PlayStation 3 News

Career Mode Guide

Also available for : PS3, Xbox360

<style type="text/css"><br/><br/><!--<br/><br/> /* Font Definitions */<br/><br/> @font-face<br/><br/> {font-family:"Cambria Math";<br/><br/> panose-1:2 4 5 3 5 4 6 3 2 4;}<br/><br/> /* Style Definitions */<br/><br/> p.MsoNormal, li.MsoNormal, div.MsoNormal<br/><br/> {margin:0in;<br/><br/> margin-bottom:.0001pt;<br/><br/> font-size:12.0pt;<br/><br/> font-family:"Times New Roman","serif";}<br/><br/>@page WordSection1<br/><br/> {size:8.5in 11.0in;<br/><br/> margin:1.0in 1.25in 1.0in 1.25in;}<br/><br/>div.WordSection1<br/><br/> {page:WordSection1;}<br/><br/> /* List Definitions */<br/><br/> ol<br/><br/> {margin-bottom:0in;}<br/><br/>ul<br/><br/> {margin-bottom:0in;}<br/><br/>--><br/><br/></style><br/><br/><div="WordSection1" style="width:640px;"><br/><br/> <br/><br/>INTRO</p><br/><br/><p="MsoNormal">&nbsp;</p><br/><br/> &#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; Hello Gamers.&#160; I want to start of by saying that<br/><br/>this isn&#8217;t a real walkthrough of the game UFC 3 Undisputed&#8217;s Career Mode.<br/><br/>Mostly cause this game doesn&#8217;t need one. They have made lots of changes to this<br/><br/>years Career mode, giving you the opportunity to make several changes to your<br/><br/>fighter. Infact you can change almost everything about your fighter. You can<br/><br/>start your career as a POWER BOXER and end up with a whole army of Submission<br/><br/>masters. You could build REP with Camps&#160; to learn special moves, or you never<br/><br/>go to a camp and learn almost any move you want. So you see, you don&#8217;t need a<br/><br/>walkthrough with detailed explainations of every aspect of the career mode, you<br/><br/>only need a few tips.</p><br/><br/><p="MsoNormal">&nbsp;</p><br/><br/><p="MsoNormal">&#160; &#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;DIFFERENCES</p><br/><br/><p="MsoNormal">&nbsp;</p><br/><br/> &#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; I want you know (if you don&#8217;t already ) a few<br/><br/>things about how this games career mode is different then the past UFC games.<br/><br/>In this game your not really making one fighter, instead your making a blue<br/><br/>print for other fighters you want to create. And if your like most players you<br/><br/>want to make a SUPER CAF (Create-A-Fighter), with all of his stats and skills<br/><br/>maxed out. You probably want to Submit players in the first minute or knock<br/><br/>them out with one punch. If that&#8217;s your bag, then your not going to be able to<br/><br/>make a MAXED out fighter in Career mode. But instead you can make a great<br/><br/>fighter and then BUY a BOOST pack online to pad up your stats. I don&#8217;t play<br/><br/>online, so I don&#8217;t give a crap about a SUPER CAF. But I can make a Fighter whos<br/><br/>ranked higher then Anderson Silva, GSP, Jose Aldo and Johnny &#8220;BONES&#8217; Jones, and<br/><br/>that&#8217;s fine with me.</p><br/><br/><p="MsoNormal">&nbsp;</p><br/><br/> &#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; TIPS FOR CAREER<br/><br/>MODE</p><br/><br/><p="MsoNormal">&#160;</p><br/><br/> &#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; Here are all the tips I found and used inorder<br/><br/>to make 3 different fighters, each in a different weight class with a Rating<br/><br/>of&#160; 94-97, which is higher then the Games Highest Rated Fighter ANDERSON SILVA<br/><br/>whos at 92.</p><br/><br/><p="MsoNormal">&nbsp;</p><br/><br/>="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>When<br/><br/>you first start career mode you have to set up your fighter. Name, Hair, Face&#8230;&#8230;blah<br/><br/>blah blah.&#160;&#160; The only thing that&#8217;s important here is weight class. Choose the<br/><br/>class you want your fighter to be wisely. Now you will be giving the<br/><br/>opportunity to fight in a weight class one class higher or lower then your<br/><br/>starting class. Then later you can move your fighter to that new class if you<br/><br/>want. But don&#8217;t think you can make a Lightweight and then change him to a<br/><br/>Heavyweight, sorry doesn&#8217;t work that way.</p><br/><br/><p="MsoNormal">&nbsp;</p><br/><br/>="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>Next<br/><br/>you will need to choose your FIGHTING STYLE and Difficulty level.</p><br/><br/> The style you choose will start<br/><br/>you off with basic punching and kicking plus 3 specialty moves that are only<br/><br/>available at the beginning with that style. Boxers have uppercuts, Wrestlers<br/><br/>have slams, Sambo has leg locks&#8230;&#8230;etc.&#160; You will not be stuck with that style<br/><br/>forever. You can choose Boxing and then later go Ju-Jitsu, if that&#8217;s what you<br/><br/>want. That&#8217;s exactly what I did. </p><br/><br/> &#160;&#160;&#160;&#160; Second, unlike past UFC<br/><br/>GAMES, you don&#8217;t get any extra bonus for choosing a more difficulty level<br/><br/>setting. Its just harder to do. That&#8217;s it. I got a Rating of 94 on Expert and a<br/><br/>Rating of 97 on Experienced. So choose the easier level. &#160;On Experienced<br/><br/>setting you should be able to complete Career mode in less then 24 hrs. I did<br/><br/>it 20hrs and im an descent player. Plus by going an easier level you don&#8217;t have<br/><br/>to worry about building up certain skills first on your fighter. I.E<br/><br/>Submission Defense or Takedown Def., you can just level up in any order you<br/><br/>wish.</p><br/><br/><p="MsoNormal">&#160;&#160;&#160;&#160;&#160;&#160; </p><br/><br/>="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>Before<br/><br/>you start your first match, don&#8217;t forget to put your Sponsors on your gear.<br/><br/>Maybe your shirt or shorts. You will start with only 2. Then, when the game<br/><br/>tells you that you have more sponsors just also add them to your gear. You can<br/><br/>have up to 10 at one time. Don&#8217;t worry you don&#8217;t have to load up all your gear.<br/><br/>Just one logo per sponsor. I suggest you un-contract some of your lower level<br/><br/>sponsors about halfway throu the game once you get some TOP sponsors. Even if<br/><br/>your low end sponsors are level 3 and giving you 60 points of cred per match, I<br/><br/>would always replace with a higher end sponsor who give 50 cred at a level one.<br/><br/>Those Top sponsors will hit a higher level later and be worth 1000&#8217;s. We want<br/><br/>that Cred. Its not the most important thing but it&#8217;s the second most important.<br/><br/>Now at first you will automatically get a sponsors logos once you sign a<br/><br/>contract with them. But the TOP SPONSORS will make you buy their logo.<br/><br/>AFFLICTION and TAPOUT are two examples. But you only need to buy one of each.</p><br/><br/><p="MsoNormal"="'margin-left:.5in'">&nbsp;</p><br/><br/>="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>Im<br/><br/>going to assume you are playing on a easy level like Experienced. Because of<br/><br/>this you should always pick the fight that offers you the most CRED and the<br/><br/>most ACTIONS. At first all you fights will only offer 1 action so just go after<br/><br/>the fighter offering the most CRED. We need that cred to later to upgrade<br/><br/>Training partners, upgrade Training Gear and buy Top sponsor Logos.</p><br/><br/><p="MsoNormal">&nbsp;</p><br/><br/>="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>Now<br/><br/>im gonna assume you have started a fighter in the weight class you want&#160;&#160; </p><br/><br/> on the Experienced setting and<br/><br/>have your first two sponsors on atleast one piece of gear.&#160; (everything else<br/><br/>can be changed later so don&#8217;t worry about his hair or tats or name , enless you<br/><br/>want to) You are going to play this career mode only worrying about 3 things:</p><br/><br/>="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>Only<br/><br/>pick fights with 2 ACTIONS before them. Never pick a fight with only 1 ACTION<br/><br/>,if a fight with 2 ACTIONS is available. I don&#8217;t care how much extra CRED is<br/><br/>available. You only get 48 fights, and you need as many ACTIONS as possible.<br/><br/>ACTIONS are what level up your Attributes and Skills which determines if your<br/><br/>fighter is OK, Good , or Great. Plus you will get more then enough CRED by the<br/><br/>end of your career. I average 200,000 extra cred that I didn&#8217;t even need at the<br/><br/>end of each of my careers. Trust me, ACTION&#8217;s over Cred , always.</p><br/><br/>="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>During<br/><br/>each ACTION you will have to play a MINI GAME inorder to&#160; points for your<br/><br/>ATTRIBUTE and SKILLS. While you scroll down the list of games to play you will<br/><br/>see on the right the pros and cons for that game. The green numbers show the increase<br/><br/>in points and the Red show the decrease in points. Don&#8217;t forget to hit the RB<br/><br/>and LB buttons on your controller (xbox) to scroll the other catergory&#8217;s&#160; of<br/><br/>Offense and defense. At first you will see no red numbers but trust me there<br/><br/>will be there later. Now for the first 30-35 fights don&#8217;t worry about what type<br/><br/>of MINI GAME you play, only choose the one that gives you the most points. Yes,<br/><br/>you will have to do some math. And don&#8217;t worry, later you can move those points<br/><br/>to where ever you want. But first just get as many points as possible. Once you<br/><br/>got most or all your skills in the mid 80&#8217;s, then start to plan out what you<br/><br/>want. 90&#8217;s are the best points.&#160; After about 30-35 fights you should start<br/><br/>focusing on maxing out your ATTRIBUTES and getting as may skills as you can to<br/><br/>100. No matter what Skill those points are in. I can easily get 100 in<br/><br/>TAKEDOWNS offense. But I don&#8217;t use TAKEDOWNS. I like to Slam from the Clinch.<br/><br/>SO once my fighter is retired, I just move those points to Clinch or<br/><br/>Submissions. My fighter might Retire with only 64 points in STANDING STRIKES<br/><br/>and 71 points in SUBMISSIONS. But I just moves some points around later and<br/><br/>BAMM , my guy now has 90 in standing Striking and 100 in submission. If done<br/><br/>right theres no reason why you cant have atleast on skill at 100 and half at 90<br/><br/>with the lowest being 85. And with 3 of your 4 Attributes Maxed. </p><br/><br/> &#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; &#160;&#160;&#160;&#160;&#160;&#160;&#160;Rookie Tip- if you<br/><br/>don&#8217;t get atleast 3 stars on your mini game</p><br/><br/> &#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; and want to try ago just<br/><br/>restart your game console at the end of the &#160;&#160;</p><br/><br/> &#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; mini game. &#160;I will admit I<br/><br/>using do it atleast once. That doesn&#8217;t mean I </p><br/><br/> &#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; only record &#160;3 or 4 stars<br/><br/>thou. I will save 2 star games when im to lazy&#160; </p><br/><br/> &#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; to restart&#160; But I will restart<br/><br/>on a mini game im good at but only got 1 &#160;</p><br/><br/><p="MsoNormal">&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; &#160;&#160;&#160;star on.</p><br/><br/> &#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; 3-As your leveling up your fighter<br/><br/>you are gonna have to keep and eye </p><br/><br/> &#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; on what Attributes and Skills<br/><br/>are getting close to their limits. I believe&#160; </p><br/><br/> &#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; the first will be an<br/><br/>Attribute, I think cardio. Try to make sure you&#160; </p><br/><br/> &#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; leaving up the things you need<br/><br/>first. Example:If you only have one skill&#160;&#160; </p><br/><br/> &#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; close to 70 don&#8217;t level up all<br/><br/>your skills to 80. Maybe upgrade an </p><br/><br/> &#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; Attribute instead. And pay<br/><br/>attention to each Attributes limits. Example:</p><br/><br/> &#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; As a Featherweight your<br/><br/>strength limit is 85 but you can buy a upgrade&#160; </p><br/><br/> &#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; That will allow to raise<br/><br/>strength to 100 if possible. But its not possible</p><br/><br/> &#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; so you just wasted 100k cred&#8217;s<br/><br/>if you buy it. Which I did once&#8230;.Bad&#160;&#160;&#160; </p><br/><br/><p="MsoNormal">&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; idea.</p><br/><br/><p="MsoNormal">&nbsp;</p><br/><br/> Ok. You have made it this far. Im going to assume now you<br/><br/>have finished Career mode and retired your fighter. His gear is covered in top<br/><br/>sponsors. You have a bunch of extra CRED that you never used and no more<br/><br/>ACTIONS to play. What do you do? You do the most important tip of them all</p><br/><br/><p="MsoNormal">&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; </p><br/><br/>="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;*<br/><br/>Leave Career mode.&#160;&#160;&#160; </p><br/><br/>="'font-family:Symbol'">&#183;<span="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br/><br/></span></span>Go to Create a Fighter.&#160;&#160;&#160;&#160;&#160; </p><br/><br/>="'font-family:Symbol'">&#183;<span="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br/><br/></span></span>Choose LOAD A FIGHTER</p><br/><br/>="'font-family:Symbol'">&#183;<span="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br/><br/></span></span>Go to Retired Fighters</p><br/><br/>="'font-family:Symbol'">&#183;<span="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br/><br/></span></span>Choose your Retired Fighter</p><br/><br/>="'font-family:Symbol'">&#183;<span="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br/><br/></span></span>Change a Physical Feature only. (hair , sideburns, or eye color)</p><br/><br/>="'font-family:Symbol'">&#183;<span="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br/><br/></span></span>New Save that Retired Fighter</p><br/><br/>="'font-family:Symbol'">&#183;<span="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br/><br/></span></span>Exit Create A Fighter</p><br/><br/>="'font-family:Symbol'">&#183;<span="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br/><br/></span></span>Go to Create a Fighter&#160; again</p><br/><br/>="'font-family:Symbol'">&#183;<span="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br/><br/></span></span>Choose LOAD A FIGHTER</p><br/><br/>="'font-family:Symbol'">&#183;<span="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br/><br/></span></span>Go to ALL CAF this time</p><br/><br/>="'font-family:Symbol'">&#183;<span="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br/><br/></span></span>Choose your newly changed (retired) fighter</p><br/><br/>="'font-family:Symbol'">&#183;<span="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br/><br/></span></span>Don&#8217;t change anything this time and just OVERWRITE SAVE</p><br/><br/>="'font-family:Symbol'">&#183;<span="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br/><br/></span></span>Exit Create A Fighter</p><br/><br/>="'font-family:Symbol'">&#183;<span="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br/><br/></span></span>Go to Create a Fighter one last time</p><br/><br/>="'font-family:Symbol'">&#183;<span="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br/><br/></span></span>Choose LOAD A FIGHTER one last time</p><br/><br/>="'font-family:Symbol'">&#183;<span="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br/><br/></span></span>Choose ALL CAF again </p><br/><br/>="'font-family:Symbol'">&#183;<span="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br/><br/></span></span>Find your overwritten saved fighter ( not the retired version or<br/><br/>the New save version) and load him</p><br/><br/><p="MsoNormal">&nbsp;</p><br/><br/> BAMM&#8230;. You should know have in your hand a Fighter that can<br/><br/>be completely Customized. You can change his name, color, appearance and most<br/><br/>of all GIVE HIM HIS MOVES.&#160; You can change him from a Boxer to a Wrestler or<br/><br/>whatever and give him all the moves you want. Well actually you get like 12000<br/><br/>points for moves to pick and choose. You have to first erase the moves he has<br/><br/>that you don&#8217;t want and then add the ones you want. I suggest you erase<br/><br/>everything you can and start over fresh. Now two things to remember. </p><br/><br/>="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>If<br/><br/>you change his weight class to something you didn&#8217;t already fight in&#160; </p><br/><br/> You will automatically reset his<br/><br/>stats back to a regular Create Fighter. You will then have to reload your<br/><br/>Overwritten saved fighter again and start this last part over. SO DON&#8217;T CHANGE<br/><br/>HIS WEIGHT CLASS to something you didn&#8217;t already fight with him in.</p><br/><br/><p="MsoNormal">&nbsp;</p><br/><br/>="'font:7.0pt" "Times New Roman"'>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span>When<br/><br/>you add your fighters moves you also get to add or change his&#160;&#160;&#160;&#160;&#160;&#160; </p><br/><br/> Style. Depending on what style<br/><br/>you choose, your fighter will get some moves that cant be erased from his moves<br/><br/>list. Now you don&#8217;t have to use them, you can erase the points associated with<br/><br/>that move but you see that the move didn&#8217;t go away and you cant replace it. So<br/><br/>you might not want to use the Style you thought you wanted. It really doesn&#8217;t<br/><br/>matter though. Example all fighters are Submission machines but none of them<br/><br/>are ju-jitsu base styles. You can still do all the moves.</p><br/><br/><p="MsoNormal">&nbsp;</p><br/><br/> I hoped this helped you with your career mode. Shoot, I hope<br/><br/>this even gets posted. But now that you know how to run through career mode<br/><br/>and&#160; then move all your points around, in theory you can make just a few<br/><br/>fighters and then copy them a bunch of times to make a whole army of fighters.<br/><br/></p><br/><br/></div><br/><br/>&#169;2012-07-10, IGN Entertainment, Inc. All Rights Reserved

My Favorite Games

Log in now to find and add your favorite games!