<object id="vid_6f1a606fb27c6672f74eb1539ad3bfa5" class="ign-videoplayer" width="468" height="293" data="http://oystatic.ignimgs.com/src/core/swf/IGNPlayer.swf" type="application/x-shockwave-flash"><param name="movie" value="http://oystatic.ignimgs.com/src/core/swf/IGNPlayer.swf"/><param name="" value="true"/><param name="allowscriptaccess" value="always"/><param name="bgcolor" value="#000000"/><param name="flashvars" value="url=http://www.ign.com/videos/2012/08/23/playing-mass-effect-pc-podcast-unlocked"/><param name="wmode" value="opaque"/></object> <br/><br/>Hey, Mitch is back, which is definitely the coolest thing about this week according to someone who definitely isn't him writing this post.<br/><br/>Destin Legarie joins Ryan McCaffrey again this week as the crew discusses bits of Gamescom (but mostly Germany), Kinect's price drop (but actually next gen), Prey 2 (next gen again) and GTA V (also next gen).<br/><br/>We welcome XCOM: Enemy Unknown lead designer Jake Solomon to the show, and bring our A-game with the video version of this week's show. <br/><br/><center> </center><br/><br/>Email <B><a target="_blank" href="mailto:unlocked@ign.com">Podcast Unlocked.<br/><br/></A></b> and we'll read your questions on the show. <br/><br/><em></p><br/><br/><em>What's a mob to a king? What's a king to a god?</em><br/><br/>©2012-08-23, IGN Entertainment, Inc. All Rights Reserved