br/><br/>the Whirlwind technique.<br/><br/>Devil Gate Challenge<br/><br/>--------------------<br/><br/>This one is back down the hole where you fought the Spider Bandit. However, <br/><br/>you may want to hold off on this and the other ones until after you are about<br/><br/>to board the Ark of Yamato. Basically, make sure you have as strong as you<br/><br/>can be with the sun fragments, items, and ink pots. Be sure to have the mat<br/><br/>and ink pot from the Emperor as those help a lot. Buy any items in bulk to<br/><br/>help you on a long trial of continuous battles.<br/><br/>It's a series of ten battles with stronger enemies and you cannot leave. This<br/><br/>one isn't so bad, but if you come here too early you will probably end up <br/><br/>dead a few times.="<br/"><br/>Wali's Record of Penance<br/><br/>------------------------<br/><br/>He lives in a hut by the mermaid spring. He will give you the list and it has<br/><br/>the names of five more enemies to hunt down in the area and kill at night.<br/><br/>Kokari Fishing<br/><br/>--------------<br/><br/>He's by the dojo and you two can fish and fish all day long. That's it though.<br/><br/>Blockhead Grande<br/><br/>----------------<br/><br/>In the frozen pond you will open up a hole to the sanctuary. Sadly, this <br/><br/>last blockhead will be the worst. Not only does he have 8 weak points, but <br/><br/>even if you remember where they are, you have to do them in order. All I can<br/><br/>offer is to have a camera that can record some video and use it. That or maybe<br/><br/>have some more brains helping you out because I doubt many people can do this<br/><br/>without any outside help. It's worth it though as you get a bead, gold dust,<br/><br/>and a pocket watch to sell.<br/><br/>Devil Gate Challenge<br/><br/>--------------------<br/><br/>So after you beat the Spider Bandit in the hole in the ice fall, come back <br/><br/>after you've gotten to the point where you're about to get on the Ark of <br/><br/>Yamato, basically the end of the game. This is so you can have all the sun<br/><br/>fragments, ink, powers, weapons, and whatever. It's a big must that you<br/><br/>have pretty much all the items to trade from the demon fangs; mainly the <br/><br/>Golden Ink Pot and mat to sleep on. <br/><br/>When you get down there and see the lone devil gate, be ready for a non-stop<br/><br/>run with tougher and stronger enemies than you've faced before. If you thought<br/><br/>these enemies were easy in the normal game, they are not this time. It's a <br/><br/>mess of a bunch of fights, and no it will not be pretty. The running theme to<br/><br/>win is using mist. There are only a set number of enemy types in each fight,<br/><br/>so focus on either the weaker or stronger enemies and only attack them if you<br/><br/>can help it. Once one set of enemies is done with, go to the other. Good luck<br/><br/>with the multiple boss fights.<br/><br/>Again, you cannot leave or your work will be erased and you'll have to start<br/><br/>all over. Best to buy what you need before doing this or the other ones, but <br/><br/>this one is the toughest. Could easily take you almost an hour. You get a <br/><br/>bead for your="<br/"><br/>Snowball Playground<br/><br/>-------------------<br/><br/>Up the steps and to the left will be a door to go in to enter the playground.<br/><br/>The kid wants you to roll the snowball around and get it big enough to pass<br/><br/>his standards. You don't have to get all the snow clumps, just most of them.<br/><br/>It's best to just roll the ball around the perimeter of the area, then roll<br/><br/>it around the middle area before checking with the kid. If you pass, great; if<br/><br/>not, roll it around some more.="<br/"><br/>Kai's Race<br/><br/>----------<br/><br/>Just one here. Just before you step onto the Ark of Yamato, go to the forest<br/><br/>and Kai will be waiting. Challenge her to a race through the forest, just the <br/><br/>first leg, not the portion of Inner Yoshpet. <br/><br/>Okay, so it's best to have Solar Flare equipped, or be ready for Fireburst. <br/><br/>Fire can melt the ice and snowballs, and that's a big plus at all times. It's <br/><br/>not a requirement to bloom the trees, but you can if you want.<br/><br/>A successful run should take at least three tries, and only if you find the<br/><br/>shortcuts through the trees on the slopes. It's really just a matter of <br/><br/>getting the route down, and if you do you should get the win after a few tries.<br/><br/> *****************************************************************************<br/><br/>* 7. Stray Beads ( BEAD777 ) *<br/><br/> *****************************************************************************<br/><br/>So what is the point of stray beads? Well, if you get them all you are given<br/><br/>a weapon called String of Beads. This gives you invincibility, infinite ink,<br/><br/>and ten times the strength. It's basically God Mode for a god.<br/><br/>Cave of Nagi<br/><br/>------------<br/><br/>#1. This is after you repair the bridge. Go up the sloping path and make a <br/><br/>right at the top to find a chest with a bead in it across the water. <br/><br/>Kamiki Village<br/><br/>--------------<br/><br/>#2. After you bring out the sun, go down to where Komuso is. Look up along the<br/><br/>beams of the sacred deck to see two chests. You need the lower one. You can <br/><br/>best get it a long time from now when you have the double jump, but you can get<br/><br/>it from the start if you try. Just go to the rock on the right and double jump<br/><br/>from the tip of it to get up to the beam with the chest and the bead.<br/><br/>#3. After you get water lily, use it behind Susano's house to get to the far<br/><br/>island where you will find this in a chest to dig up. It's to the left of the <br/><br/>clover, but you probably need nighttime to see it.<br/><br/>#4. After you have Vine, come back and go atop the waterfall to get this one.<br/><br/>Shinshu Field<br/><br/>-------------<br/><br/>#5. When going down the ramp to the Moon Cave, jump over the right side to <br/><br/>land near two dead trees, and dig up the chest in the bushes to get the bead.<br/><br/>#6. Behind the dojo, between some shrubs by the wooden fence.<br/><br/>#7. Just across the creek behind the sapling, to right and up to the shrubs<br/><br/>on the sloping ground to dig this one up.<br/><br/>#8. In the corner of the rock walls behind the Nameless Man's kiln.<br/><br/>#9. Toward the end of the game when you have Cherry Bomb 3, perform it in<br/><br/>front of Tama to get this one.<br/><br/>#10. After you deliver all five vases to the five statues around Shinshu Field,<br/><br/>which is completed before you step onto the Ark of Yamato, he will give you <br/><br/>the bead. FYI, the fifth statue appears where the Moon Cave was.<br/><br/>Hana Valley<br/><br/>-----------<br/><br/>#11. After blooming the sapling, on your way back you will bloom a row of <br/><br/>trees before you hit the tiny tunnel to the campfire. This will be easy to <br/><br/>spot at night, but there is a chest under the ground by a torch on the right<br/><br/>going back to the camp of imps. <br/><br/>Agata Forest<br/><br/>------------<br/><br/>#12. In the chest inside Madame Fawn's house of fortunes.<br/><br/>#13. In the ground behind the hut atop the waterfall.<br/><br/>#14. In a chest next to the wall that you cherry bomb, near the Tsuta Ruins.<br/><br/>#15. Among the tiny isles with trees, vine up to one branch to get the <br/><br/>bead.<br/><br/>#16. Go up to the spring and vine up to a blossom to get the bead. <br/><br/>#17. Go to Madame Fawn's house after you learn how to use the Power Springs and<br/><br/>go to the ledge above the pool.<br/><br/>Tsuta Ruins<br/><br/>-----------<br/><br/>#18. On one of the ledges in the tall room with Blockhead will be a black <br/><br/>wall. Bomb that wall and bloom the bud for the bead.<br/><br/>#19. Once you clear the waterfall, there is a crevice in the fall you can<br/><br/>bomb for the bead.<br/><br/>#20. After you get vine, go back to the room with the boulder and vine up to<br/><br/>the top area for the bead.<br/><br/>Taka Pass<br/><br/>---------<br/><br/>#21. Slash the chest in the water where you fight Waka, in the tunnel. <br/><br/>#22. In the ground by the Cutter's pond. <br/><br/>#23. There is a chest to dig up by Bingo that you can see during the day, but<br/><br/>easier to see at night. The bead is in there, and it's near the City Checkpoint<br/><br/>entrance.<br/><br/>#24. Blow away a leaf pile by the mermaid spring.<br/><br/>#25. Go to the upper area on approach to the Guardian Sapling and blow away<br/><br/>the fire in the tunnel to get the bead. <br/><br/>#26. Once you have Digging Champ, go dig this up by Bingo. <br/><br/>Kusa Village<br/><br/>------------<br/><br/>#27. On the left side of Fuse's house will be a chest to dig up by the <br/><br/>bridge.<br/><br/>#28. This one is inside Mr. Bamboo's house, and you have to dig it up.<br/><br/>#29. When you blossom up to the wooden walkway above the village, go to the<br/><br/>end and galestorm the banners to nab the bead.<br/><br/>Sasa Sanctuary<br/><br/>--------------<br/><br/>#30. On the left side of the gate before you enter the sanctuary, opposite the<br/><br/>side of the mirror. You dig it up, FYI.<br/><br/>#31. Once inside, go into a room on the on the left and paint an eye on the<br/><br/>doll to get the bead.<br/><br/>#32. At the back of the clearing in the forest, go dig this one up near the <br/><br/>bunnies. <br/><br/>Gale Shrine<br/><br/>-----------<br/><br/>#33. When you get to the elevator, cherry bomb it, but don't get on and the <br/><br/>chest is right there.<br/><br/>#34. After you get galestorm, go back to the second level room and blow away<br/><br/>the fire on the chest on the balcony.<br/><br/>#35. After you beat Oni Island, go back to the shrine and defeat the Kusa 5<br/><br/>Dogs for the bead.<br/><br/>City Checkpoint<br/><br/>---------------<br/><br/>#36. Go down to the river and head all the way to the end for the chest to <br/><br/>dig up.<br/><br/>#37. Along this same river bank, blow away the fire from the burning chest by<br/><br/>the waterfall for this one.<br/><br/>#38. After you cross the bridge, go dig this up on the left side by the rock<br/><br/>after you restore the land.<br/><br/>#39. May need an Inkfinity Stone. Go to the drawbridge and follow the blossoms<br/><br/>all the way to the end of the river where you'll drop on a platform for the<br/><br/>chest.<br/><br/>#40. After you have the Water Tablet, bougth from the Emperor some time after<br/><br/>Oni Island, you can go down the other side of the river and dig this up off of<br/><br/>the island.<br/><br/>Ryoshima Coast<br/><br/>--------------<br/><br/>#41. This one is on top of the sunken ship, not inside. Use Water Lilies to <br/><br/>get there, and buying Holy Eagle at the nearby dojo helps too.<br/><br/>#42. Grab the black and white bunny after you clear the devil gate from near<br/><br/>the Sei-an City gate. Take this bunny back to the Animal Lover on the beach to<br/><br/>get the bead.<br/><br/>#43. Buy Digging Champ from the dojo and on this island will be a hard spot<br/><br/>to use your new power on to get the bead.<br/><br/>#44. So near the sapling was the digging spot to fight the Spider Bandit, but<br/><br/>after you have cleaned up all of the coast, come back to this cave to fight <br/><br/>more enemies and you will earn the bead. <br/><br/>#45. Catch Hayate (the mail guy) three times and you earn the bead.<br/><br/>Sei-an City Commoner's Quarters<br/><br/>-------------------------------<br/><br/>#46. Go left after you enter to find this in the canal.<br/><br/>#47. This one is in the ground at Mr. Flower's home.<br/><br/>#48. After you do all five drawings by the girl on the sidewalk, she will give<br/><br/>you this bead.<br/><br/>#49. After finishing the Hayazo side quest and getting the Tao Mask, take it to<br/><br/>Abe up on the floating isle in the corner of the city (power spring up there).<br/><br/>#50. You need to have visited the sisters Camellia and Camille at Kamiki, then<br/><br/>meet them in Sei-an. You will need to have also completed Oni Island and have<br/><br/>Deluge from the back of the Queen's Palace. Then go the sisters, bloom a tree<br/><br/>by dotting the ground and then use deluge to make it rain to earn the bead from<br/><br/>the girl.<br/><br/>Sei-an City Aristocratic Quarters<br/><br/>---------------------------------<br/><br/>#51. Near the guarded palace, go dig this chest up from the middle of three<br/><br/>bushes to get the bead.<br/><br/>#52. If you've met Komuso and beat his challenges and beat the one here, he<br/><br/>will cough up the bead.<br/><br/>#53. After you've cured the Emperor, go slash up a chest under the water by<br/><br/>the bridge to the east.<br/><br/>#54. Go around the left side of the palace wall of the Queen's Palace to find<br/><br/>this bead.<br/><br/>#55. Go in the palace and go behind the elevator to get it. <br/><br/>#56. After you have Catwalk, and after you have Lightning Bolt from Gen in<br/><br/>his tower, use it on the chest near him in his tower.<br/><br/>Sunken Ship<br/><br/>-----------<br/><br/>#57. When you are going from the cannon room to the room with the big hand, <br/><br/>the bead is in a ledge on the right side of the hallway.<br/><br/>#58. When you get to the last room, don't open the middle chest and open the<br/><br/>side chests to get this bead.<br/><br/>Imperial Palace<br/><br/>---------------<br/><br/>#59. After you cure the Emperor, go dig this one up by the steps in his yard.<br/><br/>N. Ryoshima Coast<br/><br/>-----------------<br/><br/>#60. As soon as you enter, go left and dig this one up by the water, near the<br/><br/>broken steps.<br/><br/>#61. Go to where Yoichi is and dig this up by the cows.<br/><br/>#62. If you ride Orca to the western island, this one is in the ground by<br/><br/>some bushes.<br/><br/>#63. In the sanctuary you open by Yoichi, this bead is down there.<br/><br/>#64. Buy the Fog Pot from the Emperor (80 Fangs) and then teleport to the <br/><br/>rocky area here.<br/><br/>#65. Again, return to the spider lair after you clear this place and after you<br/><br/>kill the bandit to fight more enemies and earn this bead. The island with the<br/><br/>lair is one of the smaller ones to the west.<br/><br/>#66. So after you clear Oni Island, go back to the Dragon Palace and to the <br/><br/>garden where you jump into the Water Dragon's mouth. Bloom the grass and grab<br/><br/>the treasure behind the tree. Take this back to Urashima at his hut on the <br/><br/>beach and you get the bead, along with a sweet moment.<br/><br/>Catcall Tower<br/><br/>-------------<br/><br/>#67. In a chest as you scale the tower.<br/><br/>#68. Climb the tower a second time and this chest will be at the stairs.<br/><br/>#69. Use Catwalk on the pillars at the base of the tower to get this bead.<br/><br/>Dragon Palace <br/><br/>-------------<br/><br/>#70. Go around the stairs and bomb the wall to get down into a sanctuary where<br/><br/>you find the bead.<br/><br/>#71. Where you restore the spring, go atop the pillars, rejuvenate one, and <br/><br/>the bead will be on the top one.<br/><br/>#72. In the dragon garden, this one is in a clam on the ledge.<br/><br/>#73. After beating Oni Island, go back to Otohime for the bead.<br/><br/>Kamui<br/><br/>-----<br/><br/>#74. In a chest to dig up by some snow near the dojo.<br/><br/>#75. In the bear cave by the path to the village.<br/><br/>#76. Before going to the village, jump over the right side to get on the frozen<br/><br/>waterfall for the chest.<br/><br/>#77. Dig this chest up by the mermaid spring.<br/><br/>#78. Gotta beat Blockhead Grande in the sanctuary in the middle of the frozen<br/><br/>pond. Best to use a camera.<br/><br/>#79. Again, return to the spider cave at the frozen waterfall after you clean<br/><br/>the area to fight for a bead.<br/><br/>Wep'keer<br/><br/>--------<br/><br/>#80. By the cranes on the upper area by the water, dig this one up.<br/><br/>#81. If you go right from the steps and follow the wall to a bear, you will<br/><br/>be at the chest.<br/><br/>#82. Go up the steps and go left to the sheep where you can dig up the bead.<br/><br/>#83. Go to the snowball playground and dig this one up in the very back.<br/><br/>Kamui Ezofuji (Laochi Lake)<br/><br/>-------------<br/><br/>#84. Go to the right side of the lake and vine up to the ledge to get this <br/><br/>bead.<br/><br/>#85. Go up to Tuskle's hut and vine to the blossom to the right side of her<br/><br/>hut, along the rock wall. Vine up to the upper area and follow it to the top<br/><br/>to find this one.<br/><br/>#86. In the hard ground behind Tuskle's village. <br/><br/>#87. Again, get the Fog Pot from the Emperor and use it to teleport to the <br/><br/>rocky area for the bead.<br/><br/>Yoshpet<br/><br/>-------<br/><br/>#88. Along the running path, when you hit the second section, go to the end<br/><br/>and take a right to find this bead.<br/><br/>#89. In the third section of the run, same as the last one, go right at the <br/><br/>end and dig this one up. <br/><br/>#90. Before stepping onto the Ark of Yamato, go back and challenge Kai to a <br/><br/>race and if you beat her you get the bead. Best to just race it a bunch of<br/><br/>times to get the route, and just don't get caught up anywhere. Good luck, this<br/><br/>is the hardest one to get.<br/><br/>Ponc'tan<br/><br/>--------<br/><br/>#91. Go the mirror, then look up and vine to the petal for the bead. <br/><br/>#92. On a petal at the very back.<br/><br/>#93. Before you get on the Ark, go visit Ishaku for a bead.<br/><br/>Inner Yoshpet<br/><br/>-------------<br/><br/>#94. After the snowball hill in the first section, this bead will be in a<br/><br/>chest in the path.<br/><br/>#95. At the end of the second section, go left down a dead end path for the<br/><br/>bead.<br/><br/>#96. In the third section, when you reach the catwalk wall, the bead is on a<br/><br/>platform halfway across.<br/><br/>Wawku Shrine<br/><br/>------------<br/><br/>#97. As soon as you enter, this one will be where a cannon stood. Remember to <br/><br/>use mist and then slash the cannonball to destroy the turrets.<br/><br/>#98. After you get Blizzard, use the spiders to get to a ledge for the bead.<br/><br/>#99. When back to the area with the mirror, go up the first flame spider, <br/><br/>then use the next one to get to the chest with the bead.<br/><br/>Completed Game<br/><br/>--------------<br/><br/>#100. Just beat the game to get this one.<br/><br/> *****************************************************************************<br/><br/>* 8. Wiilease *<br/><br/> *****************************************************************************<br/><br/>For one, you do not get to mash the A button for Demon Fangs, and that is <br/><br/>because as I thought would happen, the loading times are much less. Yes, it<br/><br/>sucks, but it's only about 10-20 demon fangs you will be short, and that's if<br/><br/>you even would have tried for the loading screen fangs. Though, this really<br/><br/>counts as a plus - ya know, less loading time?<br/><br/>You'll also notice that the game looks different. Yes, the "paper filter" <br/><br/>effect from the last game is much less. So basically this game looks more like<br/><br/>any other cel-shaded game and less like a painting. <br/><br/>The controls also seem smoother, though, it could be an illusion of my own <br/><br/>crazy mind. And no, this is not about the controls, this is just how Ammy moves<br/><br/>on the screen. It's mainly just the dash move that seems to work quicker at <br/><br/>getting you going. Also, swimming seems to have been sped up quite a bit, which<br/><br/>is so cool because it was so slow in the last game, and pressing the jump <br/><br/>button as you swim actually seems to speed you up even more! <br/><br/>And I'm sure you know by now, or will as you play, but you can now skip almost<br/><br/>all of the cutscenes from the start. This is a big plus for all playing this <br/><br/>game after the PS2 version. In fact, had they not added this, not sure if I <br/><br/>would have bought the game.<br/><br/>The big cons against the controls is using the brush and combat, two big things<br/><br/>that probably need fixing if possible. For one, attacking and dashing are done<br/><br/>by flicking the Wiimote. It's odd that combat takes some adjusting to if <br/><br/>you had played the PS2 version, as just shaking the Wiimote about does not <br/><br/>seem to work, whereas just mashing the attack button on the PS2 did all the <br/><br/>combos for you. Then you have brushing, which you will soon kinda get the hang<br/><br/>of, but it seems like the developers did this thing to help keep the brush <br/><br/>under control, at the cost of making fluid lines. No, the brush work will not <br/><br/>be as smooth as before, but it still works, and you will learn to use the Z <br/><br/>button to make straight lines. Fast movements are hit or miss; you either make<br/><br/>your line or you tear it up pretty badly. It all just takes some adjusting to<br/><br/>for old players.<br/><br/>The fan menu is odd to open, as you lose the ability to just press the shoulder<br/><br/>buttons to move from menu to menu; now you press up and over and then A again.<br/><br/>The text and looks of the menus are different too, just like all the text in<br/><br/>the rest of the game. It's just a result of taking a standard-def screen and<br/><br/>expanding it, I guess. Perhaps the game on the Wii looks the same as it did<br/><br/>on the PS2 if you are on a standard TV.<br/><br/>The main difference is that you'll need to work extra hard to perform a Power<br/><br/>Slash, something that did not take much effort in the PS2 game. As for the rest<br/><br/>of these differences, they aren't that bad, and probably not an issue for <br/><br/>someone who missed the PS2 release. <br/><br/>The bottom line for PS2 owners of the game that loved this title, unless you <br/><br/>got a free gift certificate to blow on this game and you just want the cool box<br/><br/>in your collection, you would be better served to rent this game. This is not<br/><br/>the same as the Resident Evil 4 Wiilease where the game was improved. Okami's<br/><br/>Wiilease seems to be just an even draw for the PS2 players.<br/><br/>After playing a bit longer, the Wii version does seem more involving for the <br/><br/>player. It is just a faster, slightly more clumsy game than the PS2 counter-<br/><br/>part.<br/><br/> *****************************************************************************<br/><br/>* 9. Author Info / Copyright *<br/><br/> *****************************************************************************<br/><br/>-------<br/><br/>Credits<br/><br/>-----<br/><br/>-----------<br/><br/>Please contact me if you need any help, if you want to praise me, if you want<br/><br/>to talk, or if you want to ask a question. <br/><br/>***Please have 'Okami' in the title. Or anything to show it's not spam.***<br/><br/>My email: <br/><br/> <br/><br/> lunatic_252000@yahoo.com<br/><br/>Extra points for good spelling, and the easier the question is to answer, the <br/><br/>more likely I'll reply. Which means the better you set me up, the easier it is<br/><br/>for me to knock it down.<br/><br/>-----------<br/><br/>-----------<br/><br/>I have other guides floating around too. They are:<br/><br/>Resident Evil 4<br/><br/>Dead Rising<br/><br/>Gears of War<br/><br/>Lost Planet<br/><br/>Crackdown<br/><br/>GRAW 2<br/><br/>Rainbow Six Vegas<br/><br/>TES IV: Oblivion<br/><br/>Shivering Isles<br/><br/>Knights of the Nine<br/><br/>The Darkness<br/><br/>BioShock<br/><br/>Halo 3<br/><br/>Half-Life 2<br/><br/>HL2: Episode One<br/><br/>HL2: Episode Two<br/><br/>Call of Duty 4<br/><br/>Assassin's Creed<br/><br/>Mass Effect<br/><br/>Advance Wars: Days of Ruin<br/><br/>Perseus Mandate<br/><br/>Sam & Max Episode 203<br/><br/>Devil May Cry 4<br/><br/>God of War: Chains of Olympus<br/><br/>Rainbow Six Vegas 2<br/><br/>Grand Theft Auto IV<br/><br/>--------------<br/><br/>---------------<br/><br/>I've also been published in GamePro magazine, June 2007. Pretty cool if you ask<br/><br/>me, and all because I write these little guides.<br/><br/>Also, I am in the October issue as well, which should be out at the time of <br/><br/>this guide's release. At least I ain't a one hit wonder.<br/><br/>In a nice surprise, I didn't even know I was in the March 2008 issue of <br/><br/>GamePro, but I am. Maybe I'll be in more I don't know about...<br/><br/>Look to Gamerhelp.com for a slew of other articles written by me in the <br/><br/>featured article section.<br/><br/>----------------<br/><br/>----------------<br/><br/>Here is my list of sites:<br/><br/>GameFAQs (main host site)<br/><br/>GameSpot<br/><br/>GamerHelp<br/><br/>IGN<br/><br/>OCModShop.com<br/><br/>TheGameReviews.com<br/><br/>GameDai.net<br/><br/>MyGamingHelp<br/><br/>gametower.org<br/><br/>SuperCheats<br/><br/>GamesRadar<br/><br/>CheatPlanet<br/><br/>CheatCodeCentral (cheatcc.com)<br/><br/>GamersTemple (http://www.gamerstemple.com/)<br/><br/>gamerevolution.com<br/><br/>cheatingdome.com<br/><br/>unlimitedgamer.net<br/><br/>and more here and there, too many to keep up with<br/><br/>and even a few foreign ones too!<br/><br/>*NOTE: There are many more with single guides, and then others with a few, and<br/><br/>some that I just don't keep track of.*<br/><br/>All other sites must ask permission if they want this. All I ask is that the<br/><br/>guide be ad-free and in this text format.<br/><br/>-------------------<br/><br/>--------------<br/><br/>Here is my website: (just as it's written here)<br/><br/> www.thechaosuniverse.com<br/><br/>You'll find all my other guides here too and perhaps something else you may<br/><br/>like.<br/><br/>-------------<br/><br/>---------<br/><br/>COPYRIGHT<br/><br/>---------<br/><br/>This guide may not be reproduced under any circumstances except for personal, <br/><br/>private use. It may not be placed on any web site or otherwise distributed <br/><br/>publicly without advance written permission. Use of this guide on any other web<br/><br/>site or as a part of any public display is strictly prohibited, and a violation<br/><br/>of copyright.<br/><br/>All trademarks and copyrights contained in this document are owned by their <br/><br/>respective trademark and copyright holders.<br/><br/>Copyright 2008 Brad Russell<br/><br/></pre><br/><br/>©2012-06-21, IGN Entertainment, Inc. All Rights Reserved